|
Turn 45: Those Who Hear
Chapter
2: A Blighted Land
Turn
45: Those Who Hear
| Date: |
11 Srpanj, 592 |
| Location: |
Woodstock, The Viscounty of Verbobonc |
| Players: |
Danton Verbrugge (Rogue 5) |
| |
Nanoc (Barbarian 5) |
| |
Luger Gregorus (Cleric 4) |
| |
Karzak Dragonslayer (Fighter 3) |
| Associates: |
Aseneth
Velinax de Torquann (Enchantress 5) |
As
the second worm materialized, Nanoc reached for one of his potions
and yelled out to the others: “Ok,
you three take the worm on the right, and I'll get the one on the
left!”
[Initiative: Nanoc: 22, Luger:
16, Danton: 20, Aseneth: 10, Worms: 13]
Luger put a restraining hand on
Nanoc’s arm even as the barbarian drained his potion of bull’s
strength (Nanoc +2 strength; total strength now 23).
“No,” said the cleric
loudly. Take them one at a time. Move to the side of the one on the
left, keeping it between us and the other worm!”
“Aseneth,” added Luger,
“Now might be a good time to throw one of those fireballs!”
“I would like shooting,”
yelled the sorceress, “but would burning down half of town!”
Nanoc literally roared as he felt
the extra power and strength coursing through his veins. “Well
Asya if'n your not gonna throw one o' them balls o' fire, then I am
ready to go!”
“Hold still, Danton,”
said Luger. “I’m going to give you a shot of what Nanoc
just drank.”
With the Velunese standing
wide-eyed next to him looking up at the two huge worms as they probed
the air with their tentacles and then began to move towards the
party, Luger cast his incantation (Bull’s Strength cast on
Danton: +5 strength; total strength now 15).
Even as Luger was casting his spell
and as Nanoc was drinking his potion, each of the two looked up and
down the street as well as up at the rooftops, searching for the
source of the strange laughter heard when the worms first appeared (Spot Checks: Luger: 19+4=23, Nanoc: 7+1=8). Although the
strength and bloodlust rushing through Nanoc’s body prevented
him from concentrating enough to see much of anything other than the
two huge worms, Luger caught sight of a humanoid in a midnight blue
cloak standing on top of a two level building mere yards down the
street. Although the figure spun on its heel as if to run to the
other side of the roof and disappear from the party’s view, it
did not move quickly enough to evade the exploding wave of sound that
Luger fired at it (Sound Burst: 5 damage). When the sonic
attack hit the cloaked figure, it appeared to knock it over and it
disappeared from view as it fell to the roof.
By the time that Nanoc and Danton
rushed around the first worm, trying to keep it between themselves
and the second creature, Aseneth had already fired an acidic magical
arrow into its body, not far from the mouth and tentacles. Using
their augmented strength, the pair hacked and slashed at the parts of
the beast’s body closer to the ground (attack: Nanoc:
13+13=26; hit; 18 damage; Danton: 16+7=23; hit; 4 damage).
Although the pair did considerable damage to the worm, cutting large
gashes in its body, causing all manner of vile fluids to come oozing
out onto the street, the injuries only seemed to drive the monster
into a frenzy, and it brought its maw and tentacles down. All seven
tentacles reached for Nanoc, seeking to rake and grab the barbarian.
Nanoc was able to dodge or deflect
most of the tentacles with his axe, but there were so many that three
of the things hit him with such force that it would have staggered
anyone else (22 points of damage taken). The three tentacles
that had gotten past his guard then grabbed hold of him and lifted
him off the ground, towards the huge maw just overhead.
Although Luger had hoped that the
tactics he had proposed would confuse the second worm and keep it
from attacking anyone in the party, the thing ignored the melee
taking place between Nanoc, Danton, and the other worm, and instead
surged down the street towards the cleric and Aseneth. Luger had
enough time to fire off his sonic attack against the figure on the
roof, but seconds later, the second worm was upon him. Fortunately
for the cleric, his heavy shield and enchanted chainmail absorbed
most of the worm’s tentacle attacks, but he was hit by one of
the things (7 damage), and the tentacle then wrapped around
his waist, lifting him off the ground just as the other beast had
done with Nanoc.
As Nanoc felt his feet lifted off
the ground, he also felt the worm shudder as a volley of Aseneth’s
magic missiles slammed into its body.
“That’s right, ya nasty
critter!” shouted the barbarian. “Bring me right up ta
yer mouth so I can stick my axe in it!”
As the tentacles brought him closer
and closer to the maw, which opened wide to reveal row upon row of
huge, razor-sharp teeth, Nanoc slammed his axe forward with all the
force his strength-enhanced arms could muster, driving the blade deep
into the purple flesh just above the rows of teeth (attack:
16+13=29; hit; 20 damage).
The effect of this axe blow was
simply devastating. Even while Danton flailed needlessly at the
worm’s body in the street below, Nanoc knew that his strike was
a mortal one. The worm shuddered under the impact of the axe and then
the tentacles that held Nanoc went limp, dropping the barbarian just
before the entire body of the worm collapsed to the cobblestones.
Nanoc crashed to the stones too, but rolled to minimize the impact
and finally came to rest lying on his stomach at the foot of a set of
stairs leading up to a residential building.
Held fast by the second worm, Luger
did much as Nanoc had done, slashing Geistblatt into the skin
around the creature’s maw even as he was drawn towards it (attack: 17+6=23; hit; 6 damage). Unfortunately, Luger lacked
Nanoc’s raw physical power and his attack, while effective, was
far from lethal. The tentacles brought Luger between the rows of
teeth, and they then closed around his armored body (bitten for 13
damage).
“We gotta kill that thing
fast!” yelled Nanoc, rolling over on his back, lifting his legs
into the air and then whipping his entire body forward in a motion
that put him back on his feet in a matter of seconds. Aseneth had now
directed her magical fire at the second worm, but it shrugged off her
attack even as it reared higher with its prize in its mouth.
In the street below, Danton was the
first to reach the body of the second worm, slashing at it with his
rapier, but unfortunately to little effect (attack: 13+7=20; hit;
4 damage). The slashing weapon was simply not well suited to
taking on such a massive foe.
Luger was now effectively pinned,
but he still had his sword arm free and slashed as best he could
against the flesh of the thing holding him (attack: 17+6=23; hit;
4 damage). Almost as if in response to this strike, the worm
tightened its teeth around Luger’s body once again (15
damage) and the pain was so excruciating that the cleric lost
consciousness, Geistblatt slipping free of his grasp and
clattering on the stones of the street below.
Just after Aseneth had peppered the
massive worm with yet more magic missiles, Nanoc finally reached the
lower portion of the thing’s body and slammed his axe into it
with both hands (attack: 9+13=22; hit; 15 damage). The slash
was so powerful that it came close to cutting the worm in two. But
even though it did not quite accomplish such a mighty feet, it still
opened up the worm’s innards and all manner of strange organs
spilled into the street as Nanoc and Danton leaped aside. The upper
part of the body came crashing down, and the mouth opened, releasing
Luger’s battered body to roll into the street.
