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Turn 13: Evil Draws Close
Prologue:
Shadows of the Past
Turn
13: Evil Draws Close
| Date: |
23 Svibanj (“Flocktime”), 592 |
| Location: |
Sunless Citadel , The Viscounty of Verbobonc |
| Players: |
Danton Verbrugge (Rogue 2) |
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Mauser Gregorus (Cleric 2) |
| |
Nanoc (Barbarian 2) |
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Telemachos Rhavelle (Fighter 2) |
| Associates: |
Erky Timbers (Fighter 1/Cleric 1) |
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Mauser
quickly moved into the chamber alongside Nanoc. Upon seeing the huge
dragon statue and its glowing eyesockets, the cleric’s own eyes
widened.
“Most
interesting,” he mused. “This is indeed a find.” While
Nanoc advanced further into the chamber, Mauser stood transfixed,
staring at the statue. Frowning, Danton came alongside the cleric. “I
gather,” said the Velunese, “that you still want to, in
some manner, 'activate' one of these dragon shrines that we've found.
Pray tell, what do you mean by 'activate,' what do you think will
happen when you 'activate' it, and from where or how do you divine
this knowledge or intuition?”
“Well,
if you must know,” replied the cleric, “I was curious as
to why a statue of a dragon would have a tray in his mouth. I doubt
very much that this dragon was a busboy for the Blue Frog back in
Verbobonc City, so it must serve some other purpose than delivering
drinks to its master. I began to wonder if this was not a statue, but
in fact some sort of altar or possibly a magical device.”
“From
there,” continued Mauser, “I wondered…if that
first statue was an altar or some sort of device, what would you
place on the tray to activate it? I began to think of the jade
dragons I picked up in Meepo's flop room. No, I did not steal them -
I recovered them from the temple as we are doing with the various
baubles and trinkets we are finding along the way.”
“I
truly care not what you acquired from the kobold or how you did so,”
interrupted Danton, “but ‘tis beside the point. Though I
can appreciate your scholarly interest in these ‘altars’
or statues or whatever they may be, I've not yet seen evidence that
an arcane exploration of one of these shrines would do much more than
satisfy your curiosity and perhaps provide you with personal
edification. Have I missed something? If not, then I believe we
should conduct a reasonably quick search of this shrine, check yon
stone door, which I expect will be impassible, unless our key unlocks
it, and then retrace our steps and take the next wooden door back in
the first ‘garden’ area.”
“Not
so fast,” insisted Mauser. “These shrines may conceal
hidden treasure rooms or unguarded paths deeper into the citadel. Or,
they may very well be a waste of time, but I do not believe it to be
too much of an inconvenience—particularly in this case since we
are already here.
Still,
we must be cautious. The
glowing eyes tell me that some sort of magic is active in this statue
and while I'm anxious to examine and learn its secrets I think we
should be very wary of it. The last thing we encountered in this hole
that glowed nearly roasted me alive.”
“There
ain’t nothin’ here,” said Nanoc, having walked the
perimeter of the chamber by this time. “If you fellas want ta
play with this dragon statue for a bit, I guess we can take a short
break. I am gettin' a little hungry after carryin' all o' you through
these battles. Sorry Tel, but by my reckonin’, them last two
big fellars I took care of back there puts me way up in the
count.”
The
half-orc shrugged his pack off his shoulders, sat down with his back
against the east wall, and began rummaging for rations and his
waterskin.
“This seems
like a waste of time to me as well,” said Telemachos, ignoring
Nanoc’s barb, “but go ahead and do your thing—inspect
away. Just don’t waste too much time—we need to go find
frog face so that we can rescue those kids and get out of here.”
Danton sighed
loudly and threw up his arms in the air. “Oh, very well,
Mauser! Tinker about in this shrine, if your curiosity demands it.
But, lest there be any mistake, should we be set upon by dragon
spirits or some terrible trap or the like, Danton Verbrugge was
opposed to this. P’raps it will yet prove useful in speeding
us out of this rathole—and I prithee Olidammara makes it
so—but, right now, ‘tis only sheer speculation that would
suggest it.”
