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Chapter 1: A Darkness Gathering
Chapter
2: A Blighted Land
Turn
47: The Trumpets Sound
| Date: |
12 Srpanj, 592 |
| Location: |
Woodstock, The Viscounty of Verbobonc |
| Players: |
Danton Verbrugge (Rogue 6) |
| |
Nanoc (Barbarian 6) |
| |
Luger Gregorus (Cleric 5) |
| |
Karzak Dragonslayer (Fighter 3) |
| Associates: |
Aseneth
Velinax de Torquann (Enchantress 6) |
“By
the way,” said Karzak, “I dinna wanna ferget ta be
thankin' ye fellers an' lady fer savin' me hide. But dinna ya think
ta scoop up me armor an' me clan axe? I kinda be needin' them if we
be ever goin' inta battle.”
“We
didn’t see any o’ yer gear up there, Karzak,”
explained Nanoc. “I think those rat-guys sold it or something.”
“Perhaps
we can go back to the tower and see if we can collect your gear,”
mused Luger. “Keep in mind that while you were hanging around
enjoying the view up there, we were fighting for our lives on the
street and in some very disturbing shop down the street. In between
battles with evil spellcasters, giant worms and hideous blobs with
mouths, we were blanketing the area looking for signs of the wererats
in hopes of finding you. We were only sidetracked from coming to the
tower directly by the assaults on us.”
“But,”
continued the cleric, “You're safe now and once we get your
gear back, there should be plenty of food and ale to make up for your
short fast tomorrow evening. However, we must be on our guard during
the festivities. We know of at least one rat which got away and we
have no idea how many of the blue cloaked spellcasters still exist.
After what we've done in the past couple of days, I would expect them
to want some revenge of their own. A crowded party would probably be
exactly the kind of place they'd prefer to attack us. After what
we've been through, a nice feast sounds great, but I think we should
come up with a plan for setting a trap for any party crashers.”
This comment
provoked a groan from Danton, who sat down heavily on his bed and put
his head in his hands:
“Egads!”
he muttered. “We must needs be on high alert even at a party?!
A party in our honor, no less? Argh! Woodstock is plainly no place to
be. Let us skip this party, negotiate with Syll, and begone -- one
way or another. If 'tis a party that we want, well, we can stop by
the halflings' barge for another go 'round ... while on the way to leaving this dratted place forever. Once I hath loved
Woodstock, but now I would depart and n’er return.”
“No,”
replied Luger calmly. “Perhaps we'll be fortunate enough that
all the other evil creatures in this town have run away after the
losses they've suffered at our hands. But, we must make sure to
finish what we have started. ‘Pulling the troops out' as the
Furyondians would put it, will simply allow what evil remains to
rebuild again. We must be sure that we have in fact cleared them
out.”
“There
is also,” added Luger, looking back and forth amongst his
companions, “the matter of the four us being afflicted with the
were-rat curse. I can try to remove the curse during the days or
nights of the next full moon, but I will likely be too busy becoming
a rat myself to cast spells. We'll need a powerful good priest to
cast remove disease or heal on us. Will we be able to
reach another town with clergy who can do this before the next cycle
of Luna? I'd rather not chance it.”
“Aside
from that, before we leave, I'd like to have a word with the baron of
this town. He is doing nothing to protect his people in the face of
these obvious evils. I begin to think that he either does not care or
is supporting the evil by his inaction. If this man cannot be
bothered to protect his own town, then maybe it is time for a ‘regime
change’. Think of it this way, Danton,” added the cleric
with a smile, “at the rate you're going, you'll be a hero of
every town in the country. The powers that be in Veluna would hardly
be able to refuse a hero of the realm, could they?”
Danton sighed
and then stood up and began pacing. “Verily, we need to have
this rat-curse lifted, and if you lack the power to do it, then we
must needs have the local clergy aid us. If they refuse --
particularly after all we have already done -- I'm of half the
mind simply to turn into a were-rat and haunt this misbegotten place
mineself! So p'raps you'd best explain to me what is required to lift
the rat-curse. Do you or do you not have the power to do it? If not,
who does? Beyond this, can it truly only be lifted during the full
moon?”
