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Turn 15: Belak the Outcast
Prologue:
Shadows of the Past
Turn
15: Belak The Outcast
| Date: |
23 Svibanj (“Flocktime”), 592 |
| Location: |
Sunless Citadel , The Viscounty of Verbobonc |
| Players: |
Danton Verbrugge (Rogue 2) |
| |
Mauser Gregorus (Cleric 2) |
| |
Nanoc (Barbarian 2) |
| |
Telemachos Rhavelle (Fighter 2) |
| Associates: |
Erky Timbers (Fighter 1/Cleric 1) |
“To hell with this!” hissed Danton. “Enough bandying
about with this Frog Man! Let us see if his vampiric tree burns
readily enough! Cleave the Frog Man, Nanoc! To the axe, to the axe,
my boy!”
“Attack!” screamed Telemachos, charging through the hole in the courtyard wall.
By this time, Nanoc
was already halfway across the courtyard, his long legs carrying him
faster than any of the others could possibly run.
Mauser, Danton, and
Erky moved into the courtyard more cautiously, even as the huge frog
sprang down from the tree. The frog and the rest of Belak’s
minions formed a defensive perimeter around him and battle was
joined.
“Entangle the
druid, Erky!” called out Mauser as he followed in the wake of
Nanoc and Telemachos.
[Initiative:
Nanoc: 17, Telemachos: 11, Mauser: 12, Danton: 17, Erky: 11, Belak:
9, Sharwyn: 15, Frog: 17, Braford: 16, Twig Blights: 15]
With Braford, the
huge tree frog and the three twig blights blocking his path towards
Belak, Nanoc charged directly at the frog and brought his axe
crashing down atop its body (attack: 12+8=20; hit; 18 damage).
The effect was devastating. The great axe slashed clean through the
frog’s body, exploding the creature in a greenish-red mass of
blood and ichor that sprayed all over Nanoc and most of the
surrounding defenders.
With the frog
destroyed, two of the twig blights rushed forward to fill the gap in
Belak’s lines, slashing at Nanoc with their claws. The
barbarian was hit twice (4 damage), but he easily shrugged off
any effect from the burning sap that coated the creature’s
claws (fortitude saves: 19+5=24, 13+5=18).
Alongside and
slightly behind Nanoc during his charge, Telemachos slowed his pace
as the missing adventurer known as Sir Braford moved forward to block
him. Only a few feet apart now, Telemachos could clearly see the
bark-like texture of the other man’s skin and the bizarre roots
or thick veins that now ran just underneath it.
“Stand
aside,” said the Furyondian. “I’ve no wish to fight
you, even if you do look like a real horror-show now.”
Braford’s
answer came in the form of a sweeping strike with his longsword.
Telemachos brought his own weapon up in a defensive posture and the
two blades smashed together (Opposed attack roll: Braford: 21,
Telemachos 14). Only too late did Telemachos realize that Braford
had intentionally targeted his blade rather than trying to hit him.
When the two longswords crashed together, there was a flash of
brilliant white light and then Telemachos’ sword exploded in
his hand, leaving him standing facing the other fighter holding only
the useless hilt of his blade.
With Telemachos
facing off against Braford and Nanoc having destroyed the frog and
now occupying two of the twig blights, only the last blight remained
for Mauser to deal with as he came forward in the wake of the two
fighters. The wooden creature cut a gash along Mauser’s
abdomen (2 damage), and, unlike Nanoc, he immediately felt the
effects of the poison sap (fortitude save: 2+8=10; fail; 1
additional damage). The cleric sought to swat the blight aside
with his newly acquired magical morningstar, but his lingering
weakness made the attack futile: (attack: 8+3-2=9; miss).
As the battle
raged, the spellcasters on both sides began to make their presence
felt. First, Sharwyn Hucrele fired off a blast of magical energy that
slammed into Erky, nearly knocking the gnome off his feet. The blast
staggered the gnome, but did not prevent him from reading the scroll
Mauser had given him, and within moments, Belak’s own
vegetation was reaching up from the ground in an effort to trap him
and Sharwyn. The woman managed to leap clear, but with a scream of
frustration, Belak was held fast at the foot of his own Dark Tree.