While Mauser began
slowly approaching the statue, Danton turned to Nanoc, who was
already well into a messy makeshift meal of dried meat and fruit. “And as for
you, you big galoot, you surprise me most of all, in agreeing
to this recklessness. After all, ‘tis plain enough to me
that Mauser’s tinkering could easily disrupt our quest or sic
upon us some sort of magical foe or tribulation. As one who is
generally comfortable with magical phenomena, even I fear to
tread on the wholly unknown. I would think, given your total
ignorance of the arcane, you’d be even more reticent.
After all, if some foe challenges us in this shrine, ‘tis
unlikely to be a mere goblin or bugbear!”
Nanoc
looked up. “Nope never had much use for magic, well least not
the type o' magic Mauser here is talkin' bout...healin' magic well
that's different. But if Mauser wants ta play with the dragon for a
little bit while us warriors fill our guts, ain’t no skin off
my teeth. We ain't campin' though...after I seen what they was doin'
ta those rats, well I can't stand the thought o' them kids bein' in
that frog man's hands.”
“You
don’t suppose that there’s a dragon hoard around here
somewhere do you?” asked Telemachos as he approached Danton and
Nanoc and sat down for his own meal. “Well, we did
bag ol’ Calcryx,” said Nanoc thoughfully. “But he
seemed kind of a little feller to have accumulated much moolah.”
“This is
sheer foolishness,” said Danton once again to no one in
particular. “Call
me a pessimist, but an example from the gutter shall suffice to sum
my views: When one considers propositioning a lady of the night whose
services hath never before been used or vouched for, one ought to
understand that 'tis equally likely that the resulting fleshly
interlude will result in a case of the genital warts as 'twll in a
ticket to erotic nirvana. Indeed, even tickets to erotic nirvana may
come with bouts of the warts ... for the good, bad and ugly can be
‘package deals’. Thus, for myself, unless the harlot be
previously used or well vouchsafed, I pass on her. Methinks this
shrine is in the same catagory if you taketh my meaning.”
“I
sure do get what yer sayin!” bellowed Nanoc, forgetting food
for the moment. “There ain’t nothin' like a few good ales
and a whore to put things right, but that'll hafta wait. Maybe we can
get some higher-class gals next time now that we got some good moolah
in our pockets. By the way, Danton, you best be make sure ya take
good care of these here healers...I don't think Vanessa will be too
impressed with that rash ya picked up in Woodstock...my they had some
mighty fine ale...now for a half-orc like myself, well a few warts
ain't really a bad thing.“
Suddenly Nanoc’s already
broad grin grew even wider, “Say, Tel, let me tells ya 'bout these halfing gals we met in Burrow....” Danton reddened and hissed, “Nanoc,
tush on all of our business in Burrow. After all, if you start
talking about the various... er, proficiencies of the halfling girls,
then the secret will be out for the entire Flanaess to explore.
Better to keep those kinds of secrecies close to the vest.”
"By Pelor!”
blurted Telemachos. “What kind of adventurers have I fallen it
with? I guess some of my enlisted men liked to visit brothels,
but you gentlemen talk about such things so proudly and freely.
Perhaps I will re-consider passing around the flagon again with you
fellows."
Nanoc laughed. “Yer
way too uptight, Tel! That’s part o’ why I’m
kickin’ yer sorry butt in our little contest!”
Telemachos narrowed
his eyes and glanced over at Mauser, who was now crouched down
examining the red circular area on the floor in front of the statue,
and then looked back at Nanoc and smiled.
“Speaking of
such contests, Nanoc, I betcha ten gold pieces that Mauser activates
that thing somehow and you and me will have to kill it. Whaddaya
say?”
Nanoc’s brow
creased in thought for a moment. “Nah,” he said finally.
“That’s a sucker’s bet—he’s gonna bring
somethin’ nasty outta that statue fer sure.”
Danton was
incredulous. “If you both feel that way then why, by all the
gods, are we sitting here havine lunch while he plays with the cursed
thing?”
