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Turn 13: Evil Draws Close

Prologue: Shadows of the Past

Turn 13: Evil Draws Close

Date: 23 Svibanj (“Flocktime”), 592
Location: Sunless Citadel , The Viscounty of Verbobonc
Players: Danton Verbrugge (Rogue 2)
  Mauser Gregorus (Cleric 2)
  Nanoc (Barbarian 2)
  Telemachos Rhavelle (Fighter 2)
Associates: Erky Timbers (Fighter 1/Cleric 1)
   

Mauser quickly moved into the chamber alongside Nanoc. Upon seeing the huge dragon statue and its glowing eyesockets, the cleric’s own eyes widened.


“Most interesting,” he mused. “This is indeed a find.” While Nanoc advanced further into the chamber, Mauser stood transfixed, staring at the statue. Frowning, Danton came alongside the cleric. “I gather,” said the Velunese, “that you still want to, in some manner, 'activate' one of these dragon shrines that we've found. Pray tell, what do you mean by 'activate,' what do you think will happen when you 'activate' it, and from where or how do you divine this knowledge or intuition?”


“Well, if you must know,” replied the cleric, “I was curious as to why a statue of a dragon would have a tray in his mouth. I doubt very much that this dragon was a busboy for the Blue Frog back in Verbobonc City, so it must serve some other purpose than delivering drinks to its master. I began to wonder if this was not a statue, but in fact some sort of altar or possibly a magical device.”


“From there,” continued Mauser, “I wondered…if that first statue was an altar or some sort of device, what would you place on the tray to activate it? I began to think of the jade dragons I picked up in Meepo's flop room. No, I did not steal them - I recovered them from the temple as we are doing with the various baubles and trinkets we are finding along the way.”


“I truly care not what you acquired from the kobold or how you did so,” interrupted Danton, “but ‘tis beside the point. Though I can appreciate your scholarly interest in these ‘altars’ or statues or whatever they may be, I've not yet seen evidence that an arcane exploration of one of these shrines would do much more than satisfy your curiosity and perhaps provide you with personal edification. Have I missed something? If not, then I believe we should conduct a reasonably quick search of this shrine, check yon stone door, which I expect will be impassible, unless our key unlocks it, and then retrace our steps and take the next wooden door back in the first ‘garden’ area.”


“Not so fast,” insisted Mauser. “These shrines may conceal hidden treasure rooms or unguarded paths deeper into the citadel. Or, they may very well be a waste of time, but I do not believe it to be too much of an inconvenience—particularly in this case since we are already here.

Still, we must be cautious. The glowing eyes tell me that some sort of magic is active in this statue and while I'm anxious to examine and learn its secrets I think we should be very wary of it. The last thing we encountered in this hole that glowed nearly roasted me alive.”

“There ain’t nothin’ here,” said Nanoc, having walked the perimeter of the chamber by this time. “If you fellas want ta play with this dragon statue for a bit, I guess we can take a short break. I am gettin' a little hungry after carryin' all o' you through these battles. Sorry Tel, but by my reckonin’, them last two big fellars I took care of back there puts me way up in the count.”


The half-orc shrugged his pack off his shoulders, sat down with his back against the east wall, and began rummaging for rations and his waterskin.

“This seems like a waste of time to me as well,” said Telemachos, ignoring Nanoc’s barb, “but go ahead and do your thing—inspect away. Just don’t waste too much time—we need to go find frog face so that we can rescue those kids and get out of here.”


Danton sighed loudly and threw up his arms in the air. “Oh, very well, Mauser! Tinker about in this shrine, if your curiosity demands it. But, lest there be any mistake, should we be set upon by dragon spirits or some terrible trap or the like, Danton Verbrugge was opposed to this. P’raps it will yet prove useful in speeding us out of this rathole—and I prithee Olidammara makes it so—but, right now, ‘tis only sheer speculation that would suggest it.”


