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Turn 41: The Return to the Sunless Citadel
Chapter
2: A Blighted Land
Turn
41: The Return to the Sunless Citadel
| Date: |
5 Richfeast 592 |
| Location: |
Hommlet, The Viscounty of Verbobonc |
| Players: |
Danton Verbrugge (Rogue 5) |
| |
Nanoc (Barbarian 5) |
| |
Luger Gregorus (Cleric 4) |
| Associates: |
Aseneth
Velinax de Torquann (Enchantress 5) |
While
sitting around a large table in the corner of the restaurant in the
Welcome Wench, enjoying what would likely be their last fine meal for
some time, the party members finally settled the issue of which route
they would take to Rastor.
“I
would very much like to stop through Oakhurst on our way to the Kron
Hills to see if there is any news about Mauser,” said Luger,
opening the discussion. “Danton, if you're willing, I'd like to
visit this Sunless Citadel and ask the kobolds if they have seen my
brother since you left. If we find that Mauser has gone down into the
citadel and not returned after all this time, I think we can assume
the worst. I don't know what I'm going to do if Mauser is gone...”
said the cleric, trailing off.
“Heck,
I was thinkin' we was gonna avoid the Kron Hills if'n we couldn't get
us a gnome guide,” said Nanoc in confusion. “I thought
Danton done said if both routes is 'bout the same length and we don't
have a gnome, we was gonna go around the hills? Don't sound like them
gnomes in the hills is none too friendly. An’ I bet that there
Welkwood is right pretty. A nice hike through the woods in th’
middle o’ summer would be really great, don’t ya think?”
“Well,
I must admit that I am torn,” mused Danton. “No way
forward seemeth particularly cheery, and each offereth its own
dangers. Each way also seemeth of roughly the same length, so no
advantage is perceived in choosing one or the other. As Nanoc hath
stated, I had hoped to have Erky or another gnome with us, and, with
this assumption in mind, I had thought we'd foray through the Kron
Hills.”
Danton paused
and his expression darkened. “Before speaking more on that, a
word or two on Erky. I find myself a bit unnerved by his
disappearance, which seemeth mysterious under the circumstances.
Remember, none actually saw him depart Hommlet, and the operative
theory wast that, overhearing our dispute about his continuing
services, he chose to break the fellowship and return home. This he
may have done, and, like Nanoc, I am sure that, if he left to go
home, he went as directly there as possible. That would have had him
effectively passing by Nulb and the Temple of Elemental Evil -- to
say nothing of the standard perils of the road offered by brigands,
wolves and the like -- so any number of evils might have befallen
him.”
“Yet,”
continued the Velunese, “it occurs to me that evil may have
befallen him in Hommlet -- he may never have left, at all. We know,
for instance, that the Tharizdun cult did have operatives in Hommlet,
and 'tis conjectural that they might have captured or killed him. Of
course, he may also simply, and less melodramatically, have been
knifed in an alleyway by an anonymous thug for his pocket change.
There is no way to know, and I don't ruminate on this for any
particular purpose -- he is gone, and there is no way to trace his
footsteps now. Still, p'raps we should keep our eyes and ears open in
the months ahead. It may come to pass that we may need to rescue Erky
Timbers yet one more time. Or p'raps he may return the favor
....”
“We
shouldn’ta let him go alone,” said Nanoc firmly, pounding
his fist on the table for emphasis. “An’ I’ll tell
ya one thing—we ain’t doin’ that kinda thing ta any
o’ our friends again.”
“Back
to the main topic,” said Danton quickly in hopes of avoiding
that discussion again. “How to Rastor? I am genuinely at a
loss, almost to the point where I'd simply leave it to a coin toss. I
don't know that any way seems particularly more perilous than the
other. True, we hath been warned afresh by Erky's people regarding
the Kron Hills gnomes, but do any doubt the perils of the Welkwood?
In the end, p'raps we should head through the Kron Hills simply to
put Luger's mind to rest. 'Twould allow a brief -- and I doth mean brief -- stop at the Sunless Citadel simply to ascertain
Mauser's fate. I frankly doth not hold out much hope for learning
anything, and you may find that Yusdrayl, the kobold chief, may
rather kill you than answer your questions. Thus, if we head to the
citadel, we'd better enter armed for serious combat and ready to make
a rapid retreat. Kobolds may be fodder for our swords, but there are
many of them and, in any event, I never underestimate any
enemy—particularly on his own territory.”
”Obviously,
I would like to go via Oakhurst for selfish reasons,” admitted
Luger, “but I would implore all of you to consider Mauser when
deciding. I know that Mauser is a bit strange, but he seemed to have
come to trust all of you completely so I would hope you would feel
some sort of loyalty towards him. I need to know what happened to
him. If he went into the citadel and has not returned I must assume
him gone. If not, then I can still hold out hope that I will still
find him.”