While the others
bantered back and forth and Erky sat in a corner in quiet meditation,
Mauser had approached the statue and the circular area on the floor
in front of it (spot: 19+4=23). The cleric was careful to
avoid stepping on the circular redstone tile. As he drew close,
Mauser could see that a series of runes were inscribed in the
perimeter of the circular tiles. Unfortunately, they were inscribed
in some language that was unknown to Mauser and he would be unable to
read them without magical assistance, which would only be forthcoming
if the rest of the party agreed to remain here until late afternoon
when his magical abilities would be recharged.
Glancing up at the
statue itself, Mauser looked for any sort of movable pieces or
surface where he might place the jade figurines he had taken from
Meepo’s chamber. Seeing nothing of the sort, the cleric decided
to try a little experiment. Withdrawing one of the jade figurines
from a pouch at his belt, he reached his hand over the redstone
circle and set the figurine down near its center.
When there was no
immediate result, Mauser reached down to his pouch to withdraw a
second figurine. It was only when something dark and cold slashed
down at him from above, and he rolled away onto his side to avoid
being hit by it, that the cleric realized that his actions had in
fact produced some result.
[Initiative: Unknown: 14,
Mauser: 17, Nanoc: 18, Danton: 19, Telemachos: 15, Erky: 11]
Danton was standing
with his back to Mauser and the statue when it happened, but the
sudden widening of Nanoc and Telemachos’ eyes immediately told
the Velunese that something was amiss, and he spun on his heel in an
instant. At that moment, he and the others saw a patch of shadow, of
purest blackness, swoop down from behind the dragon statue and reach
out towards Mauser with a smoky, incorporeal claw.
As Mauser rolled
out of the way and the others leapt to their feet, withdrew weapons
and leapt into the fray, Danton blurted out: “And the
gambit hath ended in disaster, of course. ‘Tis unwise to
tempt Fate so recklessly.”
Within moments,
Mauser was on his feet once more and backing away from the floating
patch of darkness that followed his movements. The cleric now had his
mace and shield in his hands, and he swung the weapon at the black
mass as it came at him once more (attack: 18+2+2=22; miss).
Mauser’s swing was a solid one, but, to his astonishment, the
weapon simply passed through the shadowy form with no apparent
effect, other than to send a chill up the length of his arm. Danton and Nanoc
were at Mauser’s side within seconds, and they too attacked the
bizarre thing that pursued the cleric, but with no more effect. While
Nanoc’s over-exuberant first swing simply missed the mass of
shadow (Nanoc attack: 2+8+2=12; miss), Danton’s rapier
passed directly through it in the same manner that Mauser’s
mace had, with a similar lack of effect. (Danton attack:
11+1+2=14; miss).
With Danton and
Nanoc at Mauser’s sides, Telemachos and Erky flanked the
floating shadow and attacked it with sword and mace (Telemachos
attack: 6+7+2=15; miss). They too managed to swing their weapons
through the incorporeal mass, but with no visible effect.
Moving almost
languidly, as if supremely confident in its invulnerability, the
shadow reached for Mauser once again, passing right through his
raised shield, and swiping an insubstantial claw across his chest.
The touch of the thing was like a wave of ice sweeping across his
innards and Mauser screamed in pain and shock (loss of 6 strength
points).
“Mundane
weapons….ineffective,” groaned the cleric. “Nanoc!
Use the bugbear’s morningstar!”
“Huh?”
grunted Nanoc, having just swung his greataxe right through the black
mass and having impacted with nothing (attack: 17+8+2=27; miss).
“Just do it!”
shouted Danton, also missing the thing once again (attack:
7+1+2=10; miss). “’Tis plain that Mauser hath stirred
up some ancient deviltry beyond our ken!”
While Telemachos
continued to flail ineffectively at the shadow (attack: 19+7+2=28;
miss), Erky lowered his mace and held up his holy symbol of
Ehlonna, a silver necklace carved like a unicorn’s horn, and
invoked the power of the goddess, calling on her to drive back the
shadow.