While Mauser began slowly approaching the statue, Danton turned to Nanoc, who was already well into a messy makeshift meal of dried meat and fruit. “And as for you, you big galoot, you surprise me most of all, in agreeing to this recklessness. After all, ‘tis plain enough to me that Mauser’s tinkering could easily disrupt our quest or sic upon us some sort of magical foe or tribulation. As one who is generally comfortable with magical phenomena, even I fear to tread on the wholly unknown. I would think, given your total ignorance of the arcane, you’d be even more reticent. After all, if some foe challenges us in this shrine, ‘tis unlikely to be a mere goblin or bugbear!”


Nanoc looked up. “Nope never had much use for magic, well least not the type o' magic Mauser here is talkin' bout...healin' magic well that's different. But if Mauser wants ta play with the dragon for a little bit while us warriors fill our guts, ain’t no skin off my teeth. We ain't campin' though...after I seen what they was doin' ta those rats, well I can't stand the thought o' them kids bein' in that frog man's hands.”


“You don’t suppose that there’s a dragon hoard around here somewhere do you?” asked Telemachos as he approached Danton and Nanoc and sat down for his own meal. “Well, we did bag ol’ Calcryx,” said Nanoc thoughfully. “But he seemed kind of a little feller to have accumulated much moolah.”


“This is sheer foolishness,” said Danton once again to no one in particular. “Call me a pessimist, but an example from the gutter shall suffice to sum my views: When one considers propositioning a lady of the night whose services hath never before been used or vouched for, one ought to understand that 'tis equally likely that the resulting fleshly interlude will result in a case of the genital warts as 'twll in a ticket to erotic nirvana. Indeed, even tickets to erotic nirvana may come with bouts of the warts ... for the good, bad and ugly can be ‘package deals’. Thus, for myself, unless the harlot be previously used or well vouchsafed, I pass on her. Methinks this shrine is in the same catagory if you taketh my meaning.”


“I sure do get what yer sayin!” bellowed Nanoc, forgetting food for the moment. “There ain’t nothin' like a few good ales and a whore to put things right, but that'll hafta wait. Maybe we can get some higher-class gals next time now that we got some good moolah in our pockets. By the way, Danton, you best be make sure ya take good care of these here healers...I don't think Vanessa will be too impressed with that rash ya picked up in Woodstock...my they had some mighty fine ale...now for a half-orc like myself, well a few warts ain't really a bad thing.“

Suddenly Nanoc’s already broad grin grew even wider, “Say, Tel, let me tells ya 'bout these halfing gals we met in Burrow....” Danton reddened and hissed, “Nanoc, tush on all of our business in Burrow. After all, if you start talking about the various... er, proficiencies of the halfling girls, then the secret will be out for the entire Flanaess to explore. Better to keep those kinds of secrecies close to the vest.”
"By Pelor!” blurted Telemachos. “What kind of adventurers have I fallen it with?  I guess some of my enlisted men liked to visit brothels, but you gentlemen talk about such things so proudly and freely.  Perhaps I will re-consider passing around the flagon again with you fellows." 


Nanoc laughed. “Yer way too uptight, Tel! That’s part o’ why I’m kickin’ yer sorry butt in our little contest!”
Telemachos narrowed his eyes and glanced over at Mauser, who was now crouched down examining the red circular area on the floor in front of the statue, and then looked back at Nanoc and smiled.
“Speaking of such contests, Nanoc, I betcha ten gold pieces that Mauser activates that thing somehow and you and me will have to kill it. Whaddaya say?”


Nanoc’s brow creased in thought for a moment. “Nah,” he said finally. “That’s a sucker’s bet—he’s gonna bring somethin’ nasty outta that statue fer sure.”


Danton was incredulous. “If you both feel that way then why, by all the gods, are we sitting here havine lunch while he plays with the cursed thing?”