“He’s still breathin’,
but it looks really bad!” said Nanoc when he and the others
rushed to the side of the unconscious cleric.
“Leave that to me,”
said Danton, fumbling in Luger’s pouches until he found a small
blue vial he recognized as a healing draught. He quickly poured the
contents of the vial down Luger’s throat while Nanoc held up
the cleric’s head so that none of the liquid would be spilled
out accidentally.
Luger coughed several times, but
then his body shook and his eyes opened.
“The worms?” he asked
weakly. “And what about the figure on the roof?”
“I cut those things up but
good!” said Nanoc, “but I didn’t see nothing else.
But if there is, don’t worry, I’m still feeling great!
Like I could take on the whole cult o’ Tharizdun by meself!”
“Aseneth,” said Luger
weakly, still able to sit up only because Nanoc held him up, “Did
you recognize what sort of conjuring brought these great worms upon
us? It was no magic familiar to me.”
“Magic bringing worms was
very strange,” said the woman. “I was not seeing like
this before, but I am still thinking it was being some kind of
summoning spell. These worms were not being so smart to coming here
on own and I do not believe was only accident or unlucky thing.
Someone was making them come here.”
Danton gazed up and down the
street. Even with the fight over and the stinking, leaking bodies of
two giant worms filling the street, not to mention assorted onlookers
and passersby gathering (well away from the dead worms), there was
still no sign of the town guard anywhere.
“The militia in fair
Woodstock is well and truly as worthless as the merchants hath said,”
pronounced the Velunese disdainfully. “Elmo and his handful of
men in little Hommlet were far more efficient.”
“I think I saw the summoner
of the worms,” said Luger. “It was a figure in a blue
cloak on the rooftops. I managed to hit him with a stunning spell,
but I’m sure he’s recovered and made himself scarce by
now.”
“You know,” said Nanoc,
“that there Shooma lady done said there is some tower 'round
here that is full o' rats. Well I'll bet that is jus' the kinda o'
place them there rat-men a be a stayin'. I think we needs to go and
take a look at that place. May-be they gots some kinda wizard who
summoned these plug-uglies.”
“You could be right,”
agreed Danton. “This
rat-tower is likely the place to go. Karzak and I wert assaulted by
rat-men, so such a tower seems like the most likely place to turn up
Karzak ... and doubtless a boatload of rat-men besides. Indeed, while
I therefore agree that 'tis to the tower that we must go, we'd better
all go with maximum preparedness. 'Tis pointless to square off
against an enemy without every man -- and woman -- having an ability
to deal damage to them. If any are lacking such weapons, we must
needs purchase or otherwise acquire them before braving the tower.
Given that time is plainly of the essence, we probably don't have
time for further preparation, be it additional magic or healing. But
rushing into battle with rat-men and without the means to slay them
would be foolish.”
“Say, Danton,” said
Nanoc excitedly, “I almost forgot. Why don't ya have Asya check
that rapier you took off the rat-man leader to see if it is magic? He
seemed to have some other magic stuff, well at least a potion o' some
sort. If not, I was gonna give Karzak my silvered short sword, but
you’re welcome to it. I thinks from what Grundar done told me
in his stories, it oughta be able to hurt them there rat-men.”
“Hmm,” mused Danton,
“Tis not a bad idea. Canst thou, Asya ... er, Aseneth, canst
thou check to see if that rapier we took is magical in nature? If so,
I shalt use it instead of the silver shortsword, which Nanoc can
keep.”
“I can checking later,”
said Aseneth, “but not right now. I am now having only spells
for fighting. And this is being alright if you and others are calling
me Asya now—we are knowing each other long enough.”
“I can do it,” said
Luger. “Just as soon as I patch myself up a bit. Nanoc, lift me
to my feet.”
The barbarian lifted the cleric
with ease, using only one arm. Once Luger stood unsteadily on both
feet, he began converting other spells to healing and undoing the
damage from the many bites he had taken. (Sanctuary X2, Remove
Fear all converted to cure light wounds: 24 HP gained). The
cleric then converted one last spell to reduce the injuries Nanoc had
suffered from the first worm (Detect Evil converted to cure light
wounds: 5 HP gained).
“I can do little more for
now,” said Luger, “save for this.” Calling on
Heironeous to aid him in discerning the presence of magic (Detect
Magic), Luger sensed magical emanations from all three of the
items that Danton had taken from the were-rat leader’s body—the
rapier, the scroll, and the potion vial.
“Excellent,
most excellent,” said the Velunese when Luger explained his
findings. He held up the were-rat’s rapier and admired its fine
edge and the way it gleamed even in the dim light cast by lamps
overhead. “Since it surely cannot be that Geistblatt should remain the only exalted weapon in our midst, I christen thee Rat’s Tail. And so, henceforth, Rat’s Tail,
I shalt carry you into battle, and together we shalt make pincushions
of our enemies.”
“Cool!”
said Nanoc excitedly. “Now that everybody gots a magic weapon,
we gonna hit that rat tower, or what? This here extra strength I gots
is good for a few more hours,
so if’n we is gonna take a look at that tower, I say nows the
time!”
“Indeed, we
are ready,” said Luger. “Let us see if the fair
knights of Heironeus will help us with our storming and rat-slaying.”
“Hmm,”
mused Danton. “Aseneth's…er…Asya’s…point
is also worth considering. If those worms were summoned, then frankly
we wasted our effort killing them -- our target should have been
whoever cast them—this strange figure that only Luger
was sharp-eyed enough to espy. And, going forward, we must needs keep
this constantly in mind: the appearance of bizarre monsters and the
like should actually be assumed to be conjured. Thus, when
they appear, we should do everything we can to locate and identify
the conjuror. P'raps as hath been theorized, one of these rat-men is
a conjuror? Asya, hath you ever heard tell that a rat-man couldst
also cast spells? It seems to me that, logically, lycanthropy is no
bar to the ability to cast spells, but I hath only mine intuition to
go by. Howsoever that is, mine immediate operative assumption is that
one of the rat-men is a sorcerer ... and it must be he who is to be
first slain if ever we encounter him.”
“In Rinloru, I have seeing
dead using magic many time,” replied the sorceress. “If
they can doing this, why not rat-man also can doing magic?”
At this point, with the worms
having been dead for several minutes, and with still not the
slightest sign of the town guard making an appearance, some of the
bolder bystanders drew closer to the party and the dead worms. Most
simply gawked and bemoaned the town’s recent spate of problems,
but one of the louder men in the slowly growing crowd was heard to
complain loudly:
“First the guard, and now
those darned paladins! I wonder why Alein and Torea aren’t
here? They’re usually on top of anything that happens in West
Hill. Is this damn neighborhood going to go the way of Southspur
now?”