His pacing
having brought him near the door to the small room, Danton proceeded
to kick it—hard—in blind frustration. “Because if
you possess the means to lift the curse and if the curse can be
lifted at any time, well, then I say we hole up -- and I truly mean
barricade ourselves in the Stony Gaze with swords and spells at the
ready -- and you heal us, one by one until we art all whole. Because,
good Luger, be under no illusions: even if you slay every last
were-rat, gibbering blob and evil sorcerer in Woodstock's walls, evil
wilt reappear in this city within days, if not hours. 'Tis like
chasing weeds in the garden. But this is not mine garden, and I am no
gardener. There are weeds to pull in Rastor, and 'tis our
responsibility to pull them. Time is wasting! Is it plain to
no one but mineself? And how many times must I ask this question, I
wonder?”
“I have
the ability now to remove the curse,” said Luger, “but it
can only be done on the days or nights of the full moon—three
consecutive days and nights that will come when Luna rises full next
week. But it is not certain that I would be successful if the
patient's will is too strong. If it were you, Danton, we would simply
have Nanoc hold you while you turn and I would attempt to remove the
curse. I would be able to tell if it was effective or not. If it were
Nanoc who was turning, he would likely need to be bound in chains in
addition to you and Karzak restraining him. But the simple problem
is, we're all afflicted. If I were to turn, I'd likely lose
Heironeus' blessing and be unable to cast the required spell. Once
turned, I'd likely not have any interest in curing myself or anyone
else anyway. Hence the need for assistance from the most powerful
local priest. After we check on Alein and Torea, I suggest we visit
the temple of Pelor and see if there is a priest there willing to
heal us.”
”Huh,”
grunted Nanoc. “I dunno ‘bout all this curin’
stuff, but I guess I agree
wit Luger ‘bout the town. We know what evil is in this here
town now, and we can't be walkin' out on it til the job is done.
'Sides like Luger done said we is already heroes of Hommlet, so why
not Woodstock, too? That's be sure to help you out, Danton.”
”I dinna
know about Danton, but I fer one be welcomin' a grand heroes feast!”
said Karzak excitedly. “Even if ya fellers dun allowed me ta be
kept chained upside down an' denied me me revenge. The way I see it,
Nanoc an' me kin sit at diff'rent ends a' the table and eat our way
'til we dun meets in the middle! What do ya say, big feller? Why not
all kick back an' enjoya wee bit a' heroes supper.
Ya
dun deserve it too, Danton, after runnin' so fast from them rat-men
wearing yerself out an' then fightin' worms an' all that, though
worms ta me dinna sound all that fright'ning. An’ as fer yer
other discussin, if I kin get a decent axe outta these people fer our
troubles, I dinna mind stickin' 'round an' clearin' out the evil
seeing as how the constable is usually nowhere ta be found. Are the
good folk ginna be puttin' a deputy badge on us at our heroes'
feast?”
Danton sighed
loudly once again. “Oh, very well. If you all insist, then I
shall enjoy this banquet
in our honor to the fullest. Indeed, though it fell ill for you last
time, I urge you to be in my company at this festivity, for I intend
to drink like a fish and breed like a rabbit. P'raps we can find some
dwarvish women to your liking, or, if not, at least a gaggle of
halfling lasses. But, tell me, is it true that dwarvish women have
beards, or are such stories mere slander?”
Karzak
chuckled. “Well, now, Danton, that be mighty close to
plain-talkin'
on
yer part, an’ a fine right improvement it is. As fer the
beards, well, all I kin say is, dwarven-lassies have significantly
less facial hair, not enough ta properly be called a beard, but I
doubt too many will be turnin’ up here, so we’ll have ta
find other ladies fer our entertainment.”
Danton
laughed bitterly and said, “This hath been enough talk—even
for me. Let us be about our business ‘ere the sun sets on us
once more.”
As the group
broke up, Luger pulled Aseneth aside and whispered to her:
“As
much as I think we deserve a little fun and relaxation, Asya, I fear
that what enemies remain in Woodstock will likely take advantage of
the situation to launch an assault on us during this party. Karzak
and Danton have made it clear that they intend to fully immerse
themselves in debauchery so it falls to you, Nanoc and I to keep our
heads clear. I have no doubt Nanoc would happily drink himself silly
if given the chance, but I believe you can convince him to keep his
wits so that we are not caught unawares. Truth be told, Danton and
Karzak will not likely be missed if a fight ensues. I think we should
try to stay together during the celebration and be ready for whatever
comes.”
Aseneth
nodded. “You are right. I will be ready for trouble and will
also be making Nanoc ready. If you see strange things, telling me
immediately.”