While the others bantered back and forth and Erky sat in a corner in quiet meditation, Mauser had approached the statue and the circular area on the floor in front of it (spot: 19+4=23). The cleric was careful to avoid stepping on the circular redstone tile. As he drew close, Mauser could see that a series of runes were inscribed in the perimeter of the circular tiles. Unfortunately, they were inscribed in some language that was unknown to Mauser and he would be unable to read them without magical assistance, which would only be forthcoming if the rest of the party agreed to remain here until late afternoon when his magical abilities would be recharged.


Glancing up at the statue itself, Mauser looked for any sort of movable pieces or surface where he might place the jade figurines he had taken from Meepo’s chamber. Seeing nothing of the sort, the cleric decided to try a little experiment. Withdrawing one of the jade figurines from a pouch at his belt, he reached his hand over the redstone circle and set the figurine down near its center.
When there was no immediate result, Mauser reached down to his pouch to withdraw a second figurine. It was only when something dark and cold slashed down at him from above, and he rolled away onto his side to avoid being hit by it, that the cleric realized that his actions had in fact produced some result.

[Initiative: Unknown: 14, Mauser: 17, Nanoc: 18, Danton: 19, Telemachos: 15, Erky: 11]


Danton was standing with his back to Mauser and the statue when it happened, but the sudden widening of Nanoc and Telemachos’ eyes immediately told the Velunese that something was amiss, and he spun on his heel in an instant. At that moment, he and the others saw a patch of shadow, of purest blackness, swoop down from behind the dragon statue and reach out towards Mauser with a smoky, incorporeal claw.


As Mauser rolled out of the way and the others leapt to their feet, withdrew weapons and leapt into the fray, Danton blurted out: “And the gambit hath ended in disaster, of course. ‘Tis unwise to tempt Fate so recklessly.”

Within moments, Mauser was on his feet once more and backing away from the floating patch of darkness that followed his movements. The cleric now had his mace and shield in his hands, and he swung the weapon at the black mass as it came at him once more (attack: 18+2+2=22; miss). Mauser’s swing was a solid one, but, to his astonishment, the weapon simply passed through the shadowy form with no apparent effect, other than to send a chill up the length of his arm. Danton and Nanoc were at Mauser’s side within seconds, and they too attacked the bizarre thing that pursued the cleric, but with no more effect. While Nanoc’s over-exuberant first swing simply missed the mass of shadow (Nanoc attack: 2+8+2=12; miss), Danton’s rapier passed directly through it in the same manner that Mauser’s mace had, with a similar lack of effect. (Danton attack: 11+1+2=14; miss).


With Danton and Nanoc at Mauser’s sides, Telemachos and Erky flanked the floating shadow and attacked it with sword and mace (Telemachos attack: 6+7+2=15; miss). They too managed to swing their weapons through the incorporeal mass, but with no visible effect.


Moving almost languidly, as if supremely confident in its invulnerability, the shadow reached for Mauser once again, passing right through his raised shield, and swiping an insubstantial claw across his chest. The touch of the thing was like a wave of ice sweeping across his innards and Mauser screamed in pain and shock (loss of 6 strength points).


“Mundane weapons….ineffective,” groaned the cleric. “Nanoc! Use the bugbear’s morningstar!”


“Huh?” grunted Nanoc, having just swung his greataxe right through the black mass and having impacted with nothing (attack: 17+8+2=27; miss).


“Just do it!” shouted Danton, also missing the thing once again (attack: 7+1+2=10; miss). “’Tis plain that Mauser hath stirred up some ancient deviltry beyond our ken!”


While Telemachos continued to flail ineffectively at the shadow (attack: 19+7+2=28; miss), Erky lowered his mace and held up his holy symbol of Ehlonna, a silver necklace carved like a unicorn’s horn, and invoked the power of the goddess, calling on her to drive back the shadow.