“Fair
enough,” replied Danton. “Luger hath chosen the Kron
Hills route, and I do not think 'tis for selfishness. He is correct:
Mauser wast our comrade and friend of old. His ultimate fate is of
interest to me, and if it should pass that we could yet rescue him
from some peril, methinks 'tis incumbent upon us to try. Thus, it is
for the sake of both Luger and Mauser that I lean toward taking the
Kron Hills route. However, if Nanoc and Aseneth think strongly
otherwise, I would hear their arguments, for, despite my leanings, I
remain undecided and open to persuasion.”
“I am
not caring which way is we are going,” said Aseneth, before
adding quickly, “as long as are not wasting much time either is
being fine.”
“Fear
not,” assured Luger, “thwarting the cult of Tharizdun is
of paramount importance regardless my own concerns. With Oakhurst and
the citadel being on the way to Rastor, I do not think it will take
too much additional time. With Nanoc and Danton being ‘old
friends’ of the kobolds, I thought their presence would be
beneficial. I would not want to trespass on their domain by myself.”
Nanoc
shrugged. “I shore woulda liked ta seen the Welkwood, but maybe
we can come back that way. Stoppin' by Oakhurst an' them Kobolds on
the way is fine wit’ me.”
“Good,”
said Danton. “We are agreed. We shall make for Rastor via the
Kron Hills. Whether that decision proveth sage or folly, we shall
shortly learn. And now,” added the scout, spying Vesta
Gundigoot passing through the hallway outside the restaurant, “I
must excuse mineself for a time to…finish…certain
affairs…ere we depart.”
While the
others continued their meal, Danton dashed out of the restaurant and
caught up with the innkeeper’s daughter before she could ascend
the stairs to the second floor. Hearing him approach, the young woman
turned briefly. When she saw whom it was that approached, she turned
back towards the stairs as if to rush up them and away from Danton,
but he caught her wrist on the railing.
“Sweet
Vesta, a gloom hath fallen over us since our night of passion, and I
doth not wish to depart Hommlet without a further word.”
The woman still looked as if she
wished to flee, but after a moment’s hesitation, she visibly
resigned herself to conversing with Danton and motioned for him to
follow her upstairs to an empty room away from prying eyes and ears.
“Must you trumpet what
happened to the whole inn?” she protested after closing the
door behind the pair. “My parents would be scandalized and you
know how people in a small town talk…”
“Shh,” said Danton.
“You have nothing to fear on that score—I am no cad to go
about bragging of his passionate encounters. You are a beauteous and
graceful girl, and a lass such as yourself ought to have good
expectations for the future. Pick your suitors well. Danton
Verbrugge would himself vie to court you, but, alas, his future is
full of danger and his heart, frankly, hath already been given to
another. Still, I would not leave Hommlet with you thinking that our
passion was but mere dalliance to pass the night, for ‘twas not
so. I shall long remember sharing your arms in dance and love, and,
so that you might remember me more kindly, permit me this
modest gesture.”
With a flourish, Danton withdrew
the pair of jeweled earrings he had recovered from the ruined tavern
in Nulb and held them out to Vesta.
“Oh,” said the young
woman as she gazed at the golden jewelry. “They’re
beautiful.”
“No more so than the woman
who will wear them,” replied the Velunese smoothly, even as he
moved to place them on her ears. She permitted him this gesture,
lifting her hair out of the way as he stood behind her.
Danton had intended to depart at
this point, but the way Vesta sighed and leaned into him while he
hung the earrings on her ears made him hesitate and he found that his
hands lingered on her shoulders after the earrings were in place. A
flood of confused emotions coursed through him just as they had two
nights previously. When Vesta turned to kiss him, Danton’s
resolve melted away once again.
***
On the morning of the 6th,
even as the holiday festivities continued in Hommlet, Luger picked up
his refitted armor from Harris Karl, while Danton made one last set
of purchases from Joman Dart at the Old Trading Post. Aside from
additional tents and oil, Danton concentrated on potential peace
offerings to be given the gnomes of the Kron Hills in exchange for
allowing the party passage to the south. The scout bought a small
crate with an assortment of liquors, as well as a good number of
pouches of tobacco, several nicely carved pipes, some small leather
belts and pouches with fine scrollwork. As the others in the party
had agreed, the cost of these items was divided four ways.
Danton also sought to purchase
additional maps of Verbobonc, but he found that Dart had none that
were any more detailed than those already in his possession, and when
he inquired as to whether anyone in town might be able to offer
suggestions about the best route through the hills, Dart suggested he
ask this question in Oakhurst or the nearby, larger town of
Woodstock, which Danton and Nanoc had briefly visited some months
back. According to Dart, the main road that had once run south
through the hills, before the gnomes closed it, went due south from
Woodstock.
Before leaving the Trading Post,
Danton gave Dart a letter he had penned before breakfast and paid him
to have one of his trade caravans deliver it to the capital for
posting to Furyondy. The letter was addressed to Penelope Rhavelle in
the town of Libernen, and read as follows:
Dearest
Lady Rhavelle,
‘Tis
mine somber duty to apprise you of the death of your beloved son,
Telemachos, who wast, of late, a comrade and friend of mine. Know
that, on 27 Lipanj 592, in the hinterlands of the Viscounty of
Verbobonc, Telemachos fell in battle with a fell beast of terrible
power and monstrosity.