The druid took his
revenge by hefting a long wooden wand of some sort and casting the
same spell into the confused melee where Telemachos, Nanoc, Mauser,
Braford, and the twig blights fought back and forth (reflex saves:
Telemachos: 19+0=19; success, Nanoc: 1+4=5; fail, Mauser: 12+3=15;
success). Both Telemachos and Mauser managed to leap away from
the encroaching plants, but Nanoc was held fast, with vines and
leaves crawling up his legs to bind him in place. However, it
appeared that Braford and two of the twig blights were held as well.
As the fighting
continued, Danton found himself completely ignored by the
enemy—precisely the scenario he preferred. The Velunese quickly
removed his first vial of oil, lit the wick with his torch, and
lobbed the vessel over the melee, directly at the trunk of the Dark
Tree (throw attack: 12+3=15; hit). Danton’s aim was
true, and the flask sailed through the branches of the tree to strike
a direct hit on the trunk some twenty feet above the base of the
tree. The glass vial shattered on impact, scattering burning oil over
a large section of the tree and setting it alight (4 points
immediate damage).
Fighting the urge
to pump his fist in the air in triumph, Danton instead lit and lobbed
his second vial (throw attack: 18+3=21). Once again his aim
was accurate, and the vial shattered and exploded fire amidst the
center of mass of the tree—this time ten feet above the first
impact point (3 points immediate damage).
While the tree
began to burn, it was the other effect of Danton’s pyrotechnic
attacks that was the most striking. When the first vial landed, Belak
immediately began screaming:
“Stop him!
Save the Tree at all costs! Stop him!”
In response,
Sharwyn immediately fired off a magical projectile at Danton, which
homed in with arcane precision, making it impossible to avoid (2
damage). As if that were not enough, Belak himself began chanting
arcane words and moments later a great ball of fire appeared out of
thin air next to Danton and rolled towards him (reflex save:
10+5=15; success). The Velunese managed to leap out of the way at
the last moment as the sphere rolled past, but the heat it emanated
told him that being hit by the ball of fire would likely prove fatal.
Although held fast
by the encroaching vines and brambles, Nanoc still had two twig
blights within range of his axe and he slashed one of them to bits
almost casually as he struggled to free himself (attack: 12+8-2
penalty=18; hit; 16 damage). The remaining blight hacked at
Nanoc, but its movements too were hindered by the clinging
undergrowth and it did not even come close to striking the barbarian.
With the blight
that had been attacking him now similarly held by Belak’s
spell, Mauser disengaged from combat and moved around the entangled
area and towards Belak, Sharwyn and the Dark Tree. Sensing an
opportunity to remove an enemy spellcaster from the fight, the cleric
charged directly at Sharwyn, who was so busy readying another spell
to fire off at Danton that she did not even register his approach.
Mauser smashed his morningstar into the woman’s midsection with
all of the strength he currently had (attack: 20+3-2=21; critical
hit: 14 damage). With a muffled scream, the woman crumpled to the
ground.
After leaping clear
of the entangling plant growth and dropping the hilt of his ruined
longsword, Telemachos withdrew his long bow and began firing off
arrows at the trapped Belak, ignoring the snarling and similarly
trapped Braford nearby (attack: 10+2=12; miss). Unfortunately,
Telemachos’ first shot slammed into one of the brambles
surrounding the druid, causing the shaft to carom off and miss its
mark.
While Nanoc, still
held fast, tried to cut down the last nearby twig blight, but missed
(attack: 5+8-2=11; miss), the remaining party members
concentrated on missile attacks on the trapped Belak and his Dark
Tree. The only other foes left standing, Braford and the last twig
blight, were both held fast and effectively out of the fight for the
time being.
Telemachos fired
off another shot from his long bow and this time his aim was perfect
(attack: 20+2=22; critical hit; 11 damage). The arrow struck
Belak in the chest, producing a grunt of pain. At the same time,
Mauser, his crossbow now in hand, fired off a bolt towards Belak from
the other side (attack: 13+4=17; 4 damage), producing another
hit. When the two projectiles struck the druid, the flaming sphere
that he had been maneuvering to strike at Danton a second time
suddenly winked out of existence.
No longer under
attack, Danton and Erky both lobbed vials of flaming oil at the Dark
Tree, where flames were still smouldering from Danton’s earlier
strikes. Unfortunately, both vials missed the mark (Danton attack:
3+3=6; miss). While Danton’s vial fell to the east of the
tree and ignited some of the undergrowth, Erky’s toss was even
worse and his vial landed right at Mauser’s feet, splashing
flaming oil on the cleric (1 damage).