***
After
departing the Stony Gaze, Luger made his way north and west to the
Shrine of Heironeous, where he found both Alein and Torea in a much
better state than the previous night. Alein seemed fully recovered
from the night’s travails and while Torea remained fatigued, at
least she was coherent and no longer tortured by waking nightmares.
Luger related what had taken place in the bell tower after the party
left the two paladins the previous night and then proceeded to
question them as to why the baron and other authority figures in
Woodstock seemed to do so little to confront the town’s
problems.
“When
we first arrived,” said Luger, “I was under
the impression that Woodstock was closely controlled by the town
guard but that has proven to be far from the current state. What has
happened? And why have the goodly churches not come to the aid of the
town? Why are strange and likely evil priests or wizards able to
freely walk the streets unleashing devastating magic upon people?”
“Woodstock
has long been a place for dissolute behavior,” explained Torea.
“Most who live or pass through here have had little interest in
religion. Thus most of the churches here are quite small and their
clergy lack the power or the influence to have much effect on the
town as a whole. Alein and I have done what we could to keep problems
in check in West Hill, but with just the two of us, what more could
we do? Only the Temple of Pelor is large enough, and has sufficient
resources, to have an impact on the town as a whole. High Priest
Forgrim and Sun’s Champion Marith have exerted an
influence on the baron in the past and it is they who have kept
Woodstock’s debauchery from exceeding all bounds of
decency. I do not know what has changed of late, but perhaps it might
be worth your while to talk to them.”
“I cannot help but wonder if
the baron is either dead or is under the control of someone else,”
said Luger. “Perhaps the entire town guard has been eliminated.
Something seems very wrong with ‘the powers that be’ in
this town. Perhaps Alein might accompany me to the Temple of Pelor
and introduce me to its leaders. It would seem that they are the only
ones of sufficient power to remove the were-rats’ curse before
the rise of the full moon, if anyone in Woodstock can do it.”
Torea nodded assent. “That is
a good idea. I am well enough now to take care of myself, and can
spare Alein for a few hours. I too would like to know why Forgrim and
Marith have not intervened with the baron.”
***
While Aseneth remained alone at the
Stony Gaze to study the many unusual items the party had recovered
from the sorcerers in West Hill and the rats in the bell tower,
Nanoc, Danton, and Karzak wandered Chatterstreet Market, Eastgate,
and Southspur. They went first to the bell tower, where they
discovered that at least some of the town militia remained active.
Two soldiers stood at the foot of the tower and declared that the
baron had ordered it closed until further notice. Thereafter, Danton
and Nanoc accompanied Karzak while he converted the topaz and amber
gems the party had recovered from the tower to coinage and then used
the money to replace his lost equipment. Once this was accomplished,
the dwarf, half-orc, and Velunese made their way into Southspur in
search of Syll the smuggler, but found no trace of the elf.
***
Pelor’s temple in Woodstock
was a sprawling stone edifice just inside the Old Ford Gate at the
northeast end of town. The walls were carved with the symbols of the
sun god and topped with a golden dome that reflected the sunlight and
could be seen all across Woodstock. The main dome-topped structure
was flanked by two smaller, two-story wings. The central part of the
structure had a pair of huge stone doors that were unlocked and flung
open when Luger and Alein arrived in the afternoon.
When the pair walked inside, Luger
saw that the central area of the temple was one huge, circular
sanctuary. Symbols and icons of Pelor were carved into the walls and
floor, and a great altar stood at the center of the chamber. Rows of
chairs surrounded the altar. On the afternoon of a working day, only
a few people sat in silent contemplation in the chairs. A few
acolytes moved about in the sanctuary and to and from the two wings
at either end of the chamber, and Alein asked one of these if she and
Luger might speak to High Priest Forgrim.
Ten minutes later, a tall man
approximately 60 years of age emerged from one of the wings and
approached Luger and Alein. He had short-cropped white hair and wore
a cassock of the same color. Alein introduced the man to Luger as
High Priest Forgrim and explained to him that ‘Luger Borchardt’
and his associates were the ones who had razed the Reality Wrinkle
and cleared the were-rats from the bell tower. The priest seemed
impressed and Luger proceeded to explain the reasons for his visit to
the temple.
“All
but one of my associates, including myself, four of us all together,
have been infected by the lycanthropes’ poison. If we are not
cured, when Luna rises full in less than a weeks’ time,
Woodstock will once again be plagued by were-rats—and powerful
were-rats at that. I am told that only your temple might have the
power to cure us before the full moon. If such is the case, we
would like to arrange a time when we might all be thus healed. This
need not be immediately. Since I suspect that we have not seen the
last of the were-rats, I would rather wait to be cured until just
before we leave so we are not simply afflicted again.”