Know also that, before falling, Telemachos
hath engaged and defeated nearly a score of marauders who hath
terrorized the countryside and despoilt its womenfolk, children and
property. Your son hath avenged such depredations, and his final
act, in engaging such a terrible beast, was one of courage nonpareil.
Such was the life of Telemachos Rhavelle.
Finally,
I assure you that your son hath been buried in the field, with full
honors befitting a Furyondian of noble birth and honorable deed.
Take pride, Lady, for your son hath done honor to your noble house
and hath proven that your own love and fortitude gave lasting fruit.
Yours
in admiration,
Danton
Verbrugge,
Son
of Veluna
6
Richfeast 592
Village
of Hommlet
Viscounty
of Verbobonc
Once all of these tasks were
complete and all of the party’s newly acquired goods secured on
their mounts and pack mule, the group settled its bill at the Welcome
Wench and then rode out of Hommlet via the main road. Once out of
town, the party turned northwest and began the long trek back along
the roads that Danton, Nanoc and Luger had walked a month previously.
With horses and a mule to carry
themselves and their equipment, the party members made good progress,
averaging twenty miles per day as they moved along the generally
well-maintained roads of what was the heart of Verbobonc. The weather
grew hotter and hotter, so much so that Luger found it unbearable to
wear his heavy chainmail while sitting in the saddle day after day.
Even the lighter leather armor worn by Nanoc and Danton grew moist
with sweat, stuck to the skin, and chafed unbearably in the heat. The
occasional rainstorm helped somewhat, but most of these were so brief
that they provided a momentary respite at best.
Other travelers were fairly common
on the busy central trade roads of Verbobonc, and using his maps
along with regular conversations with travelers the party met along
the way, Danton felt that he was able to track the group’s
progress with great accuracy. By the sixth day out from Hommlet, the
group had already completed the northwestern and western legs of the
journey and turned southwest towards Oakhurst and the Kron Hills
beyond it.
So peaceful had the journey been
that the party might easily have forgotten that the roads of
Verbobonc were not as secure as they had once been, but a reminder of
this unfortunate fact presented itself an hour after the party broke
camp in the morning and resumed the trek south. It was Nanoc who
first spotted what appeared to be wrecked and overturned covered
wagons on the road ahead, causing the party to slow its pace and
approach cautiously. The terrain here was generally flat and open, so
potential enemies should have been visible from a considerable
distance, but the party took no chances.
As the group rode closer, they
could see that there were a half-dozen smashed wagons. There were a
handful of dead horses strewn amongst the wreckage, but not enough to
have pulled so many wagons. There were also nearly two-dozen humanoid
bodies strewn about—bodies of dwarves and gnolls. Only one
figure moved about amidst the carnage, looking up as the party
arrived. This was a dwarf in banded mail, whose heavily dented helmet
looked as if it had nearly been sliced in half while being worn on
his head.
“You okay there?”
called out Nanoc as he reined in his mount and slipped out of the
saddle.
"Well, now, it
seems that I took a wee bit of a blow to my head,” said the
dwarf, gazing at a spot several feet to the side of Nanoc.
“Things’re still kinda spinning. Give me a moment, will
ya laddies?" The dwarf raised an aleskin and drained it, with
copious quantities of the alcohol within spilling into his long, thin
beard.
As the dwarf tried
futilely to wipe the spilled drink from his beard, the party members
could not help but notice that the facial hair was quite sparse for a
dwarf and that the face underneath was heavily scarred—by old
wounds rather than recent ones by the look of it. In fact, when one
looked closer, almost every inch of the dwarf’s body that was
not covered by armor or clothing appeared to have been badly burned
at some point in the past. Although long hair spilling out of his
smashed helmet and blood running down his face now covered much of
his visage, it was obvious that he was also horribly scarred,
disfigured even, by old wounds and burns.
“Ah, that's a
little better,” the dwarf grunted. “Looks like
whatever hit us knocked me out first and then robbed us of our
lockboxes. I tell you that I am going to recover them
presently! Damn orcs or whatever they were. Any of you
help me out with these tracks?"
The dwarf gazed about
at the ground, but it was not apparent to what tracks he referred.
“By the bodies strewn about,”
said Danton, still in the saddle, “it would appear your
attackers were gnolls, not orcs. We hath encountered their like
before and found them to be opponents most ferocious.”
“Gnolls, eh?” asked the
dwarf, squinting as he tried to wipe the blood from his eyes to
pinpoint the source of Danton’s voice. “That be almost as
bad as orcs. Do ya see their tracks? I’ll have ta rally the
guard and track ‘em down.”
“It would appear the other
guards are all dead and that you are the sole survivor,” said
Luger mildly.