“Watch your
aim, damn it! I’ve already been burned once down here and that
was more than enough!” screamed Mauser as he reloaded his
crossbow for another shot at Belak.
With their oil
stocks running low, Danton and Erky threw another volley. This time,
the gnome’s aim was true, and he ignited the base of the tree (6 damage, +2 damage from existing fires). Danton’s toss
fell well short of the mark (attack: 1+3=4; miss), but still
had some positive effect when it landed near Belak and scorched the
druid lightly (1 damage).
“I’m
getting right tired o’ this! I want outta here!” screamed
Nanoc to no one in particular as he finally smashed the last twig
blight confronting him (attack:18+8-2=24; hit; 9 damage) and
began thrashing about in an effort to free himself.
Although he had
been burned and hit by multiple arrows and bolts, Belak continued to
scream and chant, so Telemachos and Mauser feverishly fired shot
after shot at the druid in an effort to take him out before he could
complete another dangerous spell (Telemachos attack: 8+2=10; miss,
Mauser attack: 14+4=18; hit; 4 damage).
Suddenly Belak fell
silent and raised both hands in a strange gesture before pointing
them at Telemachos. The fighter steeled himself to be hit by a blast
of fire, but nothing of the kind occurred (will save: 6+0=6;
fail).
“Hold,
friends!” shouted the Furyondian fighter. “Please don’t
hurt the Frog Man! The Frog Man is our friend too! He’s just
been misunderstood! No more oil either! Remember, only you can
prevent forest fires!”
“Lovely,” muttered
Danton, “our fearless warrior’s mind hath been turned to
tapioca.” With a shake of his head, Danton launched the last of
his oil flasks (14+3=17; hit; 2 damage; +7 damage from existing
fires).
The flask smashed into the Dark
Tree, adding to the growing conflagration that was slowly spreading
up and down the tree and all along its branches. Between flaming
limbs that were now falling from the tree and the fires started in
the undergrowth by Danton and Erky’s errant tosses, the entire
area was beginning to go up in flames. With all the dry wood and
plants about, it was not difficult to imagine that within a few
minutes, the entire area would be one great fire.
Still struggling against the
clinging foliage, Nanoc nearly fell over when all of the vines and
brambles that had held him suddenly disappeared. Because the way
ahead was still blocked by Erky’s entangle spell, Nanoc
turned to deal with Braford and the last twig blight, both of which
were freed at the same time he was.
“I’m gonna try ta use
my club on this guy,” shouted the half-orc. “I don’t
want him trashin’ my axe an’ maybe we can jus’
knock im out and then find a cure or somethin’ for ‘im!”
Sliding his axe into its harness on
his back and withdrawing his goblin sap, Nanoc ignored the twig
blight and stalked towards the human fighter who had so easily
destroyed Telemachos’ prized sword. The half-orc hefted the
club and brought it down on the man’s head (attack: 17+7=24;
hit; 10 subdual damage). The blow visibly staggered the man, but
he remained standing and repeated his earlier tactics, striking at
Nanoc’s weapon rather than at the half-orc (opposed attack
roll: Braford: 1+10=11, Nanoc: 14+7=21). But unlike Telemachos,
who had been surprised by the tactic, Nanoc expected it and he was
able to get his club out of the way of the man’s sword to avoid
having it shattered. However, the twig blight took advantage of
Nanoc’s preoccupation to slash him in the back (2 damage;
fortitude save: 1+5=6; fail; 1 extra poison damage).
With flaming bits of the Dark Tree
crashing down all around him, Mauser fired off another bolt at Belak
(14+4=18; hit; 6 damage). The bolt struck home, but the druid
somehow seemed to shrug it off like he had all of the others. Mauser
reached down to load another bolt into his weapon, but then
Telemachos, leaping through the burning undergrowth and screaming “Good Frog Man!” threw himself at Mauser in an attempted
flying tackle (Telemachos grapple: 10+4=14; miss).
Fortunately for Mauser, the
fighter’s wild yell spoiled any surprise he might have had, and
the cleric managed to duck out of the way while Telemacos crashed
headfirst into the undergrowth. Trying to dodge away from the man
while reloading his crossbow, the cleric shouted, “Someone keep
this oaf off me so that I can finish the druid! We don’t have
much longer before this whole place is aflame!”