Even as Erky acted, Mauser, trying to remain conscious and fight off the chill that now extended throughout his body, stumbled backward and held up his own holy symbol, a steel pentagram inlaid with amber in a stylistic representation of the Eye of Boccob. “Aid me, Lord of All Magic,” hissed Mauser through teeth clenched in pain (Turn Undead: 15, Turn Undead ‘Damage’: 10).


While Nanoc was still fumbling to find the morningstar amidst the mass of items in his pack, Telemachos and Danton stepped back in amazement and watched as twin beams of brilliant white light shone forth from the raised holy symbols of Mauser and Erky and struck the inky mass that floated in the air. The thing recoiled from the light and fled towards the ceiling, but the two clerics kept their attention and power focused on it, effectively pinning the thing in place above their heads.


“Quickly,” gasped Mauser as he crouched to recover the figurine he had set on the stone tiles, “try that door so that we may know whether to go forward or back. I sense that we are not killing this thing—only holding it in place—and that may not last long.”


Cursing under his breath, Danton ran across the room to the stone door. Conducting the most rushed examination of his entire life (search: 12+8=20, listen:2+5=7), the scout neither saw nor heard anything that would give him more pause than the black cloud floating near the ceiling and he hurriedly motioned for Nanoc to lower the morningstar he now wielded and get over to the door.


“I see no lock, so mayhap ‘twill simply open,” said Mauser when the half-orc approached.


Nanoc only grunted and shoved the door inward with his shoulder. It ground along the stone tiles of the floor, but did gradually slide open as Nanoc pressed forward. The barbarian looked into a small, dark chamber and initially saw little of interest, save for another door on the far side of the chamber.


“C’mon, boys!” he hissed. “Let’s roll!”


Danton quickly moved through the doorway into the next chamber, followed by Telemachos. Erky and Mauser came last, backing slowly towards the portal and continuing to hold the shadow at bay as they went. Finally, the duo charged through the doorway and Nanoc shoved it closed as quickly as he could.


When the stone door ground shut, the party members found themselves in a small square chamber, no more than twenty feet to a side. Leaning and completely fallen stone bookshelves filled the chamber, though a clear path connected the stone door through which the party had entered to a wooden door on the opposite wall. The litter of torn and burnt pages, bindings, and scrolls formed disordered piles in the corners.


“You realize that a stone door may mean little to a ghost or whatever vile bit of darkness that thing was, do you not?” asked Danton, shooting a foul look at Mauser.


“You also realized that we may have just trapped ourselves underground with no other way out?” he added.


Mauser’s face betrayed no reaction. “The results of my experiment were…unexpected.” The cleric still felt weak and could not seem to shake the chill that had taken him when the thing slashed him.


“Not to us,” said Telemachos, “we pretty much knew something like that would happen.”


“Yeah,” agreed Nanoc, “but I sure didn’t think we’d run inta somthin’ that my axe couldn’t slash and trash! But now that I think ‘bout it, Grundar done told me ‘bout creatures ya can’t hurt with a normal weapon—ya need something magical—like the axe I’ve been lookin’ for.”


“Speaking of such things,” said Mauser, “give me the morningstar. I believe that I can make use of it and it would seem that we may have need of such weapons in the future. I should like to have that other potion we took from the large goblin as well—perhaps when we finally stop to rest I may be able to determine its nature.”


“Here ya go,” said Nanoc, passing the vial and the heavy weapon to the cleric. “It ain't no axe, that's for sure. If it’s got some kinda magic on it, that’s great, but what are the rest of us supposed ta use if we run inta somethin’ like that again, harsh language?”

“Perhaps if we can avoid any more fool ‘experiments’ and stick to the job at hand, we might not need to worry about such things,” muttered Danton, turning away to survey the chamber.


While Mauser stood against the wall seeking to catch his shaking breath and Nanoc and Telemachos kept an eye on the door through which the party had come, Danton and Erky rifled through the mass of ruined books and papers filling the room, looking for anything of value (Danton search: 20+8=23, 3+8=11, 16+8=24).