The dwarf staggered
about for several moments before finally removing what remained of
his helmet and using blood-smeared hands to pull all his hair out of
his eyes. At that point he seemed to look directly at Nanoc for the
first time.
"I don't suppose
ya know anything 'bout all this, do ya laddie? Never trust an orc, I
say. Foul creatures, really."
Looking over at Luger
and Danton, the dwarf added, “Is he thar yer prisoner?
Did he do some
stealin' himself?"
Aseneth hissed
something in her own language that Danton and Luger were certain must
be some sort of profanity as she leaped out of the saddle and stalked
towards the dwarf with her staff in hand, her intention to hit the
dwarf with it obvious to everyone.
“Nanoc is hardly
our prisoner,” said Danton mildly, “and you might be wise
to mind your manners.”
Aseneth was clearly
still going to hit the dwarf until Nanoc spoke:
“It’s
okay, Asya. I’ve heard worse. I think he’s had enough of
a beating already today.”
"Allright,
allright, laddie. No offense intended!” said the dwarf
hurriedly. He added a belated, “Calm yerself, missy!" when
he finally registered the presence of Aseneth standing over him with
a glowing blue staff.
"Travelin' with
an orc, hmmmm. Well, my folks done told me that the ways of the
sunlit world were strange. Only I dinna know it would be this
strange! Well, I guess if I'm gonna be out here, I must adapt
to yer ways laddies. And, ya look ta be a strong group a
warriors . . . well, all 'cept the skinny laddie here,” he said
with a nod at Danton. “I dinna suppose ya wanna help me
recover my valuables, do ya?"
“I’m
afraid we have more pressing business than chasing down gnolls who
are no doubt long gone,” said Luger, gazing off to the
southwest.
"Right,”
said the dwarf. “'Cuse my manners, by the way. I am
Karzak Dragonslayer from the Lortmils at yer service." The
dwarf bowed so low and was so unsteady on his feet that it appeared
for a moment that he might simply tip over, but somehow he maintained
his balance and then straightened.
“Dragonslayer?”
asked Nanoc, his curiosity instantly piqued.
"Yup,”
replied Karzak. “Let me tell ya the story of the red dragon an'
my horrible disfigurement. Ya see,
there was this great red that attacked the hold, scattered me clan
an’ took up residence in our biggest hall. We had ta marshal
all our warriors, from the bravest an’ most experienced ta the
youngest and greenest. Well the battle raged for days an’ when
it was done, that ol’ drake decided he’d had enough o’
dwarven axes an’ he flew the coop! Unfortunately, by that time
almost all our militia was dead an’ he left me the way ya see
today.” Karzak paused and gestured at his burned and disfigured
face.
“But we won—we
was the ones left in possession o’ our hold an’ that’s
all that really matters. Since then I been on caravan duty, but
nothin’ like this gnoll attack—yer sure it weren’t
orcs?”
Danton nodded firmly
and Aseneth scowled again.
“Right, nothin’
like this here gnoll attack ain’t happened before. I ain’t
quite sure what we should be doin’ next.”
“We?”
asked Danton rhetorically.
“So ya didn’t
actually kill the dragon?” asked Nanoc, still focused on
Karzak’s story. “If ya only chased him off, why are ya
called ‘dragonslayer’? We fought a blue dragon an’
chased him away, but none of us is called ‘dragonslayer’.”
Aseneth looked at
Nanoc. “Maybe I should being Asya Dragonslayer?” she
asked with a smirk.
Karzak choked. “Ya
let a woman fight a dragon for ya? Wow, I knew things were done
different out here, but I dinna ever imagine it’d be the
womenfolk fighting the dragons!”
“Yeesh,”
said Nanoc. “Next I’m gonna find myself braggin’
‘bout bashin’ on poor little Calcryx!”
Danton rolled his
eyes. “Truly a glorious struggle it was with the blue drake,
but perhaps we might discuss it further later, since events doth
press us on. Twould appear there is little to be salvaged here, but
if you would like to join us at least as far as the town of Oakhurst
three days to the south, we couldst wait a moment—only a
moment—for you to gather what gear may remain. Tis clear yet
again that the roads of Verbobonc are not to be traveled alone these
days.”
Karzak was able to
persuade the party to help him bury the fallen dwarves and he managed
to salvage a backpack full of mostly intact equipment, including a
new helmet, before the group set off once again. Although the dwarf
was far too small to ride the party’s spare horse, Nanoc was
able to shift the gear around enough to enable Karzak to ride on the
back of the mule.
As the group continued
its journey, it became quickly apparent that Karzak was capable of
talking without pause for hours on end. He spoke endlessly of his
clan and upbringing, frequently expressing highly prejudicial views
of all of the other humanoid races that were clearly the product of
his upbringing rather than actual interaction with such peoples.
However, these ingrained biases were mixed with an almost childlike
naiveté about the world beyond the mountains and a boundless
curiosity to learn and experience more of it. This naiveté and
curiosity went a long way to counterbalancing most of the more
obnoxious, ignorant comments Karzak made about humans, ‘orcs’,
and others.