“I would be pleased to assist
those who have done so much for our troubled town,” said
Forgrim, “but I fear that even my power is not sufficient to
cure lycanthropy on any days other than those of the full moon. But
if your group will come to the temple on the first day of the full
moon, before darkness falls and any of you succumb to the curse, both
Marith and I possess the power to assist you. Between your power,
that of Marith, and my own, the three of us should be able to cure
everyone in your group before nightfall. But should we fail, this
temple has a room where those afflicted may be confined until the
next morning—when the three of us may apply our healing once
again.”
Luger nodded. “Then we have
an appointment. Our party will be here just after breakfast on the
first day of the full moon next week, and we will stay as long as it
takes to ensure everyone is healed.”
With these arrangements made, Luger
was hesitant to confront Forgrim on why the church of Pelor had not
done more to confront the town’s troubles, but the man seemed
reasonable enough that the cleric of Heironeous eventually plunged
into his second reason for visiting the temple:
“The baron and his militia
seem to do little to protect the people of Woodstock. As we fought
mad sorcerers, were-rats, and all manner of horrors all across town
last night, there was nary a sign of the town guard. Can your temple
not press the baron to do something?”
Forgrim sighed and motioned for
Luger and Alein to sit down with him in three of the chairs
surrounding the golden altar.
“Baron Euphemes has made it
his business to promote and ‘develop’ Woodstock as a
place of dissolute behavior for many years now,” said Forgrim.
“But in the past he at least maintained a degree of order.
Something has changed of late, but the baron has refused all our
requests for a meeting to discuss the situation. For some time now,
he has been ensconced in his keep, apparently unconcerned with the
mayhem that increasingly torments the people of Woodstock.”
“But can’t you
intervene directly?” asked Luger. “Or force the baron to
grant you an audience?”
“Marith and I do what we
can,” said Forgrim, “but we are only two. Our acolytes
are not soldiers and they are not prepared to fight lycanthropes and
sorcerers. But after all that happened last night, I have spoken with
Shooma of the Merchant’s Council and we have agreed to demand a
joint audience with the baron. She is gathering the signatures of her
fellow council members, and we shall present the petition tomorrow.”
“I just hope the whole town
won’t have fallen apart by then,” said Luger.
“So do I,” replied the
priest. “So do I.”
***
When the
party members returned to the Stony Gaze in the late afternoon,
Aseneth informed them that she had managed to analyze the various
items the party had recovered from the bell tower and the Reality
Wrinkle, many of which had turned out to be magic. She presented a
ring and three potions to Nanoc, three more potions to Karzak, and a
set of bracers and a scroll to Danton. To Luger, she gave a black
cloak and three more potions. For herself, she kept two wands, a
scroll, and another set of bracers (see character listings at the
end of the turn for what each character received).
After the items had been
distributed and their uses explained, the party went downstairs for
dinner. But as the group went, Danton pulled Aseneth aside, just as
Luger had done earlier in the day.
“Asya,”
he began, “are you not as concerned as I that the
goodheartedness of Nanoc and Luger, a most admirable quality under
other circumstances, might end up delaying us here so long that the
Oerth is destroyed? And what of your city, this Rinloru? Are you not
as frustrated as I at these endless delays that keep us in Woodstock?
Could you not use your obvious influence with your boy-toy to help
him see the light?”
“What is ‘boy-toy’?”
asked the sorceress, obviously confused by the term.
“Er,” muttered Danton.
“Tis a term of…endearment…for Nanoc, but one that
perhaps might embarrass him if he heard it, so best not to repeat
it.”
Aseneth gave Danton a funny look,
but did not question him further. Instead, she said:
“We should not wasting time.
You are being right with this. But Luger is now saying we must
waiting here until these priests can healing all—including
Nanoc. As long as we are waiting, might well keep fighting these
strange creatures—after all they are having powerful magic we
can using when all are coming to Rastor.”
Danton threw his hands up in the
air. “So be it. Whate’er comes to pass, comes to pass,
but Danton Verbrugge wilt not be held accountable for it. If you
somehow live through the coming holocaust, fair lady, make sure the
scalds know that Danton alone preached haste and decisive action.
But, as is more likely, none but cockroaches in the ashes will have
much to speak of when the Tharizdun cult hast laid waste to the
Oerth. I give up now, and debauchery awaits, so I shall take my
leave.”