“Speaking of the paladins,”
said Luger, “let us make haste to collect them, inform them of
what has transpired, and then hit the tower.”
Far off to the southwest, the bell
tower jutted high above all the other buildings in town. Even as the
last light of day faded, the tower remained visible against the black
sky beyond it. It might just have been his imagination, but Luger
could have sworn he saw shapes or shadows moving about at the top of
the structure.
***
As consciousness returned to
Karzak, with it came annoyance and anger. Scowling at the stone
gargoyles that surrounded him, he bellowed: “What 'cha be
laughin' at, laddies? Yer ugly pusses be makin' me sick ta me
stomach! Stop yer starin'! Har, har, har!”
Then, more coherently, Karzak drew
in a deep breath and screamed at the top of his lungs: “Help!
Help! Help! I be chained up within sight a' some arches!”
Unfortunately, with the strength of
the wind whipping past him and the great distance to the street far
below, Karzak realized that no matter how loudly he screamed, it was
unlikely that anyone outside the tower would hear him.
”Some
friends I be makin' in the bright world!” he muttered. “Runnin'
off at the
first
sight a' danger an' leavin' poor Karzak ta be fightin' the rat-men
alone with a good fer nothin' axe! I shoulda been payin' heed ta me
dear bearded mother! Never trust orcs, humans, an' all the rest a'
them!”
“Help! Danton! Help!”
he shouted.
“So, you’re finally
awake,” came a sibilant voice from somewhere close at hand.
Not having heard anyone approach,
the sound gave Karzak a great shock. Unable to move his body much at
all, he wrenched his head about, looking for the source of the words.
And then he found it. Standing at the top of the stairs leading down
inside the tower were two tall, thin men with long dark hair. Karzak
instantly recognized one of them as the man who had chased him, and
metamorphosed into a rat-thing, the previous night.
“That's right, laddie, come
an' unchain me so that I kin see if me axe cuts through yer scrawny,
cowardly hide!”
“I think we learned the
answer to that question last night, now didn’t we?”
responded the man with a laugh, walking across the open floor of the
area to stand two feet away from Karzak’s head. The second man
only smirked, and began pacing about the outer perimeter of the area,
weaving between the stone gargoyles.
Karzak thrashed and struggled
against the chains, to no avail. “Why, O, why did I
ever
sign up for caravan guard duty? Fie on it, fie!”
“Help! I be in some kinda
arched building! Some kinda church! Help! I dinna have any ale! Me
head be getting kinda dizzy without me aleskin!“
While Karzak screamed, the man
standing in front of him only laughed. When the dwarf’s voice
finally gave out, the man said:
“Now that you’ve got
that out of your system, why don’t you tell us who you and your
fellows are, and why you’ve chosen to interfere in affairs that
are none of your business.”
“I won’t be tellin’
the likes o’ you anything,” spat Karzak, narrowly missing
the man’s right boot. “Damn chains. O’ I jus’
wanna see the mountains again. That an’ an ale.”
“You do understand what has
happened to you?” asked the man.
“I DINNA HAVE ANY ALE!”
screamed Karzak.
“Perhaps not,” said the
man, crouching down to look Karzak in the eye. “One week from
now there will be a full moon in the sky, and when that happens, you
will change—you will be one of us—forever. Much else will
have changed in the town by then too. You will be a part of our New
Order whether you like it or not—and a week from now, like it
you will. These friends of yours are an insignificant threat to us,
but if you tell us what they are about and help us to eliminate them,
it would earn you much favor. Your place in the new Woodstock would
be assured and you might rise in our hierarchy. After all, those your
friends killed must be replaced. Why should you not seize the
opportunity thrust before you?”
Karzak grumbled incoherently and
thrashed his head about for several moments. “Oh, great! Just
great! Now, I'm a' gonna be one a' them rat-men. Well, actually, a
rat-dwarf! Oh! The ignominy of it all! Woe is me life! Woe to Danton!
The only upside be the growth of a decent beard after the red dragon
dun blazed me!”
“Danton, hmm?” asked
the long-haired man.
Realizing his mistake, Karzak
cursed the “damn chains” once more and then clamped his
mouth shut.
“Suit yourself,” said
the man, “but think upon my words. “You will join
us, but whether as a lackey or a lieutenant is your choice.”
Without another word, Karzak’s
interrogator stood up and stalked down the stairs, the second man
following on his heels.
***
The Shrine of
Heironeous was only a few blocks away from the scene of the battle
with the summoned worms, and the party made it there in a matter of
minutes. As Luger led the others up to the familiar structure, the
shrine loomed out of a bank of thick mist that obscured most of the
iconography that covered the building. Strangely, tonight the mist
surrounded only the Shrine of Heironeous—there was no fog
anywhere else. When the group was still a dozen yards away, a woman’s
scream pierced the night from somewhere nearby. The words were
indistinct, but the tone carried a sense of urgency and it sounded as
though the shout had come from somewhere behind the shrine.
“What the
heck?” asked Nanoc in confusion.
“Get back
there, now!” hissed Luger. “You and Danton go that way,
while Aseneth and I go around the other side! Quick!”
With visibility in
the thick fog limited to no more than a few feet, the four party
members proceeded with a mix of speed and caution. As they made their
way around both sides of the shrine, low voices, distorted by the
mist, could be heard, and then there was the louder sound of metal
crashing on stone.
When Nanoc and
Luger led Danton and Aseneth around the shrine and they converged
behind it, everyone in the party could see two cloaked figures
lifting an armored body off the ground and staggering under the
weight as they tried to carry it off down a side street behind the
shrine.
“That’s
Alein!” shouted Luger, recognizing the unmoving body as that of
the younger of the two paladins in residence. “Stop them!”
[Initiative:
Nanoc: 19, Danton: 22, Luger: 17, Aseneth: 12, Cloaked Figures: 25]
When Luger shouted,
the two cloaked figures immediately dropped the body of Alein to the
stones and turned to deal with the newcomers. Moving with
preternatural speed, each cast a spell in the blink of an eye. The
first targeted Luger directly, and it took every ounce of willpower
he had to resist the sudden compulsion to collapse to the ground and
sleep (will save: 19+8=27; success).
The second
spellcaster used a wand that fired off a burst of shimmering colors
that produced particularly strange results amidst the fog. The
flashing, swirling colors had a disorienting effect, forcing each of
the party members to struggle to keep his or her mind focused on what
was happening (will saves: Nanoc: 11+2=13; failure; Danton: 5+1=6;
failure, Luger:10+8=18; success).
While Aseneth and
Luger were experienced enough with magic to shrug off the
disorienting spell relatively easily, both Danton and Nanoc found
themselves mesmerized by the swirling colors and fog and each simply
stood and watched the light show rather than attack either of the two
spellcasters.