Two days after meeting Karzak,
whose many injuries Luger had healed in the interim, the party
finally drew near Oakhurst. With evening extending its grip across
the land, the first outlying farmhouses became visible in the
distance. At this point, Danton remembered something he had wished to
bring up with the newcomers:
“Respecting
the Sunless Citadel,” he said, “methinks we ought to use
the map that I hath drawn and go directly in search of Meepo, Keeper
of Dragons. Of all the kobolds, I trust him the most, which isn't
saying much, I admit. He wast our traveling companion for a time, and
he'd almost certainly be willing -- if any kobold proveth
willing -- to answer questions regarding Mauser. If we cannot locate
Meepo readily enough, I suppose we'll have to approach Yusdrayl --
but I frankly harbor little hope for a goodly response. And, again,
we'd best be well armed for combat and have a full complement of
healing on hand. Finally, we'd best consider the possibility that the
goblins -- with or without the Frog Man -- have conquered the upper
level. In such a case, Luger, we wilt be entirely ‘friendless’
within the citadel, and no answers wilt be forthcoming. We would
then, in mine estimation, have no choice but quick withdrawal. The
same is true if the kobolds deign to have battle with us. Killing
such swine wilt answer no questions, and, at that point, nothing
short of clearing out the dungeon would suffice even to have hope of
turning up a clue regarding Mauser. Plainly, we art not going to the
citadel to accomplish such a feat.”
“Sounds
reasonable,” agreed Luger. “If the kobolds are so
belligerent that they aren’t even willing to talk to you and
Nanoc, well that pretty much tells me, at least in general terms,
what happened to Mauser.”
“I
should at this point also warn you, Luger and Aseneth, and even you
Karzak,” added Danton, “of the Frog Man, who is a vile
and cunning druid, certainly one of the greatest foes that we have
yet met as a company. Belak is his name in actuality, but he was
known to us as the ‘Frog Man’ because he had a great
beast of an amphibian with him once upon a time -- but the horrible
creature was slain. So I suppose, in sooth, he is now the ‘Frogless
Man,’ but that is to quibble.... Regardless, he is a powerful
foe, and if we encounter him, use the most lethal spells you have at
your disposal, for his magic is not to be underestimated.”
“Yeah,
he made Tel go all nutty,” said Nanoc, “but then again,
pretty much everybody made Tel go kinda crazy.”
Karzak was
clearly confused by all this talk of Meepo, Yusdrayl, the Frog Man
and the like, but he nodded at all of Danton’s admonitions
anyway.
“So
this is some kinda rescue mission?” the dwarf asked at the end
of Danton’s commentary. “Well after the way ya helped me,
you can count me in fer sure.”
Danton raised
an eyebrow at this comment and exchanged glances with the others at
this comment, but said nothing.
After no less
than eight days on the road, under the burning sun almost all the
time, it was with great relief that the party finally rode into
Oakhurst the evening of the sixth of Srpanj. The group made straight
for the Ol’ Boar Inn, knowing from their past stay in town that
it was the only option available for lodgings. The little one level
structure seemed particularly simple and austere after so many stays
at the sumptuous Welcome Wench in Hommlet, but at least it offered a
bed and a something other than trail rations for dinner.
“Hey,
Garon!” shouted Nanoc when the group walked inside and saw the
middle-aged barkeep chatting with what appeared to be a group of
locals seated at the only occupied table. “We’re back!”
The man
looked up, clearly recognizing Nanoc, but visibly struggling to
remember his name.
“Danton
Verbrugge, Nanoc, and…associates,” said the Velunese
helpfully.
“Right!”
exclaimed the barkeep. “You fellahs was here a couple months
ago, went inta the citadel and lived ta tell the tale! Wow, never
thought you all’d be back here again! Sit down an lemme get ya
some dinner an’ then ya can tell me what’s what!”
After serving
up a round of ales and large sandwiches filled with vegetables and
sliced pork, Garon sat down with the party while they ate and
inquired as to where they had been and what they had done since
leaving Oakhurst. For once, Nanoc was hungry enough that he focused
on eating and let Danton do the talking. Thus, Garon received a vague
version of events that left out any real details of the party’s
investigation of the cult of Tharizdun and its activities in and
around Hommlet. Instead, Danton focused on the group’s return
to Oakhurst in search of its missing member, Mauser Gregorus.
“You
know he went off the citadel again and never came back, right?”
asked Garon when Danton had come to the end of his tale.
“We
hath known that Mauser intended to return to the citadel,”
clarified Danton, “but what hath transpired subsequently is
unknown to us all.”
“Oh, he
went back alright,” said Garon. “One o’ the local
boys who comes in here sometimes, a feller called Dev who works as a
farmhand all round the area, said he saw ‘im—yer friend
that is—on the old road goin’ south from town. There
ain’t but one place that road leads nowadays—an’
that’s the citadel. An’ he wasn’t alone, neither.”
“Who
was he with?” asked Luger.