Hearing the cleric’s words,
Danton stood appalled near the courtyard wall watching the growing
firestorm. High overhead the dry wood at the top of the Dark Tree
crackled and exploded (10 damage to tree from fires). Flaming
bits of wood rained down in all directions now.
“Get the finger and the ring
of the Hucrele woman!” Danton shouted. “Then we can
withdraw. Leave the druid to burn in his own grove!”
Erky stood next to Danton and
nodded agreement, but none of the others appeared to give any heed to
his words. Nanoc remained locked in combat with Braford, while Mauser
dodged wildly about trying to avoid being tackled by the gibbering,
raving Telemachos. With the smoke and fire, it was growing harder to
see exactly what was happening.
“Come on, man!” shouted
Danton again. “Hath you not a wink of sense? Hath
Boccob stolen all your common sense in return for book smarts?
Think, man, think! We need only the ring to claim our reward
and then we can flee and leave the Frog Man to be consumed by the
flames! We must flee—and flee now—and not stop running
until we are back before Yusdrayl and the relative safety of the
kobolds’ lair!”
Taking advantage of his foe’s
single-minded determination to destroy his weapon, Nanoc feinted with
his club, dodged the man’s attempt to strike it, and then
clobbered him again in the head with it (attack: 13+7=20; hit; 9
subdual damage). This second blow was more than Braford could
take, and he collapsed to the ground unconscious. Nanoc then dropped
the club, spun on his heel and withdrew his axe in a single fluid
motion, and slashed the last twig blight to splinters (attack:
7+8=15; hit; 8 damage).
With Telemachos harrying him every
step of the way, Mauser did finally manage to reach the body of
Sharwyn Hucrele and slip her ring off her finger, but as he stood up
again, Telemachos finally caught up to him, slamming into his side
and knocking him to the ground (Telemachos grapple attack:
14+4=18; hit).
“Please don’t hurt the
Frog Man! Please don’t hurt the Frog Man! Hah hah hah! Frog
Man! Frog Man!” raved the Furyondian as he struggled to pin
Mauser (Telemachos: 20+4=24 vs. Mauser: 5-2=3; Mauser is pinned).
Exhausted by the long day’s exertions, constant combat, and
weakened by his encounter with the shadow, Mauser was simply no match
for the fanatic Furyondian, who seemed to have superhuman strength
and to be blissfully ignorant of the fact that the entire grove was
burning down around him.
Closer to the courdyard wall, Nanoc
bent down and picked up his club, Braford and the warrior’s
sword and hauled everything through the burning underbrush back to
where Danton and Erky stood.
“What happened to the
others?” asked Danton. “In truth, I can see little
through the flames at this point. Doth the Frog Man yet live?”
“Dunno,” said Nanoc.
“Why don’t you fellas get outta here with this poor guy
and I’ll see if I can find Mauser and Tel?”
“This…er…fellow,”
said Erky, “is quite dead.”
“What?” shouted Nanoc.
“That can’t be! I only knocked him out.”
“Perhaps what life remained
in him was connected to the tree,” said Erky, pointing up just
as the entire top of the huge tree came crashing down, smashing
through an entire section of wall and igniting still more of the
underbrush (15 fire damage to Tree).
“If he is dead, then ‘twould
be wiser to stick together,” said Danton. “Let us find
the others and then go very, very far from here. I fear we must also
have a discussion about your lack of hygiene later,” finished
the scout, pointing at the blood and ichor-spattered barbarian and
holding his nose.
Nanoc looked perplexed, but then
turned and charged back through the burning underbrush with Danton
and Erky struggling to keep up. In addition to the obvious hazard of
the fires, smoke was now accumulating in the underground cavern,
making it harder and harder to breathe.
The trio finally found Telemachos
holding Mauser pinned to the ground with his arm twisted behind his
back. The fighter shouted incoherently that he had done his “master’s
bidding” and was caught completely off guard when Nanoc hit him
in the back with his club (12+7=19; hit; 12 subdual damage).
The blow knocked Telemachos off
Mauser. The fighter rolled twice and then came back on his feet
cursing and importuning the Frog Man for aid.
“Get him outta here,”
said Nanoc, pointing at Mauser. “I’ll deal with Tel.”
Danton and Erky helped Mauser to
his feet and then the group began to pick its way back through the
flames towards the courtyard entrance.