Even as Erky acted,
Mauser, trying to remain conscious and fight off the chill that now
extended throughout his body, stumbled backward and held up his own
holy symbol, a steel pentagram inlaid with amber in a stylistic
representation of the Eye of Boccob. “Aid me, Lord
of All Magic,” hissed Mauser through teeth clenched in pain
(Turn Undead: 15, Turn Undead ‘Damage’: 10).
While Nanoc was
still fumbling to find the morningstar amidst the mass of items in
his pack, Telemachos and Danton stepped back in amazement and watched
as twin beams of brilliant white light shone forth from the raised
holy symbols of Mauser and Erky and struck the inky mass that floated
in the air. The thing recoiled from the light and fled towards the
ceiling, but the two clerics kept their attention and power focused
on it, effectively pinning the thing in place above their heads.
“Quickly,”
gasped Mauser as he crouched to recover the figurine he had set on
the stone tiles, “try that door so that we may know whether to
go forward or back. I sense that we are not killing this thing—only
holding it in place—and that may not last long.”
Cursing under his
breath, Danton ran across the room to the stone door. Conducting the
most rushed examination of his entire life (search: 12+8=20,
listen:2+5=7), the scout neither saw nor heard anything that
would give him more pause than the black cloud floating near the
ceiling and he hurriedly motioned for Nanoc to lower the morningstar
he now wielded and get over to the door.
“I see no
lock, so mayhap ‘twill simply open,” said Mauser when the
half-orc approached.
Nanoc only grunted
and shoved the door inward with his shoulder. It ground along the
stone tiles of the floor, but did gradually slide open as Nanoc
pressed forward. The barbarian looked into a small, dark chamber and
initially saw little of interest, save for another door on the far
side of the chamber.
“C’mon,
boys!” he hissed. “Let’s roll!”
Danton quickly
moved through the doorway into the next chamber, followed by
Telemachos. Erky and Mauser came last, backing slowly towards the
portal and continuing to hold the shadow at bay as they went.
Finally, the duo charged through the doorway and Nanoc shoved it
closed as quickly as he could.
When the stone door
ground shut, the party members found themselves in a small square
chamber, no more than twenty feet to a side. Leaning and completely
fallen stone bookshelves filled the chamber, though a clear path
connected the stone door through which the party had entered to a
wooden door on the opposite wall. The litter of torn and burnt pages,
bindings, and scrolls formed disordered piles in the corners.
“You realize
that a stone door may mean little to a ghost or whatever vile bit of
darkness that thing was, do you not?” asked Danton, shooting a
foul look at Mauser.
“You also
realized that we may have just trapped ourselves underground with no
other way out?” he added.
Mauser’s face
betrayed no reaction. “The results of my experiment
were…unexpected.” The cleric still felt weak and could
not seem to shake the chill that had taken him when the thing slashed
him.
“Not to us,”
said Telemachos, “we pretty much knew something like that would
happen.”
“Yeah,”
agreed Nanoc, “but I sure didn’t think we’d run
inta somthin’ that my axe couldn’t slash and trash! But
now that I think ‘bout it, Grundar done told me ‘bout
creatures ya can’t hurt with a normal weapon—ya need
something magical—like the axe I’ve been lookin’
for.”
“Speaking of
such things,” said Mauser, “give me the morningstar. I
believe that I can make use of it and it would seem that we may have
need of such weapons in the future. I should like to have that other
potion we took from the large goblin as well—perhaps when we
finally stop to rest I may be able to determine its nature.”
“Here
ya go,” said Nanoc, passing the vial and the heavy weapon to
the cleric. “It ain't no axe, that's for sure. If it’s
got some kinda magic on it, that’s great, but what are the rest
of us supposed ta use if we run inta somethin’ like that again,
harsh language?”
“Perhaps if
we can avoid any more fool ‘experiments’ and stick to the
job at hand, we might not need to worry about such things,”
muttered Danton, turning away to survey the chamber.
While Mauser stood
against the wall seeking to catch his shaking breath and Nanoc and
Telemachos kept an eye on the door through which the party had come,
Danton and Erky rifled through the mass of ruined books and papers
filling the room, looking for anything of value (Danton search:
20+8=23, 3+8=11, 16+8=24).