“Ol’
Dev said he saw ‘im with a whole group a folks,” replied
Garon. “An’ when he described ‘em to me, I knowed
who they was—another bunch o’ adventurin’ types
like yerselves who was stayin here at the Boar the same time you
was.”
“Those
thugs?” asked Danton in shock. “Mauser hath returned to
the citadel with those cutthroats?”
“It had
ta be the ones stayin’ here,” said Garon. “The way
Dev described ‘em—a woman, a dwarf, a big ol’
half-orc, a halfling, an’ an elf guy—it couldn’t be
anybody else.”
“What a
fool,” breathed Danton.
“Who
are these people?” shot Luger, looking back and forth between
Garon and Danton.
“Another
group of adventurers,” replied the Velunese, “but lacking
our style and manners—as well as our speed. They hath come to
Oakhurst seeking the same reward from Kerowyn Hucrele we did, but
they were a day late and a gold piece short—they arrived only after we hath completed the mission and solved Lady Hucrele’s
mystery. And most displeased they were by that…”
“Might
you have the names of these people Mauser was with?” asked
Luger, again looking at both Danton and Garon.
The Velunese
shook his head, but Garon got up from the table, walked behind the
bar, and produced a thick ledger from underneath the bar. The man
pored through it for several minutes before saying “aha!”
and looking up.
“Jil du
Gal!” he said triumphantly. “I knew it was some kinda
funny soundin’ name. She signed fer all of ‘em, so that’s
the only name I got, but maybe that’ll help somehow?”
“I
ain’t never heard that name before,” grunted Nanoc.
“I
have,” said Danton. “Several persons in Hommlet hath
claimed someone by said name hath passed through, in company with
only a half-orc, while we were engaged…elsewhere. Tis a
mystery that will require some additional pondering, methinks. In the
meantime, hath you any other news of Oakhurst of late?” he
said, looking up at Garon.
Luger scowled
at this revelation. “If only we had known their names and
connection to Mauser earlier—and been in Hommlet when they
passed through. I always seem to arrive or learn the crucial bit of
information too late to make any use of it.”
Garon ignored
Luger’s comment and answered Danton’s question.
“Ya
missed the whole Richfeast, midsummer hooplah,” said the
barkeep, “but it wasn’t really all that great this year.
Whatever you folks did in that there citadel, for the first time in a
lot o’ years, them goblins didn’t show up during
Richfeast sellin’ no magic apple ta cure nobody’s
wounds—kinda put a damper on the whole thing. Fact is, we ain’t
heard nothin’ from the citadel since you all left an’
those others went back there. But I guess that ain’t so
bad—leastaways cattle an’ folk in the countryside ain’t
disappearin’ no more like they was ‘fore you all went
down there.”
Although
Danton and Luger pressed Garon for more information on Mauser, it
eventually became apparent that he had none. By this time it was
growing late in the evening and the exhausted party turned in for the
night.
In the
morning, Luger stopped in at the General Store, which was owned by
the Hucrele family and served as the only real vendor of any sort of
goods in town, and inquired as to whether any armor, weapons, or
other unusual goods or equipment had been bought or sold in the store
in the last month. According to the clerk, no such transactions had
taken place since Danton and Nanoc were last in town, and Luger saw
nothing for sale in the shop that he could connect to Mauser.
Judging it
safer to leave their animals and excess equipment at the Ol’
Boar rather than on the edge of the ravine above the Sunless Citadel,
the party set out on foot for the ancient fortress. The land to the
south of Oakhurst was now lush and green, but the heat remained as
unpleasant as it had been during the journey from Hommlet and
everyone wearing armor was as uncomfortable as ever. Although there
was no one on the abandoned road, somehow it did not have the same
oppressive feeling of months earlier when the Frog Man’s twig
blights stalked the lands surrounding Oakhurst.
When the
group came to the dark ravine after a half-days walking, with the
first of the Kron Hills close at hand to the south of it, it appeared
that little had changed since Nanoc and Danton were last here. The
rune-covered pillars were still present on both sides of the ravine
and there were no obvious recent tracks in the area around them where
the road ended. However, one thing was different. Someone had
removed the stout rope that the ill-fated Hucrele expedition had
attached to the pillars to facilitate their descent into the citadel.
Prepared for
such a possibility, Nanoc secured a new rope in place and then
descended to the sandy ledge in the ravine that led to the series of
stairs running all the way to the bottom. As the others followed,
Nanoc gazed down into the shadows below and swore he could see
movement in the ruined courtyard.
“What a
dump,” said Karzak when he arrived on the ledge and joined
Nanoc in looking down on the wreckage of the citadel. “Sure can
tell dwarves dinna build it.”
“How
can you tell that from all the way up here?” asked Nanoc.
“Cause
it’s falling apart!” proclaimed Karzak. “If it were
dwarven construction, it’d still be intact!”
“Right,”
said Nanoc. “Danton, I think we got kobolds movin’ around
down there in the courtyard—an’ I think they seen us.”