Telemachos snarled, screamed “Frog
Man!” and threw himself at Nanoc, just as he had done
previously with Mauser. However, tackling the weakened cleric and
tackling the six foot nine half-orc were two different matters. When
Telemachos made his charge, Nanoc simply hit him with the goblin sap
again (attack: 11+7=18; hit; 13 subdual damage) and the
fighter collapsed to the ground unconscious. Nanoc slipped the club
into his belt, stooped down and picked up Telemachos, threw the
fighter over his shoulder, turned and jogged away from the Dark Tree.
As he ran, the tree continued to explode, one section at a time,
raining flaming debris in an ever wider arc and setting more and more
of the grove alight.
Nanoc’s long strides enabled
him to catch up to Danton, Mauser and Erky not long after they made
it out of the courtyard and into the larger expanse of the grove. By
the time the group had traveled another fifty feet through the
flaming brambles, they managed to get ahead of the worst of the
flames and smoke, both of which continued to spread. With Danton and
Erky in the lead, the party made its way back through Belak’s
study, down the long hall, through the lower passageway and
eventually back into the area with Belak’s many gardens. As
they went, they saw no sign of goblins or any other humanoids.
Finally, roughly a half hour after
the group had fled the burning grove, it arrived at the large chamber
with the tunnel in the roof that led back to the upper level of the
citadel. At that point Nanoc removed his armor and most of his gear
and climbed (climb: 1+8=9) up the vines to the top, where he
secured a rope to assist the others in their ascent. When the others
were all safely up, Nanoc climbed back down to haul the unconscious
Telemachos up as well.
“You know,” said Mauser
while he and Danton stood looking down into the hole as Nanoc climbed
up with Telemachos lashed to his back, “I still maintain that
the tree did not present a direct threat to anyone. It was simply
misused by a crazy druid, and if we had been able to study it, it
could very well have turned out to be a treasure trove of knowledge.
I also hope that if it truly did grow out of a vampire’s heart
that the destruction of the tree will not allow him to rise again.
Had we not burned down the entire grove, we could have taken care to
find and destroy any such remains.”
Danton looked at the cleric in
sheer disbelief.
“Truly, Mauser,” he
said, “you are insane. I can hardly imagine greater
foolishness than sticking around to exhume vampires or watch as you
study the Frog Man’s flora and fauna. And while we are at it, I
should very much like to know the full story behind these ‘unique abilities’ of yours. You are, by the way, still
in goblin form in case you had forgotten.”
“Oh, er, right,” said
the cleric. As he spoke, his form twisted and shifted yet again,
growing taller and more stout before Danton’s eyes until the
familiar face of the cleric once again looked back at him.
“Don’t suppose you’d
care to explain how it is you put the talents of disguise of the
finest spymasters and con artists of Veluna to shame in a matter of
seconds, would you?” asked Danton.
Mauser shook his head. “Not
here, not now. Maybe later. Let’s get moving again as soon as
Nanoc is topside—at least as far back as the kobold area. By
the way—do you think there’s any way the druid could have
survived the conflagration?”
Danton froze. “How could anyone have possibly survived that?”
Mauser shrugged. “Druids are
reputed to have many strange powers, particularly over the elements
of nature, and that one seemed to absorb whatever we threw at him. I
think we got all his flunkies, but as for him…well, I’m
really not sure. But it might behoove us to get far from here as
quickly as we can once we claim our reward—just in case.”
“No arguments there,”
said Danton. “The last thing I need at this point is an
encounter with a revenge-seeking Frog Man, particularly while
Telemachos remains the charter member of his fan club.”
***
An hour later, the exhausted party
members were back in the chambers of Meepo the kobold, having hiked
the long, but known, way back to the kobold part of the citadel and
requested that Yusdrayl allow them to rest there before they
departed. The kobold leader assented, on the condition that they stay
with Meepo and then depart in the morning.
When morning came, Erky
administered healing to the party (DM note: Mauser still has no
new spells since he will not receive any until the late afternoon;
Danton +2 HP, Mauser +6 HP, Telemachos +2 HP, Nanoc +8HP), and
Telemachos finally resumed consciousness. The fighter seemed more
himself now, but he still exhibited great interest in the “wondrous
Frog Man” and constantly inquired as to the druid’s
welfare. Although this was worrisome, there was at least some good
news for the party, as Mauser’s strength had finally returned
to normal.