“One at a
time, Aseneth, as before!” yelled Luger. “Hit the one on
the left!”
While the sorceress
blasted magic missiles into the figure Luger had indicated, the
cleric’s own sonic attack (Sound Burst: 4 damage to all
targets), hammered both hooded figures. The one hit by both his
attack and Aseneth’s projectiles staggered under the onslaught,
but neither one dropped. Instead they countered with more of their
own magic, each repeating the same spell he had used previously.
This time the
sleep-inducing spell targeted both Luger and Danton, still enraptured
by the colored lights, but affected neither (will saves: Luger:
12+8=20; success; Danton: 15+1=16; success). The repetition of
the shimmering lights once again failed to affect either Aseneth or
Luger (will save: 11+8=19; success), but it staggered Danton
once more (save: 10+1=11; failure), causing him to wander off
towards the back of the shrine, talking happily to himself about the
‘pretty lights’.
Nanoc too had
initially been enthralled by the magical colors and part of him was
tempted to sit back and watch them light up the fog for a bit longer,
but some other part stubbornly told his body to ignore them and
instead cut someone in half with his enhanced strength and magic axe (will save: 12+2=14; success). The sight of Aseneth marching
forward to engage some cloaked figure with her staff finally brought
Nanoc out of his reverie and he charged forward to assist her (attack: 12+13=25; hit; 11 damage), cutting the cloaked figure
down before the barbarian was really certain what he was doing.
His spells nearly
exhausted, Luger withdrew Geistblatt and moved to engage the
other spellcaster (attack: 18+6=24; hit; 6 damage). The
clearly unarmored figure suffered a terrible slash from Luger’s
weapon, and blood began to cover his blue cloak, but even thus
grievously injured and with his fellow down, the figure did not give
up. Instead he snarled and fired off his color-wand yet again (saves:
Danton: 10+1=22; failure; Luger: 12+8=20; success; Nanoc: 14+2=16;
success). While the wand finally had some effect on Aseneth and
while it kept Danton in his daze, both Luger and Nanoc shrugged off
its effects. Had not Nanoc’s axe cut the legs of the
spellcaster out from under him (attack: 20+13; possible critical
hit; 2nd roll: 17+13=30; hit—thus critical hit: 50
damage), Luger would no doubt have finished the enemy a fraction
of a second later.
Once both
spellcasters were dead, the fog that had surrounded the shrine
quickly dissipated and the magical lights faded. Aseneth shook off
the effects quickly, but Danton staggered around for several moments
complaining loudly and incoherently that he would “file a
complaint with the management” over the “premature end of
the light show for which we hath paid so dear.”
While Luger sought
to revive Alein, who, he discovered, was still breathing, Nanoc
quickly rifled the bodies of the two hooded figures, who were
revealed to be a pair of middle-aged men when their cloaks were
removed. Each of the two carried three potions, a scroll and a wand,
all of which Nanoc quickly stuffed into his pack for later
examination.
Unable to find any
physical injuries on Alein, Luger finally simply shook her until she
came around. When her eyes opened, she looked as if she had been in
some deep sleep.
“Torea! They
took Torea!” the paladin yelled when she finally became lucid.
“Who took
her? And Where?” asked Luger.
“We were
inside,” said Alein, “when we heard a cry for help from
out back. Torea told me to stay inside, while she went to
investigate. She went out the back door, but didn’t come back,
so I followed. I came outside into a thick mist. There was no sign of
Torea, but before I could do anything, something happened and
I…passed out, I guess.”
“They knocked
you out too,” said Luger, “and would have carried you off
had we not arrived just in time.”
“We were
hopin’ ya’d come with us ta kill a whole bunch o’
rats and find a loudmouthed dwarf,” explained Nanoc helpfully.
“Do you
recognized either of these men we killed?” asked Luger, leading
Alein over to the two bodies.
The young paladin
examined the uncloaked faces of the two men for several moments
before exclaiming, “That one was at that bookstore—the
Reality Wrinkle it’s called—when that man was killed a
couple of weeks ago!”
“What story
might this be?” interjected Danton, having finally shrugged off
the last effects of the color spray.
“Two weeks
ago word spread that a man had died at the bookstore,”
explained Alein. “Torea and I were on the scene before the
guard…”
“What a
shock,” muttered Danton.
“Everyone
insisted it was an accident,” continued Alein, “and the
owner said the man had fallen down a staircase, but his body was
covered with tiny bite marks and seemed drained of blood. We told all
this to the guard when they finally appeared, but I don’t think
they actually did much of an investigation.”
“And where
might we find said bookstore?” asked Luger.
“It’s
only about three blocks from here!” said Alein.
“Now we go to
rescue paladins from evil booksellers?” asked Danton. “What
happened to Nanoc’s ‘storming of the rat-tower’?”
“If we help
Alein and Torea now, they’ll help us later,” said Luger
firmly.
Danton sighed.
“Well, 'twould appear
that Karzak hath inadvertently accomplished what dearth of evidence
could not: it keeps us in Woodstock, rooting out evil free-of-charge
to the locals, despite mine every desire to the contrary. If only
dwarves were not so drunken, short-legged or both -- we might not
have been separated at all. If Karzak still lives and rejoins the
company, well, the next time I flee, I wilt have to give more thought
to the fact that Karzak's legs are too squat to effect a speedy
escape. 'Tis a genuine liability and now we must needs fight yet more
evil without recompense ere we can even seek to liberate or avenge
Karzak!”
“Aw, c’mon, Danton!”
said Nanoc excitedly. “This is gonna be a great night! We
already cut up those worms, now we get ta wreck a bookstore, and
that’s not even talkin’ ‘bout sackin’ that
tower when we get to it later. You ever pillaged a tower before? I
sure ain’t. This is the best night on the town we’ve had
since that big party by the river back in Hommlet!”
***
The Reality Wrinkle was a small
shop near the eastern end of West Hill, located on a small side
street called Arcane Way. According to Alein, it had three floors and
specialized in the strangest sort of books: obscure philosophical
treatises dealing with other dimensions and alternate realities,
pseudo-theological texts of an alchemical or metaphysical bent, and
the ravings of lunatics who delved too deeply into bizarre magical
secrets. In short, it was the sort of place that Mauser would have
loved, but that no one else in the party would ever have set foot in
had not necessity required it.
Now, as the party approached the
shop down a deserted street and slipped up the short flight of stairs
leading to the front door, the place was dark and silent. There were
windows on all three floors, but those on the first level were barred
with a heavy iron grille, so Nanoc led the others straight up to the
wooden door. Hooking his axe to his pack, the half-orc braced his
legs and then slammed his left shoulder against the door (break
door: 17+6=23).
The barbarian hit the door with
such force that he smashed it right off its metal hinges on the first
try. The door flew inward several feet and then crashed onto the
floor.