Erky turned up
nothing of value or interest, but Danton found a well-preserved
scroll and one book that seemed to have survived the ravages of time
unscathed. The Velunese was unable to read the symbols on the scroll
or the runes in the book, but he handed both to Mauser, pushing the
book against the cleric’s armored chest.
“Here is some
bit of lost knowledge for you. Make of it what you will and may it
sate your curiosity for a good deal of time.”
Looking down at the
book and scroll, Mauser saw that the runes on the book appeared
somewhat similar to those on the redstone circle in the previous
chamber, suggesting that both sets might be written in the same
language. As for the scroll, as far as the cleric could tell, it was
some sort of arcane spell that would be of no use to him.
Without anything
else of interest in the chamber, and with the shadow not having made
another appearance, the group moved to the far wall and Danton
searched for any sign of trouble once again (search: 4+8=12,
listen: 2+5=7). Seeing and hearing nothing, he motioned for
Nanoc to open the door.
The handle on the
wooden door turned easily and opened onto a dark, narrow stone hall
with an eight-foot high ceiling that ran northward for only twenty
feet before turning east at a set of stairs leading down. The stone
stairs were damp and crumbled, and they descended sharply. With Nanoc
taking the lead and Danton, his torch held high, just behind the
half-orc, the party descended the stairs for fifteen feet before they
came to a landing. The landing ran eastward for some forty feet
before ending at another set of stairs leading upward. The walls and
ceiling of the entire area were slick with moisture and drops of
water dribbled down from the ceiling.
Nanoc and Danton
led the group up the second set of stairs and into another hallway
running east. Once again, the only light was provided by Danton and
Erky’s torches. The hall ran east for twenty feet and then
turned south at a sharp corner. After turning the corner, the party
looked south into another long hall that extended as far as the light
of the party’s torches would carry.
“Where are
we?” asked Danton. “’Twould seem that we venture
ever farther away from the gardens of the Frog Man and our goals.”
“Speaking of
the druid and his tree,” said Mauser from farther back in the
group, “there is a point I feel we must address.”
As the others
turned to look at him, Mauser, still visibly shaken by his encounter
with the shadow, chose his words carefully:
“If we come
across the Frog Man and his tree, I have come to the conclusion that
we should seek to negotiate with him before resorting to violence.
Perhaps he will release the survivors of Hucrele and Company to us in
exchange for an agreement on our part not to kill him and his
surviving minions. But in any case, whether we fight the druid or
not, I believe that we should not damage the tree. It must be a
magical creation of some sort and it should be studied.”
Ignoring the looks
of disbelief that confronted him, Mauser pressed on: “Think! The
tree is clearly capable of as much good as it is ill—one fruit
poisons, but the other cures! There is no reason why we cannot keep
something alive that creates a magical healing fruit!”
“I cannot
believe what I am hearing,” said Danton with a shake of his
head. “We go to take on the Frog Man and his vile plant
creations and you would have us spare the tree that may be the very
source of his power?”
“We’re
killing Frog Face and burning his tree to the roots,” said
Telemachos definitively.
“I think the
guys are right, Mauser,” added Nanoc. “I really wanna see
that tree burn, but sides the fun o’ torchin’ something,
that ol’ ‘Dark Tree’ really does sound like bad
news. I don’t know what yer thinkin’ tryin’ ta save
it. You been smokin’ something?”
“But think of
the power! The knowledge! The good to be done if the healing fruit
could be mass produced!” protested Mauser. The cleric turned to
Erky for support, but the gnome only shook his head.
“This is your
group and your show—and your decision,” said the gnome.
“Indeed,”
said Danton, “and the tree burns. Now, let’s
move.”
After the party had
traveled south for a hundred feet or so, the end of the hallway
finally came into sight, extending for another fifty feet before
ending in a blank stone wall. The only exits were two wooden doors on
the east wall, one positioned ten feet before the end of the hall and
the other twenty feet north of the first door. The group came to the
northern door first and Danton checked it for any signs of trouble
(search: 13+8=21, listen: 14+5=19).