Erky turned up nothing of value or interest, but Danton found a well-preserved scroll and one book that seemed to have survived the ravages of time unscathed. The Velunese was unable to read the symbols on the scroll or the runes in the book, but he handed both to Mauser, pushing the book against the cleric’s armored chest.


“Here is some bit of lost knowledge for you. Make of it what you will and may it sate your curiosity for a good deal of time.”


Looking down at the book and scroll, Mauser saw that the runes on the book appeared somewhat similar to those on the redstone circle in the previous chamber, suggesting that both sets might be written in the same language. As for the scroll, as far as the cleric could tell, it was some sort of arcane spell that would be of no use to him.


Without anything else of interest in the chamber, and with the shadow not having made another appearance, the group moved to the far wall and Danton searched for any sign of trouble once again (search: 4+8=12, listen: 2+5=7). Seeing and hearing nothing, he motioned for Nanoc to open the door.


The handle on the wooden door turned easily and opened onto a dark, narrow stone hall with an eight-foot high ceiling that ran northward for only twenty feet before turning east at a set of stairs leading down. The stone stairs were damp and crumbled, and they descended sharply. With Nanoc taking the lead and Danton, his torch held high, just behind the half-orc, the party descended the stairs for fifteen feet before they came to a landing. The landing ran eastward for some forty feet before ending at another set of stairs leading upward. The walls and ceiling of the entire area were slick with moisture and drops of water dribbled down from the ceiling.


Nanoc and Danton led the group up the second set of stairs and into another hallway running east. Once again, the only light was provided by Danton and Erky’s torches. The hall ran east for twenty feet and then turned south at a sharp corner. After turning the corner, the party looked south into another long hall that extended as far as the light of the party’s torches would carry.


“Where are we?” asked Danton. “’Twould seem that we venture ever farther away from the gardens of the Frog Man and our goals.”


“Speaking of the druid and his tree,” said Mauser from farther back in the group, “there is a point I feel we must address.”


As the others turned to look at him, Mauser, still visibly shaken by his encounter with the shadow, chose his words carefully:


“If we come across the Frog Man and his tree, I have come to the conclusion that we should seek to negotiate with him before resorting to violence. Perhaps he will release the survivors of Hucrele and Company to us in exchange for an agreement on our part not to kill him and his surviving minions. But in any case, whether we fight the druid or not, I believe that we should not damage the tree. It must be a magical creation of some sort and it should be studied.”


Ignoring the looks of disbelief that confronted him, Mauser pressed on: “Think! The tree is clearly capable of as much good as it is ill—one fruit poisons, but the other cures! There is no reason why we cannot keep something alive that creates a magical healing fruit!”


“I cannot believe what I am hearing,” said Danton with a shake of his head. “We go to take on the Frog Man and his vile plant creations and you would have us spare the tree that may be the very source of his power?”

“We’re killing Frog Face and burning his tree to the roots,” said Telemachos definitively.


“I think the guys are right, Mauser,” added Nanoc. “I really wanna see that tree burn, but sides the fun o’ torchin’ something, that ol’ ‘Dark Tree’ really does sound like bad news. I don’t know what yer thinkin’ tryin’ ta save it. You been smokin’ something?”


“But think of the power! The knowledge! The good to be done if the healing fruit could be mass produced!” protested Mauser. The cleric turned to Erky for support, but the gnome only shook his head.


“This is your group and your show—and your decision,” said the gnome.


“Indeed,” said Danton, “and the tree burns. Now, let’s move.”

After the party had traveled south for a hundred feet or so, the end of the hallway finally came into sight, extending for another fifty feet before ending in a blank stone wall. The only exits were two wooden doors on the east wall, one positioned ten feet before the end of the hall and the other twenty feet north of the first door. The group came to the northern door first and Danton checked it for any signs of trouble (search: 13+8=21, listen: 14+5=19).