Without a backward glance, Danton
stalked to the common room, where he was stunned to find Nanoc,
Luger, and Karzak seated around a table with none other than Syll the
elf.
“Hey,
Danton!” called out Nanoc. “We found Syll! He jus’
came walkin’ right in the front door! Ain’t that funny?
After all that lookin’ we did, he jus’ comes up ta us!”
“Hilarious,
truly. Just how did you find us?” asked Danton suspiciously.
“We hath spent half the day searching for you to no avail, and
now you simply waltz in our front door?”
“Hey, you’re
the big, bad heroes of Woodstock now,” said the elf with a
shrug. “I hear they’re having some kinda blow-out for you
here tomorrow night. Figured I’d stop by and see if you’re
ready to cut a deal. I still got a few loose ends to tie up ‘round
here, but I’ll be ready to head out in a couple days—if
you’ve got the coin, that is.”
“You
certainly seem to have a high opinion of yourself,” said Danton
as he sat down, “given that you refuse to provide even the most
basic explanation as to how you ‘smuggle’ people through
the hills. A refusal to provide references is one thing, but asking
us to rely entirely on faith is a pretty big step…especially
for 3,000 gold.”
“Look, kid,” said Syll,
“we’ve all got our trade secrets. You ain’t telling
me everything ‘bout this trip through the hills either. You
sure aren’t merchants and there just aren’t a lot of good
reasons other than trade to be trying to get through the hills these
days. But that’s your business, so if you’ve got the
money, I ain’t got no questions. Same applies for you with how
I do it. All you need to know is I can get you straight through to
Rastor—and right quick. But if you don’t like my price,
you can always go the long way around. The Welkwood isn’t
really as bad as people say after all, so I’m sure at
least some of you would survive the trip. If your mind’s
made up, we can stop wasting your time and mine—I’ll get
outta here.”
Syll made as if he were about to
get up from the table, but Luger motioned for him to remain seated.
“Time is of the essence for
us,” said the cleric, looking at Danton. “We have, of
necessity, been delayed in Woodstock and it would appear we must
remain for some days yet, but once we do depart, we must reach Rastor
with all possible speed. If you are willing to apply your skills,
whatever they may be, to our endeavors, which are for the greater
good of all people, I am sure we can reach a mutually acceptable
agreement. Whatever your motives may be, we are not in this simply
for the money. Surely our activities of last night have demonstrated
that.”
“Yeah, we had a heck of a
night!” interjected Nanoc. “We rescued some paladins,
fought giant worms and rat-men, and even liberated ol’ Karzak
here from the top o’ that there tower in th’ center o’
town! You should’a been there! It was even better than the time
we fought that blue dragon at the moathouse!”
“You’ve fought a
dragon?” asked Syll.
“Two actually,” said
Nanoc, “but Calcryx don’t really count—he was jus’
a baby. But the blue one sure does. That thing dumped Danton in the
moat, but the rest o’ us kinda pounded on it an’ made it
go flyin’ off.”
“An’ I done once fought
a mighty red wit’ me clansmen,” added Karzak.
“That’s where I done got all these here…beauty
marks,” said the dwarf with a laugh.
Syll seemed impressed. “I
once fought a black myself,” he said, “with the help of
some former…associates. Quite the battle. Perhaps I’ll
tell you of it sometime…if we are able to reach a deal.”
“Frankly this price of yours
is absurd,” said Danton. “There will be no deal unless
you lower it a great deal.”
“It is a lot of moolah,”
said Nanoc with a grimace.
Syll ignored Danton and looked at
Nanoc. “So what do you propose?”
“Well, we gotta stay here an’
finish some stuff,” said Nanoc, “but soon as that’s
done, we’ll be ready ta go. We could pay ya 1500 gold an’
give ya a share o’ any loot we might come across along the
way.”
“What?” spluttered
Danton. “Tis sheerest nonsense! Gold and a share of the
booty! I think not!”
“Pipe down, kid!” said
Syll. “I’m negotiating with yer boss here, not you!”
The elf then turned back to Nanoc. “Now, Shooma has a high
opinion of you all, and that counts for a lot with me, but I still
gotta pay the bills, you know?”
“I hath heard enough of
this,” shot Danton. “If I am to be ignored and insulted,
then we may as well go and sample the halfling lasses once more,
Karzak.”