Judging by
the flurry of activity—mainly involving kobolds coming and
going from the entrance to the citadel, the party had indeed been
seen, and by the time the group descended all the way to the
courtyard, there were at least a dozen of the creatures gathered in
and around the doorway, all of them with crossbows drawn and pointed
at the party.
“We
come seeking to speak with Meepo, Keeper of Dragons, or Yusdrayl,
Queen of the Kobolds,” said Danton as the group approached the
kobolds, all of their own weapons left sheathed or stowed. “I
am Danton Verbrugge and this is Nanoc. We hath visited the citadel
once before and helped to rid it of the goblin scourge.”
(diplomacy: 7+6=13)
“Go
away,” said one of the kobolds in thickly accented, but easily
comprehensible Oeridian. “I remember you, but this is kobold
citadel now—others not welcome. No visitors.”
“Hey, we jus’ wanna
talk,” said Nanoc. “Jus’ you remember we didn’t
have no problems wipen out them there goblins and their leader. We is
jus here to ask a couple o’ questions and be on our way—no
need to get nasty.” (intimidate: 7-2=5)
“We are
only seeking information,” added Luger. “My brother,
Mauser, a cleric who was with Danton and Nanoc when they first came
to the citadel, is said to have returned here later, with another
group. We only want to know what happened to them and where they
went, nothing more.” (diplomacy: 18)
The kobold
who had spoken looked at Luger while the others stood their ground
uneasily and chattered quietly in their own language. Most had not
lowered their weapons.
“Others
came,” said the apparent kobold leader finally. “Attacked.
Tried to kill all kobolds but lost. They run and hide in lower
level—where bad things are. We sealed all away. Top level is
ours and lower level blocked off. No more attacks from above or
below. You go away now.”
Luger looked
at Danton. “If Mauser were trapped below, was there any way
out?”
The Velunese
nodded. “We hath found a path leading into the fearsome
Underdark, but saw no reason to tread it. But if there were no other
way out, it would offer an exit, however foreboding it might
be.”
Luger shook
his head. “So if Mauser somehow survived the confrontation with
the kobolds and went off into the Underdark, he could be anywhere by
now…either in the world below or on the surface. But since at
least some of those who were with him clearly escaped this citadel
somehow and he neither accompanied them nor made his way to Hommlet
to rejoin you…I can only assume the worst.”
“Uh,
fellahs,” interrupted Nanoc. “These kobolds is getting
mighty jittery. Either we better get outta here or we’s gonna
have ta fight ‘em all, I thinks.”
Danton turned
back to the humanoids. “Thank you for the information. We will
go now.”
Although the
kobolds watched the party every step of the way back up the side of
the ravine, they did not attack. It was with heavy hearts that the
group finally ascended and recovered Nanoc’s rope, and then set
out for Oakhurst.
“If
those little creatures spoke true,” said Luger, “it would
appear that Mauser participated in an assault on them with his new
companions. That almost disturbs me more than the thought of his
death at their hands or those of some creature in the Underdark.”
“Or at
the hands of his associates,” added Danton acidly. “As
Nanoc can attest, that other group had an ill look about them—the
sort of people capable of most anything.”
Luger sighed.
“But it would also appear that I have no trail left to follow.
Seeking Mauser’s path in the darkness below would be as
impossible as it would be foolish. Unless some new clue presents
itself, there is nothing else that can be done. The threat of the
cult presses and Mauser will have to wait. Let us make haste to
Rastor.”
***
With little
else for the party to do in Oakhurst, the group spent a second night
at the Ol’ Boar Inn before departing for Woodstock the next
day. The much larger town was only a three day journey to the
southwest and its reputation as the gateway to the Kron Hills, at
least in the past, suggested it would be the best place to secure
supplies and information to plan a trip through the hills.
Danton and
Nanoc both had fond memories of the border town as well, which was
known far and wide for its seasonal festivals and the resident
halflings who organized them. Woodstock was a bit close to the border
with Veluna for Danton’s liking, but because of the great
ravine that ran east to west through this region, the party would
have to travel far to the west to reach its end and be able to turn
south in any case, so it seemed foolish not to travel the few
additional miles necessary to reach the town, where additional
intelligence on the gnomes and their ‘closing’ of the
hills might be obtained.
As the group
left Oakhurst, Karzak remained with it, seemingly enthralled with
experiencing the world outside the mountains and content to follow
the party wherever it might go.
________________________________________________________________
Notes for turn 42:
Please send postings for Turn 42 by
the end of Thursday, January 25th.
Current date/time/location: 8
Srpanj; approximately 0900; just outside Oakhurst on the road
southwest to Woodstock.
Items
gained this turn: new supplies listed below
Undivided Loot previously
gained: none
Items
used/lost/destroyed/sold this turn: Some supplies used during
trip to Oakhurst
FOES DEFEATED:
Active party
members listed in green.