Danton sighed. “I hath wanted
to at least try to trip the lock, but you would have none of
it. Now everyone in the building knoweth we are coming.”
“Bring ‘em on!”
laughed Nanoc. “I feel strong as an ox! Heck, stronger even!”
When Danton
activated his magical torch and the party members looked into the
bookstore, it was immediately obvious that something was not right in
this place. The front room of the shop was roughly forty by twenty
feet, but the angles formed by walls, bookshelves, floors, and
ceilings seemed wrong, as if space itself were warped here. Scrolls
and tomes, some bound in materials no one recognized, filled shelves
that lined every wall. A small table stood in one corner with two
chairs pulled up to it. A counter jutted from the opposite wall.
Behind the counter, a brocaded curtain hung in a doorway, its design
depicting an alien landscape filled with tentacled creatures of
unimaginable monstrosity.
“I hath a
baaaaaaaad feeling about this,” muttered Danton.
The strange
dimensions and décor of the store almost seemed to take on a
life of their own, whether one paid them heed or not, producing a
feeling of vertigo and nausea (fortitude saves: Nanoc: 8+6=14;
success; Danton: 8+0=8; failure; Luger: 1+7=8; failure). While
Nanoc and Aseneth were able to resist the effect, all of the others
felt vaguely sick (-1 penalty to all actions).
“C’mon,”
said Nanoc, “time’s a wastin.”
Followed in turn by
Danton, Aseneth, Luger, and Alein, Nanoc made his way around the
counter and pushed his way through the curtain into the back room of
the shop. It was roughly the same size as the front room, and filled
with more bookshelves. But if anything, the disorientation the party
had experienced in the front room was more intense here. A door led
out to the back of the building, and two more doors flanked a
staircase heading upstairs. A faint, lunatic humming emanated from
the area near the staircase.
“What the
heck is that noise?” asked Nanoc. “It’s comin’
from that there closed door by the stairs.”
“I really don’t want to know,” moaned Danton.
“But it could
be Torea!” protested Alein. “We have to check everywhere
until we find her.”
“I was afraid
someone would say that,” sighed the Velunese. “Very well,
Nanoc, if you must.”
His axe in his free
hand, Nanoc wrenched the door open. Behind it was a small closet, and
inside the closest…was something out of a nightmare. When the
door opened, a blob or ooze of some sort, covered with human-looking
sets of eyes and teeth, surged out and threw itself at the barbarian.
[Initiative:
Nanoc: 8, Danton: 10, Luger: 13, Aseneth: 16, Alein: 7, Thing: 8]
“Yuck!”
blurted Nanoc, taking a step back. “That thing jus’ ain’t
right!”
Danton only moaned
again.
As the strange
thing oozed towards Nanoc, its dozens of mouths began to make a
bizarre gibbering sound that grated on the ears of everyone present,
making the already misshapen room seem to spin before their very eyes (Will Saves: Nanoc: 5+2=7; failure, Danton: 14+1-1=14; success,
Luger:13+8-1=20; success).
When the noise
started, Alein collapsed to the floor, clapped her hands over her
ears and began screaming, while Nanoc lowered his axe and wandered
off aimlessly towards the back door. Everyone else was able to resist
the strange effect, at least for the moment. As if this bizarre
ability were not enough, the sickening creature next shot out a
stream of spittle from one of its many mouths. This liquid ignited on
contact with the air, creating a blinding flash of light (Fortitude
Saves: Nanoc: 7+6=13; success, Danton: 11+0-1=10; failure; Luger:
13+7-1=19;success).
Most of the party
was only briefly stunned by the flash of brilliant light, but Danton
had the misfortune to be looking directly at it and found himself
temporarily blinded. Because of the gibbering noise, he still knew
where the misshapen mass was that caused his discomfort, and hacked
at it with Rat’s Tail, in the hope of making it shut up (attack: 15+8-5=18; miss).
While Danton failed
to strike the oozing horror, Luger was more successful, but to little
effect. Geistblatt slashed into the thing’s amorphous
body, but appeared to do minimal damage (attack: 17+6-1=22; hit; 3
damage).
“Keeping
back!” yelled Aseneth. “Letting it attacking my rats!”
Moments later,
those who could still see could observe as two huge rats appeared out
of thin air next to the creature and began biting at it. More
importantly than whatever damage they might do, the rats drew the
thing’s attention. The mouths on the creature shot out on
pseudopods from the main body of the mass and bit at one of the rats.
Several attached themselves to it and pulled the rat back into the
body of the thing, where it was quickly engulfed and absorbed.
After absorbing the
rat, the horror spat once again, producing another flash of blinding
light (Fortitude Saves: Nanoc10+6=16; success, Danton:19+0-1=18;
success, Luger: 15+7-1=21; success). Fortunately, this time
everyone had anticipated the move, and managed to avert their eyes as
soon as something short forth from one of the thing’s mouths.
While Alein continued to roll and scream on the floor and Nanoc
bumped aimlessly against the back door, the three others were free to
defend themselves while the horror turned its attention to the
second, and final, rat.
The rat bit the
thing once, before it was engulfed as the first had been, but the
monster’s distraction enabled Aseneth to try to hit it with
some sort of touch attack, Danton to flail at it and miss (attack:
9+8-1=16; miss), and Luger to cut a fairly large portion of the
mass free from the main body (attack: 15+6-1=20; hit; 7 damage).
Then there was
another flash of light (Fortitude Saves: Nanoc: 4+6=10; failure,
Danton: 12+0-1=11; failure; Luger: 6+7-1=12; failure). This time
the flash caught almost everyone in the room, including a cloaked
figure who had just come bounding down the stairs in response to all
the noise. Nanoc had finally managed to tune out the bizarre noise
and recovered his senses enough to turn around, only to find himself
looking directly at the monster when it spat again.
Aseneth and Danton (attack: 10+8-5=13; miss) bumped into one another as each,
blinded by the light, sought to strike the gibbering mass, and the
pair went down in a tangle, even as Luger held his ground and slashed
the thing with Geistblatt yet again (attack: 20+6-5=21;
potential critical; 2nd roll: 7+6-5=8; miss—no
critical: normal damage: 7 points), but still it continued to
thrash about and the tiny mouths shot out again—this time at
Nanoc, who used his sharp ears to bear down on the thing even when he
could not see it. Two of the mouths struck and bit the barbarian (2
points damage taken). They sought to attach themselves to his
skin, but any plan the thing might have had to engulf him as it had
the rats was ended when he sank his axe into its center of mass (attack: 19+13-4=28; hit; 16 damage), killing the horror
instantly.
Although blinded
like everyone else in the room, the cloaked figure on the stairs
still managed to fire off a spell at Luger and the cleric felt
fatigue-inducing effects similar to what he had experienced outside
the Shrine of Heironeous, shrugging off the urge to sleep now as he
had then (Will Save: 12+8-1=19; success).