“I thought we was gonna wait
fer the big heroes’ feast tomorrow night ‘fore we did all
that again,” said Karzak, “but if yer ready now, why
not?”
A look of utter disgust crossed
Syll’s face. But he again ignored Danton and addressed Nanoc:
“Look, you and the priest seem like decent sorts, an’
maybe the lady too…”
“Thank you,” said
Aseneth brightly.
“…but if I’m
gonna have to put up with Danny-boy here an’ his big mouth all
the time, well that’s gonna cost ya. So, I’m willing to
do the job for…2600 gold and a share of any loot we may find
along the way—though there ain’t a whole lot to be found
just lying around in the Kron Hills. Pretty greedy those gnomes.”
While Danton continued to grouse,
Luger and Nanoc exchanged a glance and then the cleric turned back to
Syll.
“We accept your offer, but
should you fail to live up to your promises or otherwise demonstrate
unacceptable behavior along the way, we would have to…reevaluate
our decision to travel with you. We will pay you 1300 now and the
other half when we arrive in Rastor.”
“It’s a deal,”
said Syll. “But I think you need to worry more about bad
behavior from the kid and laughing-boy here,” he said, nodding
first at Danton and then at Karzak, “than you do with me. Now,
I’ve got some other business to take care of in Eastgate, so
I’ll be on my way, but I’ll be back tomorrow for your
party and to collect my payment. After that, we can sort out just
when we’ll be leaving. Fair enough?”
“Sure!” said Nanoc.
“And maybe then we can swap dragon stories!”
“Sounds good,” said
Syll as he stood up. “Later, princess,” he added with a
nod at Aseneth. “I’ll see you on the flip side.”
***
After Syll
departed, the party remained at the Stony Gaze for the evening. When
they eventually turned in for the night, Luger decided to sleep on
the floor of Danton and Karzak’s room rather than make a trip
across town in the dark to the Shrine of Heironeous.
That night bizarre dreams troubled the sleep of each of the party
members, as images of the bizarre sorcerers, were-rats and stranger
creatures they had fought in Woodstock mingled with words that seemed
to come from an alien world beyond space and time. The hissing
syllables, foreign to those who heard them, seemed to twist
and writhe together like snakes in their minds, making their sinister
intent clear, though nothing could be discerned. After what seemed
like an eternity of this, words suddenly rung out clearly over the
hissing, as if howled by a madman: “The bells toll! The gate
swings wide!” Then everyone sank into a deeper sleep.
When morning came,
Nanoc was the first to tell the others of his dream, and thereafter
each was shocked to discover that everyone in the party, including
Aseneth, had experienced the same nightmare. No one was sure what to
make of the experience, but it convinced Luger that Woodstock’s
troubles were not over, however calm the town now seemed in the
aftermath of the party’s victories over the were-rats of the
bell tower and the sorcerers of West Hill.
With little else to
do, the party spent most of the day resting. Nanoc and Aseneth
wandered the fair, which seemed to be returning fully to life, and
then spent the afternoon by the river with more reading lessons.
Luger spent much of the day in communion at the Shrine of Heironeous,
praying for guidance to help him find and deal with the source of
whatever threat it was that he sensed still troubled Woodstock.
Danton was in a positively foul mood, barricading himself in his room
until the party started in the evening. Karzak used the day to
replace the rest of his equipment, finding everything he needed save
for a dwarven waraxe, for in two days of shopping, he had been unable
to find a weapon that met his exacting specifications.
In the evening, the
adventurers gathered in the common room of the Stony Gaze, and so did
a large cross-section of Woodstock society. As the party started, a
skilled human bard named Nankiy led a small group of musicians and
dancers in round after round of song, while Gell the bartender had
his staff provide everyone present the largest, most varied meal that
the party had enjoyed since leaving Hommlet.
Among the
luminaries in attendance were Lieutenant Shella of the town guard,
Shooma the smith, Alein and Torea, Syll the smuggler, and, most
interestingly, Erianna, the sister of Baron Euphemes, who attended
the party in her brother’s place. Later in the evening, Shooma
gave a speech thanking the party for its efforts in Woodstock, and
presented Karzak with the finest dwarven waraxe he had ever seen,
explaining that she had made it with her own hands.