Danton heard nothing beyond the door and he saw no sign of traps on the portal, but a large metal lock was clearly visible near the door’s handle and when he had Nanoc try the door, it became apparent that it was locked. Danton removed his tools, took off his pack, and took his time with the lock, finding it to be challenging, but not beyond his abilities (open locks: take twenty: 20+7=27). It took nearly fifteen minutes, during which time Mauser continued to implore the group to spare the Frog Man’s tree, but Danton did finally manage to trip the locking mechanism and open the door.


Beyond the door lay a rectangular room running west to east. It was twenty feet wide and thirty feet long. A layer of soil covered the floor. Rough wooden shelves, filled with a scattering of tomes and scrolls, lined the north and east walls, while a rough-hewn desk stood in the center of the chamber. Fungus on the ceiling provided light, apparently in sufficient quantity to nourish several small bushes and pale saplings that grew in the soil. Unlike the previous ruined chamber with its destroyed books and scrolls, this library or study appeared to be well maintained. The only other exit was a single wooden door in the center of the south wall.


“Mayhap I hath spoken too soon regarding the location of the Frog Man,” whispered Danton. “All of mine instincts do suddenly scream that we draw near.”


“Yes,” said Mauser, sweeping into the room, “this does indeed look like the study of a druid—plants, dirt and all.”


“Tread carefully,” said Danton quietly. “For the Frog Man is likely to be most displeased at our disturbing of his lair.”


While Telemachos and Nanoc stood guard, Danton, Erky, and Mauser searched through the books and papers on the desk and shelves, giving the plants and saplings, however small they might be, a wide berth (Danton search: 6+8=14, 13+8=21, 3+8=11, Mauser search: 20, 16, 13).


As far as Danton and Mauser could tell, most of the tomes and scrolls in the study were written in the common tongue and contained seasonal records of growth, precipitation, and harvests of the surrounding lands above the Sunless Citadel for the last dozen years. Such information was of little interest to the party, but Danton and Mauser each found one additional item of greater note. Mauser uncovered an intact scroll with a spell entitled ‘entangle’ on it, while Danton found another scroll and handed it to the cleric. When he examined the second scroll, Mauser saw that it had a familiar spell—‘slow poison’—on it.


With the search complete and a growing sense of trepidation felt by all present, Danton moved to the wooden door on the southern wall. “Here goes nothing,” he muttered as he surveyed the door and then pressed his ear against it (search: 18+8=26, 17+5=22). Danton saw nothing on or around the door that would provoke concern, but when he listened against the portal, he immediately motioned for silence with his free hand, for beyond the door he could hear sounds of activity.


Danton discerned sound of movement and what seemed to be the piling of wood or some such activity, but what truly gave him pause were the voices. Several different rough voices were engaged in conversation. The Velunese could not understand any of the words, but, based on recent experience, he knew their source almost instantly: goblins.


Motioning for Mauser to take his torch and for the others to back off out of sight into the corridor outside the study, Danton opened the door as slightly and quietly as he could (move silently: 7+6=13). The door creaked slightly as it moved and Danton cringed, but the voices and sounds of activity beyond it did not change.
When the door was far enough open for Danton to peek through the crack, he stood up and looked out upon a scene that made his blood run cold.


Beyond the door was a natural cavern so vast that Danton could not begin to guess at its total length. Its uneven width ranged between sixty and a hundred feet and it ran off in a south-southwesterly direction as far as Danton could see. Pustules of luminescent fungus on the rough walls and high roof provided a strange, shifting light, and loomed over a twilight grove of sickly briars, bushes, saplings, and other woody plants that filled the chamber. Ruined walls and hollow towers protruded from the briars like islands in the sea of twisted plant life.
Close at hand, roughly twenty feet or so into the chamber, four goblins appeared to be sorting twig and root piles on the floor of the vast cavern. It appeared that this first section of the cavern might once have been part of the ruined citadel, as the walls were made of carved stone for the first thirty feet or so before collapsing into the sides of the gigantic cavern beyond. A closed wooden door was visible on the western wall just before the beginning of the ‘cavern’ portion of the huge chamber.