Luger’s
vision returned more quickly than that of the others, and he was able
to see the cloaked figure squatting on the stairs beginning another
spell. Realizing that only one person could effectively take the
fight up the narrow steps at a time, Luger shouted directions to
Nanoc, and the barbarian bore down on the spellcaster even as the
latter fired magic missiles at the half-orc in a feeble effort to
hold him off (7 points damage taken by Nanoc).
In the enclosed
space of the stairs and with the spellcaster having nowhere to go,
Nanoc could hardly miss (attack: 14+13-4=23; hit; 13 damage).
He swung his axe in a wide arc, destroying the wooden railing of the
stairs and then slamming the weapon into the body of his attacker.
This produced a high-pitched scream followed by silence.
By the time
everyone’s vision returned a few moments later, Alein had
finally stopped rolling and screaming on the floor, and the party was
able to regroup.
“If such are
the horrors we must face this near the entrance of this vile shop,”
said Danton, I fear what we may discover upstairs or down. Perhaps
‘twould be wiser to withdraw and burn the place down from
afar.”
Of course, neither
Alein nor Luger would hear of such a thing, and Nanoc clapped his
friend on the back.
“It ain’t
that bad, Danton! Sure, that thing was pretty gross, but ya gotta
admit, this is some kinda big-time fun!”
Unlike the cloaked
spellcasters the party had encountered before, the dead one on the
stairs was a young woman, and she carried nothing of interest, but
did wear a set of engraved bracers and a shiny ring. Nanoc claimed
these items, for whatever value they might be, and then the group
considered what to do next. Several minutes had passed since the loud
melee had ended, but no additional attackers had appeared.
At this point,
Danton checked the single door in the room that remained closed (search: 3+11-1=13; Listen 7+7-1=13), but whether it was
because there was nothing to be found or because his nerves were so
much on edge, he neither saw nor heard anything unusual. Nanoc then
wrenched the door open, discovering a set of stairs leading downward
beyond it. Flashing the others a broad grin, the half-orc began the
descent.
The stairway
descended into what looked like a basement meeting room, with a long
table surrounded by five chairs. A door was on the wall to the left.
The dimensions of this room were even stranger than in the chambers
above, increasing the queasiness that everyone felt (Fortitude
Saves: Danton: 15-1=14; failure—cumulative –2 penalty to
all rolls, Nanoc:5+6=11; failure—new –1 penalty to all
rolls, Luger: 20+7-1=26; success—penalty to all rolls remains
at -1).
“Tis at times
like this I have difficulty remembering why it was I hath ever set
foot outside Veluna,” said Danton with a low laugh, his voice
shaking slightly.
“I don’t
feel so good neither,” grunted Nanoc. “Actually I kind of
feel like barfing,” he added. “Good thing I ain’t
ate in a while.”
With only one door
to investigate, Danton and Nanoc approached it cautiously. The
Velunese gave it a once over and then pressed his ear against the
portal (search: 14+11-2=23; listen: 16+7-2=21). While there
were no traps that he could discern, Danton heard a great deal more
than he would have liked when he listened against the door. From
somewhere beyond he could once again hear an awful jabbering of the
sort emitted by the nightmare the party fought upstairs, accompanied
by what sounded like a woman’s moans or whimpers.
“There is
another of those horrors behind this door,” hissed Danton, his
face pale in the light emitted by his green torch. “That and
something…or someone else…a woman perhaps.”
“Torea!”
hissed Alein from across the room, where she kept an eye on the
stairs leading to the room above.
“We gotta go
in and see, Danton,” said Nanoc firmly.
The Velunese
sighed. “I know, but I cannot bear the thought of another
encounter with such a horror, perhaps accompanied by still more of
these cloaked sorcerers—and I mean not to allow such a fight,
for it might be the end of one or more of us, particularly if you are
blinded and confused once more. But there is an alternative.
Allow me to try one gambit before you rush in. If Torea is inside,
mine plan will affect her as much as the others, but there is no
avoiding it. If she is strong, she should survive…and
if not, well at least our chances of living to raid that rat-tower of
yours will be much increased.”
“I trust, ya,
Danton,” said the barbarian, “always have. Do what ya
gotta do, an’ if it’ doesn’t work, I’ll be
into the breach.”
Danton nodded. He
then carefully removed the little black pearl he had recovered from
beneath the moathouse what seemed like a lifetime ago. Holding it
carefully in his right hand, while he kept his torch in his left, he
stood back from the door while the others fanned out around him. When
he nodded, Nanoc wrenched the door open.
Beyond the door was
what might have been a large chamber, if it had been confined to
terms of measure that meant anything to mortal senses. When the party
looked beyond the doorway, what was before a vague sense of wrongness
grew into a grotesque affront to everyone’s sense of reality.
This room defied
the boundaries of space as anyone present understood them. Distance
seemed meaningless, angles that should not exist clearly did, and the
room itself seemed to ebb and flow in time to an alien heartbeat.
Garish brocades hung on the wall, and two figures in dark, hooded
robes stood in silence. An incoherent jabbering erupted from a pile
on the floor, a living heap of mouths and flesh and eyes—a
bedlam of howling, hooting, and atonal singing. Curled into a ball on
the floor at one end of the room—it was impossible to tell how
far away—was a woman in a red gown, clutching her ears and
covering her face with her arms.
Relieved to see that the woman, if
indeed it was Torea, whom Danton had never met, appeared to be some
distance away from the other three beings, the scout tossed the Bead
of Force into their midst (throw: 10+5-2=13). The throw
was not perfect, but it hardly had to be; when it landed at the feet
of the two cloaked figures, it exploded with a force that shook the
floor under the party’s feet, as well as whatever passed for a
floor in the shifting room beyond the doorway (16 points of
concussion damage to all creatures in a 10 foot radius of the impact
point).
The explosion was so powerful that
it seemed to tear at the very reality of whatever it was that lay
beyond the doorway. The magic worked as advertised—after
blasting the two cloaked figures and the nameless horror, each of the
three was encased in a shimmering force prison. Normally Danton might
have worried that they would escape before the party could flee, but
all three appeared quite dead, and the greater danger at the moment
appeared to be the very unraveling of reality in the chamber
initiated by the explosion. The walls, such as they were, shifted and
twisted, while the heartbeat that had moved the chamber seemed to
fade. The bizarre angles appeared to close in, the distances to
shrink. If such a thing were possible, it appeared that the room
itself was about to implode.
Consciously ignoring everything
around him save for the woman in the red gown, Nanoc charged into the
room, past the three shimmering force prisons with their dead
occupants, and scooped up the sobbing woman. By the time he threw her
over his shoulder and spun about, the very surface under his feet
seemed to be melting away, and he ran back towards the door with
every bit of speed his legs could offer. As he drew close, he felt
the floor beneath him giving way, and he leaped the last few yards
out of the room and through the doorway. By the time Nanoc’s
feet hit the ground, Danton was already slamming the door shut.