Although Erianna
left it to Shooma to give the speech, the noblewoman gave her
personal thanks to each of the party members and presented each with
a silver brooch set with a purple amethyst. She gave the impression
of singular piety and expressed particular gratitude to Luger, Torea,
and Alein. When the cleric used the opportunity to probe carefully as
to why her brother seemed to have done so little for the town of
late, Erianna assured him that the baron was aware of the town’s
problems and doing everything he could to solve them. Luger received
similar vague assurances from Lieutenant Shella when he approached
her and inquired about the seeming passivity of the town guard.
Although the cleric was not satisfied with the answers given by
either Erianna or Shella, he could detect no harmful intentions on
the part of either (detect evil registers nothing).
Throughout the
evening, Luger kept his wits about him and stayed close to Aseneth
and Nanoc. The sorceress did not have so much as a sip of anything
other than water, and although Nanoc did eat well, he kept his
alcohol consumption to a minimum and his wits sharp. The sorceress
and the barbarian actually ended up spending much of the evening in
the company of Syll, who regaled them with stories of travels to
distant places, including a battle with a black dragon called Noak
and her goblin servitors in a system of caverns. In return, Nanoc
talked of his and the party’s encounters with Calcryx and the
blue dragon at the moathouse, as well as many other stories of other
creatures they had met and fought.
While Luger, Nanoc,
and Aseneth thus remained alert to potential danger throughout the
evening, the same could not be said of Danton and Karzak. By the time
dinner was over, both were already roaring drunk. Karzak was soon
singing raucous, bawdy songs with the dwarves of Shooma’s
entourage, while Danton staggered about making unsuccessful passes at
every young woman present. Later in the evening he lost control of
his bladder and passed out on a bench.
When the party
finally broke up well after midnight, Luger and Nanoc had to carry
Danton and Karzak to their room and then lock the two comatose
adventurers inside. Nanoc and Aseneth returned to their room, while
Luger accompanied Alein and Torea back to the Shrine of Heironeous,
where he spent the night, surprised that his premonitions of trouble
at the party had proven unwarranted.
***
In the cloudy
morning that dawned hours later, Luger returned to the Stony Gaze,
where he found Nanoc, Aseneth, and Syll in the common room having
breakfast. Karzak and Danton staggered in later, and the entire group
was still eating some time later when the bells on the tower at the
center of town rang out—the first time they had done so since
the night of the party’s raid on the tower. The bells rang
incessantly, gradually drawing people out of the tavern and onto the
street. Curious as to what was happening, the party followed.
Outside, crowds of
people walked north towards the center of town, and the party members
could now hear both bells and trumpets coming from the north.
Passersby could be heard to proclaim that it seemed the baron would
finally address the people of Woodstock.
As the party stood
in the middle of Eastgate Way, just north of the Stony Gaze,
listening to the bells and trumpets and watching the crowds pass by,
a clear, loud, low voice from an alley on the
west side of the road could be heard: “Hey, heroes!”
Turning
to look for the source of the voice, the party members looked down
the alley and saw a ten-foot tall humanoid with green skin, deep blue
hair, and small ivory horns. It wore some sort of hide armor, but
there was little time to observe anything more, for as soon as the
creature had the party’s attention, it clapped its hands
together and a wave of intense cold sprang forth, shooting down the
alley and engulfing everything in its path, including Nanoc, who had
instinctively moved in front of the others and stood in the center of
the entrance to the alley (Nanoc reflex save: 7+6=13; failure; hit
for 26 points). Caught off guard, Nanoc took the full brunt of
the frozen blast, but his bulk did at least shelter the others.
As soon as it had
fired off its blast of cold, the green-skinned creature spun on its
heel and ran down the alley, quickly turning to the left and
disappearing from view.
[Initiative:
Nanoc; 14, Danton: 16, Luger: 19, Karzak: 14, Aseneth; 8, Syll: 15,
Foe: 17]
“Let’s
get ‘im!” shouted Karzak. “It’s clobberin’
time!”
“Yeah, I’m
choppin’ that guy in half,” agreed Nanoc, unhooking his
axe and lumbering down the alley with the dwarf at his side. “That
wasn’t nice at all.”
“This could
offer a clue as to the town’s continuing troubles!” said
Luger, following in their wake.
Aseneth said
nothing, but as she rushed down the alley, Danton could see the fire
in her eyes and the determination to obliterate the creature that had
harmed Nanoc.
“I guess
we’re goin’ that way,” said Syll with a shrug as he
followed the others. “Specially since I still ain’t been
paid.”
Danton scowled,
sighed, and accepted the inevitable.
Twenty-five feet
down the alley, the narrow space turned slightly to the left and then
the path split. Part of the alley continued off to the west, while
another part ran south. There was no sign of the massive green
spellcasting attacker in either direction.