This Chapter:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Nanoc |
0 |
0 |
|
| Danton |
0 |
0 |
|
| Luger |
0 |
0 |
|
| Aseneth |
0 |
0 |
|
| Karzak |
0 |
0 |
|
Entire Campaign:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Nanoc |
65/196 |
33% |
Hobgoblin 'King' |
| Telemachos |
51/196 |
27% |
Spellcaster in Inn |
| Danton |
13/196 |
7% |
Ghast |
| Luger |
15/196 |
8% |
Ghost (M) Nulb |
| Aseneth |
13/196 |
7% |
Young Blue Dragon |
| Karzak |
0 |
0 |
|
| Xaod |
5/196 |
3% |
Chatrilon Unosh |
| Erky |
6/196 |
3% |
Twig Blight |
| Mauser |
23/196 |
12% |
Shadow |
| Spugnoir |
1/196 |
0% |
Flying Tentacle Beast |
Current Status of the Party:
Note: known magic
items listed in bold.
Nanoc
AC: 17
Hit points: 59/59
New XP: 0
XP total: 12706
XP needed: 15,000
Equipment:
masterwork great axe, great axe +1, silver-plated short sword,
masterwork studded leather armor, 69 arrows, 2 quivers, backpack,
waterskin, 27 days trail rations, bedroll, 2 sacks, 2 flint &
steel, bearskin, tent, 50’ rope, 1 sap, masterwork mighty
composite shortbow, masterwork shortsword, 6 iron triangles with
inverted ‘Y’, three black cones made of some unknown
substance, a black scepter decorated with a half dozen violet gems, a
bead of force, metal scroll tube, a black cloak, two inverted
ziggurat pendants; 2 potions of bull’s strength,
potion of cure light wounds(X4), potion of cure moderate wounds,
potion of water breathing, potion of spider climbing, Aseneth’s
House Torquann dragon ring, heavy riding horse and riding equipment,
spare light riding horse and equipment, pack mule (mule carries: 3
tents, most of party’s rations and water, ‘peace
offerings’ for gnomes).
Gold: 1960
Silver: 220
Danton
AC: 15 (16 vs. one opponent)
Hit points: 22/22
New XP: 0
XP total: 12706
XP needed: 15,000
Equipment: rapier,
6 daggers, light crossbow, studded leather armor, quiver with 33
bolts, bedroll, backpack, flint & steel, thieves picks,
waterskin, 27 days trail rations, hooded lantern, gold ring engraved
with the name Karakas, 1 sap, 1 metal key from Yusdrayl, Everburning
Torch, scrolls with pyrotechnics and melf’s acid arrow,
old journal, 8 iron triangles with upside down ‘Y’
inside, 1 protection from fire scroll, 5 scrolls of cure
light wounds, 2 scrolls of cure moderate wounds, new journal,
notebook, pen, ink, parchment in sealed waterproof box, pipe,
tobacco, metal box, whetstone, six packets of tinder for lighting
fires, gold inlaid dagger, Journal of Geynor Ton, a folded piece of
parchment with a note addressed to someone named Festrath, spider
pendant, a wand, tattered black cloak with burning eye
emblazoned on it, disguise kit, letter to Master Dunrat,
ochre-colored robe, bead of force, potion of cure light wounds
(X2), cure moderate wounds (X2), scrolls of animal messenger and
stone shape, wand of magic missiles (5 charges), unknown potion from
tavern in Nulb, light riding horse and equipment, potion of
spider climb, a dozen vials of lantern oil.
Gold: 1717
Silver: 0
Luger
AC: 20
Hit Points: 34/34
New XP: 0
XP total: 8156
XP needed: 10000
Equipment:
longsword, heavy mace, light x-bow, dagger, 20 bolts, chainmail
+1, large steel shield, 3 belt pouches, large bag, 50’
rope, 5 torches, hooded lantern, 3 oil flasks, flint & steel, 27
days rations, silver holy symbol of Heironeus, 3 flasks holy water, 2
healer’s kits, backpack, cleric’s vestment, traveler’s
clothing, waterskin, bedroll, iron triangle with upside down ‘Y’
inside, eight cockatrice feathers, scrolls of cure light wounds
(2), cure disease, neutralize poison, potions of cure light wounds,
bull’s strength, cure moderate wounds, and haste; Geistblatt
(ghost touch longsword +1), light riding horse and equipment.
Spell Selection:
Level 0(5): Detect
Magic X3, Light X2 Level 1(4+1): Summon Monster, Obscuring Mist,
Detect Evil, Comprehend Languages, Domain: Protection from Evil
Level 2 (3+1):
Summon Monster II, Hold Person, Sound Burst, Domain: Spiritual Weapon
Turn Undead
attempts left on current day: 7 of 7
Gold: 717
Karzak
AC: 19
Hit Points: 38/38
New XP: 0
XP total: 3,000
XP needed: 6,000
Equipment: backpack, water skin, 7
days rations, aleskin, flint & steel, heavy crossbow, 4 cases
with 40 bolts, 2 daggers, dwarven waraxe, large steel shield, banded
mail, short sword, bedroll, sack
Gold: 79
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