“It’s Torea!”
said Luger and Alein in unison when Nanoc set the red-robed woman
down carefully on the floor.
“But what happened to her
armor and other gear?” asked the younger paladin. “Why
did they put her in this dress?”
“Frankly,” said Danton,
“I think we will all be much happier not knowing. But
she is alive and we shouldst withdraw immediately—if not
sooner—while we all remain in such a happy state.”
“No,” said Luger. “We
have not yet learned anything about why she was taken—or who
was responsible.”
“Twas lunatic men and women
in blue robes that committed the act,” said Danton, “and
that is answer enough for me. Report the kidnapping to the guard.
Mayhap they will do something about this vile shop now.”
“Ya know they won’t,”
said Nanoc, putting his hand on Danton’s shoulder. “Only
we kin deal with this kind o’ stuff. The guard ain’t up
to it—we gotta put these guys out of business fer good.”
Matching actions to words, the
barbarian quickly drained two of his healing potions in anticipation
of the battles yet to come (two potions of cure light wounds used:
gain 25 hit points).
Danton shook his head. “I
never thought I wouldst say it, but I find myself longing for the
assault on the bell tower, when we might face ‘mere’
lycanthropes.”
“I’ve got to get Torea
back to the Shrine,” said Alein. “But if you all are
staying, come to the Shrine when you finish. We owe you our lives,
and I know Torea will want to help you with the rats as soon as she’s
able.”
With Danton still grumbling, the
group made its way back up the stairs to the main floor and returned
to the front door, where Alein carried her mentor outside. Once she
was up the street and out of sight, the others made their way into
the back room once more. Everyone still felt one degree or another of
nausea.
“Asya,” said Danton,
turning around to whisper to the woman as Nanoc led the way up the
narrow stairs, past the body of the dead spellcaster, “if the
opportunity doth present itself to destroy our enemies en masse, do
not hesitate to take it. While your beau would love nothing more than
to use that axe of his to go toe-to-toe with every horror this side
of the abyss, I sense that we hath tempted Olidammara’s fancy
enough for this night. Once more might be one time too many. And if
that means that this building must burn to the ground, well there are
worse things than fires.”
The woman was silent for a moment
and her eyes locked on Danton’s in the green light of his
torch. Then she nodded.
The stairs Nanoc followed opened up
onto the second floor and then continued up to the third. When he and
the others stepped out onto the second level, they found two small
bedrooms with simple bedrolls and threadbare blankets spread on the
floor, a kitchen with cupboards and counters, a table with six chairs
as a dining area, and a privy. The room was dark and Danton’s
torch provided the only light.
As the party searched through the
small rooms in the dim light, fog began to roll down the stairs and
into the area from the floor above, rapidly reducing visibility. When
this happened, the party quickly gathered at the stairwell and began
making its way up the stairs, which creaked under the feet of those
least stealthy, chiefly Aseneth and Luger.
“Remember what I hath said,”
hissed Danton over his shoulder to the sorceress. “If you hath
a shot—take it!”
By the time Nanoc reached the top
of the stairs and looked into fog-filled hallway, he and the others
could hear low voices, engaged in what sounded like spellcasting.
This fact was confirmed when the entire building and everything in it
shifted and twisted, distances stretching and contracting, and a
massive pool of blue slime splashed into existence in the center of
the hallway ahead of Nanoc. By now everyone knew what would come
next.
[Initiative: Nanoc: 4,
Danton:12, Luger:18, Aseneth:23, Spellcaster(s):22 Worm:11]
“Do it or we’re all
dead!” screamed Danton.
As the huge purple worm morphed
into existence out of the pool of slime, multiple voices could be
heard from down the corridor, at least one of them sounding like it
might have come from the ceiling, but Aseneth was faster than anyone.
Pushing Danton aside, she launched a great ball of fire down the
hall.
The flaming mass roared over
Nanoc’s head and around the worm, then flew down the hall,
lighting the fog as it went. As it passed, it briefly illuminated a
figure in a blue cloak clinging to the ceiling behind the worm before
detonating in mid-air just below the cloaked person. The resulting
explosion shook the entire building. A wave of heat washed over the
party as flames engulfed the worm and everything farther down the
hall, but Aseneth must have calculated her spell carefully, for none
of the magical fire struck the party.
Amazingly, at least something or
someone down the hall must have survived, for two large salvos of
magical missiles rocketed out of the fire and fog towards Aseneth.
However, as they drew close to the sorceress, all were somehow drawn
into a golden brooch she wore around her neck, just above the
half-moon pendant Nanoc had given her. The missiles all disappeared
into the pendant with no apparent untoward effect on the sorceress.
As for the burning worm, it must
have been truly a mindless pawn of its summoner, for the thing
ignored the flames that engulfed its hindquarters and threw itself at
Nanoc. Danton stepped forward to slash at it from one side, while
Luger rushed up the stairs and took up a position on the half-orc’s
other side. Each struck the beast (Danton attack: 18+8-2=24; hit;
5 damage; Luger attack: 14+6-1=19; hit; 4 damage), but to little
effect. The worm’s tentacles slammed into Nanoc, but he swatted
all but two aside with his axe before they could connect (two hits
taken for a total of 16 damage). These two tentacles then wrapped
themselves around Nanoc and began to draw him toward the worm’s
mouth.
The barbarian responded in the same
way he had before, keeping his arms free and waiting for the thing to
pull him close enough to strike the worm the hardest blow he could to
what passed for its head (attack: 10+13-1=22; hit; 16 damage).
Nanoc’s axe smashed into the mass of purple flesh around the
worm’s mouth, but it continued to draw him in—at least
until Aseneth’s second fireball roared past and impacted at the
far end of the hall—far enough away not to burn Nanoc, but
striking the tail end of the worm directly once again.
This second explosion in such
confined quarters was more than the already badly damaged structure
of the Reality Wrinkle could take. The fireball blasted the wood and
mortar and windows of the far wall out into the street beyond, and a
large portion of the ceiling collapsed, bringing the spellcaster that
had clung to the roof down with it. Even as the explosion and fire
scorched the last of the life from the worm that held Nanoc, the
floor collapsed under the thing’s incredible weight, causing
both the flaming worm and Nanoc to fall through to the second floor
below.
“Time to go!” yelled
Danton. “This whole place is coming down!”
Aseneth, concerned for Nanoc, was
already rushing back down the stairs, and it took little persuasion
for Danton to get Luger to follow. By the time the trio reached the
second level, smoke was filling the building and Nanoc was already on
his feet and rushing to join them. The entire party all but flew down
the last flight of stairs, rushing across the floor of the back room
as the ceiling over their heads buckled under the weight of the dead
summoned worm and the wrath of the spreading fire.