Danton heard
nothing beyond the door and he saw no sign of traps on the portal,
but a large metal lock was clearly visible near the door’s
handle and when he had Nanoc try the door, it became apparent that it
was locked. Danton removed his tools, took off his pack, and took his
time with the lock, finding it to be challenging, but not beyond his
abilities (open locks: take twenty: 20+7=27). It took nearly
fifteen minutes, during which time Mauser continued to implore the
group to spare the Frog Man’s tree, but Danton did finally
manage to trip the locking mechanism and open the door.
Beyond the door lay
a rectangular room running west to east. It was twenty feet wide and
thirty feet long. A layer of soil covered the floor. Rough wooden
shelves, filled with a scattering of tomes and scrolls, lined the
north and east walls, while a rough-hewn desk stood in the center of
the chamber. Fungus on the ceiling provided light, apparently in
sufficient quantity to nourish several small bushes and pale saplings
that grew in the soil. Unlike the previous ruined chamber with its
destroyed books and scrolls, this library or study appeared to be
well maintained. The only other exit was a single wooden door in the
center of the south wall.
“Mayhap I
hath spoken too soon regarding the location of the Frog Man,”
whispered Danton. “All of mine instincts do suddenly scream
that we draw near.”
“Yes,”
said Mauser, sweeping into the room, “this does indeed look
like the study of a druid—plants, dirt and all.”
“Tread
carefully,” said Danton quietly. “For the Frog Man is
likely to be most displeased at our disturbing of his lair.”
While Telemachos
and Nanoc stood guard, Danton, Erky, and Mauser searched through the
books and papers on the desk and shelves, giving the plants and
saplings, however small they might be, a wide berth (Danton
search: 6+8=14, 13+8=21, 3+8=11, Mauser search: 20, 16, 13).
As far as Danton
and Mauser could tell, most of the tomes and scrolls in the study
were written in the common tongue and contained seasonal records of
growth, precipitation, and harvests of the surrounding lands above
the Sunless Citadel for the last dozen years. Such information was of
little interest to the party, but Danton and Mauser each found one
additional item of greater note. Mauser uncovered an intact scroll
with a spell entitled ‘entangle’ on it, while Danton
found another scroll and handed it to the cleric. When he examined
the second scroll, Mauser saw that it had a familiar spell—‘slow
poison’—on it.
With the search
complete and a growing sense of trepidation felt by all present,
Danton moved to the wooden door on the southern wall. “Here goes
nothing,” he muttered as he surveyed the door and then pressed
his ear against it (search: 18+8=26, 17+5=22). Danton saw
nothing on or around the door that would provoke concern, but when he
listened against the portal, he immediately motioned for silence with
his free hand, for beyond the door he could hear sounds of activity.
Danton discerned
sound of movement and what seemed to be the piling of wood or some
such activity, but what truly gave him pause were the voices. Several
different rough voices were engaged in conversation. The Velunese
could not understand any of the words, but, based on recent
experience, he knew their source almost instantly: goblins.
Motioning for
Mauser to take his torch and for the others to back off out of sight
into the corridor outside the study, Danton opened the door as
slightly and quietly as he could (move silently: 7+6=13). The
door creaked slightly as it moved and Danton cringed, but the voices
and sounds of activity beyond it did not change.
When the door was
far enough open for Danton to peek through the crack, he stood up and
looked out upon a scene that made his blood run cold.
Beyond the door was
a natural cavern so vast that Danton could not begin to guess at its
total length. Its uneven width ranged between sixty and a hundred
feet and it ran off in a south-southwesterly direction as far as
Danton could see. Pustules of luminescent fungus on the rough walls
and high roof provided a strange, shifting light, and loomed over a
twilight grove of sickly briars, bushes, saplings, and other woody
plants that filled the chamber. Ruined walls and hollow towers
protruded from the briars like islands in the sea of twisted plant
life.