Off in the distance, farther into the cavern, the walls and towers of the old citadel jutted above the briars and gaunt trees, producing a maze-like effect that, along with the thick vegetation, would make it difficult for anyone to pick their way through the cavern with any degree of speed.


But it was none of this that truly captured Danton’s attention. For far, far off to the southwest, jutting high above the walls, towers, and surrounding vegetation, was the largest tree that Danton had ever seen. It had no leaves, but its blackened and twisted limbs reached at least seventy or eighty feet up into the air and outward from the trunk a similar distance in all directions, looking almost like a skeletal hand clawing its way up out of the earth.


Danton’s breath caught in his throat and he swallowed hard.

_______________________________________________________________

Notes for turn 14:
Please send postings for Turn 14 by the end of Friday, June 30th.


Items gained this turn: unknown tome, unknown arcane scroll, scroll of slow poison, scroll of entangle


Undivided Loot previously gained: 897 silver, 434 gold, 3 gems, 2 onyx gems,

Items used/lost this turn: one new torch lit (two burning now)

FOES DEFEATED:

Character Foes Defeated Percent of Total Most Powerful Defeated
Nanoc 31/82 38% Fire Worm
Mauser 18/82 22% Shadow
Telemachos 23/82 23% Calcryx
Danton 6/82 7% Bugbear
Erky 4/82 5% Twig Blight


Current Status of the Party:

Nanoc

AC: 17
Hit points: 27/27
New XP: 120
XP total: 2430
XP needed: 3,000

Equipment: great axe, 2 short bows, short sword, studded leather armor (2 sets), 46 arrows, 2 quivers, backpack, waterskin, 10 days trail rations, bedroll, 2 sacks, 2 flint & steel, bearskin, tent, 50’ rope, 16 pounds of caltrops, 1 sap, spare chainmail shirt, 2 small marble statues, 3 silver ringsGold: 2

Mauser

Strength: 7
AC: 18
Hit points: 22/23
New XP: 120
XP total: 2430
XP needed: 3,000
Spells Available:0 Level (4): none1st Level (4*- one of these four spells must be a domain spell):Alter Self
Equipment: quarterstaff, heavy mace, light crossbow, scalemail, 40 crossbow bolts, small wooden shield, backpack, pouch belt, 50’ silk rope, 3 torches, waterskin, flint & steel, 2 holy water flasks, peasant outfit, bedroll, entertainer’s outfit, cleric’s vestment (all clothing badly damaged by fire), healer’s kit, 8 days rations, four jade dragon figurines, ½ potion of cure light wounds, 1 sap, scroll of cure light wounds, 2 unknown arcane scrolls, 1 Hucrele signet ring, 1 unknown potion, scroll of slow poison, scroll of entangle, unknown tome, enchanted morningstar (?)Gold: 0

Danton

AC: 15 (16 vs. one opponent)
Hit points: 12/12
New XP: 120
XP total: 2430
XP needed: 3,000
Equipment: rapier, 6 daggers, light crossbow, studded leather armor, quiver with 13 bolts, bedroll, backpack, flint & steel, thieves picks, waterskin, 12 days trail rations, hooded lantern, 7 flasks of oil, notebook, pen, ink, gold ring engraved with the name Karakas, 1 sap, 1 metal key from YusdraylGold: 9


Telemachos

AC: 16
Hit points: 21/24
New XP: 120
XP total: 2430
XP needed: 3,000
Equipment: Longsword, short sword, 2 daggers, long bow, quiver and 40 arrows, scalemail, large wooden shield, backpack, large sack, flint and steel, 13 days rations, waterskin, bedroll, tent, 1 sap, spare suit of scalemailGold: 12


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