By the time that the party rushed
out the front door, the second floor was collapsing onto the first
and flaming bits of the house were falling around it on all sides.
Fortunately for the neighbors, the houses in West Hill were generally
spaced some distance apart, unlike those in the poorer parts of town,
giving some hope that the fire might not spread.
When they reached the street well
away from the burning remnants of the Reality Wrinkle, Danton, Nanoc,
Luger, and Aseneth coughed out the smoke they had inhaled and
struggled to catch their breath. What remained of the structure
behind them continued to collapse and burn. And while neighbors
looked on in shock from nearby buildings and even came out onto the
street, there was, perhaps no longer surprisingly, no sign of the
town guard anywhere.
________________________________________________________________
Notes for turn 46:
Please send postings for Turn 46 by
the end of Thursday, February 22nd.
As you will note, Nanoc, Danton
(and Aseneth) all received enough XP to reach 6th level.
Luger earned enough for 5th level. Please do the level-up
changes and let me know the results prior to, or with, your next
postings.
Current date/time/location: 11
Srpanj; approximately 2330; Woodstock
Items
gained this turn: 6 potions, 2 scrolls, 2 wands taken by Nanoc
from spellcasters at the Shrine of Heironeous, bracers and ring taken
from a spellcaster inside the Reality Wrinkle
Undivided Loot previously
gained: none
Items
used/lost/destroyed/sold this turn: Nanoc’s potion of
bull’s strength, Luger’s potion of cure light wounds,
Danton’s bead of force
FOES DEFEATED:
Active party
members listed in green.
This Chapter:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Nanoc |
12/26 |
46% |
Gibbering Mouther |
| Danton |
3/26 |
12% |
Gibbering Mouther |
| Luger |
2/26 |
8% |
Were-rat |
| Aseneth |
7/26 |
26% |
Robed Sorcerer |
| Karzak |
2/26 |
8% |
Dire rat |
Entire Campaign:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Nanoc |
77/222 |
35% |
Hobgoblin 'King' |
| Telemachos |
51/222 |
23% |
Spellcaster in Inn |
| Danton |
16/222 |
7% |
Ghast |
| Luger |
17/222 |
8% |
Ghost (M) Nulb |
| Aseneth |
20/222 |
10% |
Young Blue Dragon |
| Karzak |
2/222 |
1% |
Dire Rat |
| Xaod |
5/222 |
2% |
Chatrilon Unosh |
| Erky |
6/222 |
3% |
Twig Blight |
| Mauser |
23/222 |
11% |
Shadow |
| Spugnoir |
1/222 |
0% |
Flying Tentacle Beast |
Current Status of the Party:
Note: known magic
items listed in bold.
Nanoc
AC: 17
Hit points: 38/59
New XP: 3,750
XP total: 17,806
XP needed: 15,000
Equipment:
masterwork great axe, great axe +1, silver-plated short sword,
masterwork studded leather armor, 69 arrows, 2 quivers, backpack,
waterskin, 24 days trail rations, bedroll, 2 sacks, 2 flint &
steel, bearskin, tent, 50’ rope, 1 sap, masterwork mighty
composite shortbow, masterwork shortsword, 6 iron triangles with
inverted ‘Y’, three black cones made of some unknown
substance, a black scepter decorated with a half dozen violet gems, a
bead of force, metal scroll tube, a black cloak, two inverted
ziggurat pendants; potion of bull’s strength, potion of cure
light wounds(X2), potion of cure moderate wounds, potion of water
breathing, potion of spider climbing, Aseneth’s House
Torquann dragon ring, heavy riding horse and riding equipment, spare
light riding horse and equipment, pack mule (mule carries: 3 tents,
most of party’s rations and water, ‘peace offerings’
for gnomes), 6 unknown potions, 2 unknown scrolls, 2 unknown wands
(one of which appears to shoot shimmering colors somehow), unknown
bracers, unknown ring.
Gold: 1960
Silver: 220
Danton
AC: 15 (16 vs. one opponent)
Hit points: 22/22
New XP: 3,750
XP total: 17,056
XP needed: 15,000
Equipment: rapier,
6 daggers, light crossbow, studded leather armor, quiver with 33
bolts, bedroll, backpack, flint & steel, thieves picks,
waterskin, 24 days trail rations, hooded lantern, gold ring engraved
with the name Karakas, 1 sap, 1 metal key from Yusdrayl, Everburning
Torch, scrolls with pyrotechnics and melf’s acid arrow,
old journal, 8 iron triangles with upside down ‘Y’
inside, 1 protection from fire scroll, 5 scrolls of cure
light wounds, 2 scrolls of cure moderate wounds, new journal,
notebook, pen, ink, parchment in sealed waterproof box, pipe,
tobacco, metal box, whetstone, six packets of tinder for lighting
fires, gold inlaid dagger, Journal of Geynor Ton, a folded piece of
parchment with a note addressed to someone named Festrath, spider
pendant, a wand, tattered black cloak with burning eye
emblazoned on it, disguise kit, letter to Master Dunrat,
ochre-colored robe, potion of cure light wounds (X2), cure
moderate wounds (X2), scrolls of animal messenger and stone shape,
wand of magic missiles (5 charges), unknown potion from tavern in
Nulb, light riding horse and equipment, potion of spider
climb, a dozen vials of lantern oil, masterwork thieves’
tools, unknown scroll, unknown potion, rapier taken from were-rat
leader (Rat’s Tail).
Gold: 1667
Silver: 0
Luger
AC: 20
Hit Points: 24/34
New XP: 3,750
XP total: 12,506
XP needed: 10,000
Equipment:
longsword, heavy mace, light x-bow, dagger, 20 bolts, chainmail
+1, large steel shield, 3 belt pouches, large bag, 50’
rope, 5 torches, hooded lantern, 3 oil flasks, flint & steel, 24
days rations, silver holy symbol of Heironeus, 3 flasks holy water, 3
healer’s kits, backpack, cleric’s vestment, traveler’s
clothing, waterskin, bedroll, iron triangle with upside down ‘Y’
inside, eight cockatrice feathers, scrolls of cure light wounds
(2), cure disease, neutralize poison, potions of bull’s
strength, cure moderate wounds (X2), and haste; Geistblatt (ghost
touch longsword +1), light riding horse and equipment, 5 vials of
Furyondian Fire.
Spell Selection:
Level 0(5): Detect
Magic, Read Magic X2, Light
Level 1(4+1): Domain: Protection from
Evil
Level 2 (3+1):
Domain: Spiritual Weapon
Turn Undead
attempts left on current day: 7 of 7
Gold: 297
Karzak
AC: 11
Hit Points: 1/38
New XP: 0
XP total: 3,600
XP needed: 6,000
Equipment: none
Gold: 0
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