Close at hand,
roughly twenty feet or so into the chamber, four goblins appeared to
be sorting twig and root piles on the floor of the vast cavern. It
appeared that this first section of the cavern might once have been
part of the ruined citadel, as the walls were made of carved stone
for the first thirty feet or so before collapsing into the sides of
the gigantic cavern beyond. A closed wooden door was visible on the
western wall just before the beginning of the ‘cavern’ portion of the huge chamber.
Off in the
distance, farther into the cavern, the walls and towers of the old
citadel jutted above the briars and gaunt trees, producing a
maze-like effect that, along with the thick vegetation, would make it
difficult for anyone to pick their way through the cavern with any
degree of speed.
But it was none of
this that truly captured Danton’s attention. For far, far off
to the southwest, jutting high above the walls, towers, and
surrounding vegetation, was the largest tree that Danton had ever
seen. It had no leaves, but its blackened and twisted limbs reached
at least seventy or eighty feet up into the air and outward from the
trunk a similar distance in all directions, looking almost like a
skeletal hand clawing its way up out of the earth.
Danton’s
breath caught in his throat and he swallowed hard.
_______________________________________________________________
Notes for turn 14:
Please send postings for Turn 14 by
the end of Friday, June 30th.
Items gained this turn: unknown
tome, unknown arcane scroll, scroll of slow poison, scroll of
entangle
Undivided Loot previously
gained: 897 silver, 434 gold, 3 gems, 2 onyx gems,
Items used/lost
this turn: one new torch lit (two burning now)
FOES DEFEATED:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Nanoc |
31/82 |
38% |
Fire Worm |
| Mauser |
18/82 |
22% |
Shadow |
| Telemachos |
23/82 |
23% |
Calcryx |
| Danton |
6/82 |
7% |
Bugbear |
| Erky |
4/82 |
5% |
Twig Blight |
Current Status
of the Party:
Nanoc
AC: 17
Hit points: 27/27
New XP: 120
XP total: 2430
XP needed: 3,000
Equipment: great axe, 2 short bows,
short sword, studded leather armor (2 sets), 46 arrows, 2 quivers,
backpack, waterskin, 10 days trail rations, bedroll, 2 sacks, 2 flint
& steel, bearskin, tent, 50’ rope, 16 pounds of caltrops, 1
sap, spare chainmail shirt, 2 small marble statues, 3 silver ringsGold: 2
Mauser
Strength: 7
AC: 18
Hit points: 22/23
New XP: 120
XP total: 2430
XP needed: 3,000
Spells Available:0 Level (4): none1st
Level (4*- one of these four spells must be a domain spell):Alter
Self
Equipment:
quarterstaff, heavy mace, light crossbow, scalemail, 40 crossbow
bolts, small wooden shield, backpack, pouch belt, 50’ silk
rope, 3 torches, waterskin, flint & steel, 2 holy water flasks,
peasant outfit, bedroll, entertainer’s outfit, cleric’s
vestment (all clothing badly damaged by fire), healer’s
kit, 8 days rations, four jade dragon figurines, ½ potion of
cure light wounds, 1 sap, scroll of cure light wounds, 2 unknown
arcane scrolls, 1 Hucrele signet ring, 1 unknown potion, scroll of slow poison, scroll of entangle, unknown tome,
enchanted morningstar (?)Gold: 0
Danton
AC: 15 (16 vs. one
opponent)
Hit points: 12/12
New XP: 120
XP total: 2430
XP needed: 3,000
Equipment: rapier,
6 daggers, light crossbow, studded leather armor, quiver with 13
bolts, bedroll, backpack, flint & steel, thieves picks,
waterskin, 12 days trail rations, hooded lantern, 7 flasks of oil,
notebook, pen, ink, gold ring engraved with the name Karakas, 1 sap,
1 metal key from YusdraylGold: 9
Telemachos
AC: 16
Hit points: 21/24
New XP: 120
XP total: 2430
XP needed: 3,000
Equipment:
Longsword, short sword, 2 daggers, long bow, quiver and 40 arrows,
scalemail, large wooden shield, backpack, large sack, flint and
steel, 13 days rations, waterskin, bedroll, tent, 1 sap, spare suit
of scalemailGold: 12
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