While Erky kept Telemachos
occupied, Danton pulled Mauser and Danton aside.
“If the Frog Man were dead,
would not his spell have died with him?” asked the Velunese.
“Is this not proof that the villain yet lives?”
“Don’t ask me,”
said Nanoc, “I’m still tryin’ ta get my head around
the whole idea of evil plants.”
“I don’t know either,” said Mauser (spellcraft: 12+3=15). “Normally I would
think so, but this Belak was no normal spellcaster. The tree clearly
gave him unusual powers, and that’s even without getting into
its vampire origins…I truly do regret the destruction of such
a unique specimen.”
“I’m sure Tel will snap
out of it before long,” said Nanoc. “In the meantime, why
don’t we get goin’ again? Let’s go find that one
door we couldn’t get through way back when we first arrived—I
bet that key Yusdrayl gave us will open it and maybe we’ll find
some good loot in there—maybe even my magic axe!”
_______________________________________________________________
Notes for turn 16:
Please send postings for Turn 16 by
the end of Friday, July 21st.
Your characters have now gained
enough experience to attain 3rd level. Please level them
up and let me know all the changes. I’d also appreciate a fresh
copy of your character sheets.
In your postings, please let me
know what, if anything, else you want to do in the citadel, what you
want to do when you return to Oakhurst (I presume that at a minimum
you’ll want to return there to claim your reward), and what
your plans are after that.
Items gained this turn: Sharwyn’s Hucrele signet ring, Sir Braford’s longsword
Undivided Loot previously
gained: 977 silver, 440 gold, 3 gems, 2 onyx gems
Items
used/lost/destroyed this turn: 7 oil flasks, scroll of entangle used by Erky, Telemachos’ longsword, arrows and crossbow bolts
FOES DEFEATED:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Nanoc |
42/103 |
41% |
Fire Worm |
| Mauser |
19/103 |
18% |
Shadow |
| Telemachos |
29/103 |
28% |
Calcryx |
| Danton |
7/103 |
7% |
Bugbear |
| Erky |
6/103 |
6% |
Twig Blight |
Current Status
of the Party:
Nanoc
AC: 17
Hit points: 27/27
New XP: 540
XP total: 3210
XP needed: 3,000
Equipment: great axe, 2 short bows,
short sword, studded leather armor (2 sets), 46 arrows, 2 quivers,
backpack, waterskin, 10 days trail rations, bedroll, 2 sacks, 2 flint
& steel, bearskin, tent, 50’ rope, 16 pounds of caltrops, 1
sap, spare chainmail shirt, 2 small marble statues, 3 silver rings
Gold: 2
Mauser
AC: 18
Hit points: 20/23
New XP: 540
XP total: 3210
XP needed: 3,000
Spells Available:
0 Level (4): none
1st
Level (4*- one of these four spells must be a domain spell):Alter
Self
Equipment:
quarterstaff, heavy mace, light crossbow, scalemail, 36 crossbow
bolts, small wooden shield, backpack, pouch belt, 50’ silk
rope, 3 torches, waterskin, flint & steel, 2 holy water flasks,
peasant outfit, bedroll, entertainer’s outfit, cleric’s
vestment (all clothing badly damaged by fire), healer’s
kit, 8 days rations, four jade dragon figurines, ½ potion of
cure light wounds, 1 sap, 2 unknown arcane scrolls, 2 Hucrele signet
rings, 1 unknown potion, scroll of slow poison, unknown tome,
enchanted morningstar (?)
Gold: 0
Danton
AC: 15 (16 vs. one opponent)
Hit points: 12/12
New XP: 540
XP total: 3210
XP needed: 3,000
Equipment: rapier,
6 daggers, light crossbow, studded leather armor, quiver with 13
bolts, bedroll, backpack, flint & steel, thieves picks,
waterskin, 12 days trail rations, hooded lantern, notebook, pen, ink,
gold ring engraved with the name Karakas, 1 sap, 1 metal key from
Yusdrayl
Gold: 9
Telemachos
AC: 16
Hit points: 23/24
New XP: 540
XP total: 3210
XP needed: 3,000
Equipment: short
sword, 2 daggers, long bow, quiver and 36 arrows, scalemail, large
wooden shield, backpack, large sack, flint and steel, 13 days
rations, waterskin, bedroll, tent, 1 sap, spare suit of scalemail
Gold: 12
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