“Let’s
try this way!” bellowed Nanoc, pointing off to the south. He
and Karzak charged down through the narrow space, having to jump over
and around all manner of garbage and assorted detritus (spot:
Karzak 14+2=16, Nanoc: 14+1=15). As they passed by an area where
the alley branched off to the west once again, a pair of black-clad
figures emerged from the shadows behind them and attempted to stab
each in the back. While some sixth sense warned Nanoc of this
unpleastant surprise at the last moment, Karzak was caught entirely
unawares. Nanoc was still hit by one assassin’s blade, but he
was able to spin so that it struck him only a glancing blow (hit
for 5 points), but Karzak was taken entirely unawares, (hit
for 15 points) and screamed out in pain as the rapier sliced
through his armor.
As these two foes
separated Nanoc and Karzak from the rest of the party, more enemies
appeared. Another man in leather armor stepped out of the shadows
farther down the alley, while still another appeared on a rooftop on
the west side of the alley and the massive green creature appeared on
a roof on the opposite side. As if that were not enough, behind
Danton, Aseneth, Syll, and Luger a hooded figure in a blue cloak and
a snarling man in metal armor charged into view. More running feet
could be heard in the distance.
“It’s a
trap!” screamed Danton.
“This ain’t
no trap,” hissed Syl. “This is a hit.”
Arrows
rained down from the green creature and the man on the rooftops,
striking both Danton (hit for 8 points) and Aseneth. At the
same time, the figure in the blue cloak drained a potion of some sort
and then breathed out a long column of fire at Luger (reflex save:
6+4=10; failure), which the cleric moved too slowly to dodge (hit
for 12 points). The armored figure next to the one in the blue
cloak cast some kind of spell, and seconds later some strange,
misshapen creature that seemed to be little more than endless rolls
of flesh appeared next to the man and then lurched towards the party.
Farther back down the alley, a strange eyeless gray-skinned humanoid
with a two handed sword appeared behind the two spellcasters,
apparently running to aid them in their attack.
Luger
was the first to react to the situation, rushing towards the cloaked
figure who had breathed fire at him and slamming Geistblatt into it (attack: 20+7=27; potential critical hit; 2nd roll: 19+7=26; critical hit; 19 damage). The strike was
devastating, but the sorcerer still managed to breathe fire at the
cleric a second time (reflex save: 5+4=9; failure; 5 damage).
Because of the close quarters, most of the fire missed Luger, but he
was still burned again. Then the fleshy thing that had been summoned
by the other spellcaster shuffled forward and flailed at him, but his
enchanted armor absorbed the blow. Clearly trying to overwhelm him so
that they could move on to those behind him, the armored spellcaster
came at Luger with a flail. When the other man whipped the weapon at
him, its end ripped a path through his armor and tore into his skin (hit for 9 points).
Luger’s only
relief came when magic missiles fired by Aseneth, and, to everyone’s
surprise, Syll, slammed into both the fleshy creature and the
blue-cloaked spellcaster, knocking the former back and literally
blasting the latter off his feet. However, even with the one
spellcaster down, with the gray-skinned sword wielder approaching,
Luger doubted he could hold on much longer.
Crouching
low at the side of the alley, Danton cracked off a bolt at the
green-skinned humanoid that was shooting down at him and the others (attack: 7+6=13; miss), but his aim was off, and the creature
only laughed as it returned fire and its arrow sank into the scout’s
thigh (hit for 8 points).
At
the other end of the melee, Nanoc and Karzak each faced one of the
assassins that had leaped out behind them, even as a third man
approached them from behind and tried to stab Nanoc in the back. Now
that they were not taken by surprise, both warriors were able to
avoid their enemies’ attacks and to counter effectively (Nanoc
attacks: 14+13=27, 1+13=14; one hit; 10 damage; Karzak attack:
16+9=25; hit; 12 damage).
“Nanoc!”
screamed Danton as he reloaded his crossbow. “It’s
hopeless! There are too many! We’ve got to get out of this
gauntlet or we’re all dead!”
“You are
right!” shouted Aseneth from where she crouched behind several
garbage containers on the other side of the alley. She cast some kind
of spell, ignoring the distraction of an arrow that slammed into her
in mid-incantation, then grabbed hold of Syll from behind and flew up
into the air, carrying the elf as she went.
As
she went, Danton fired off another bolt at the green creature (1+6=7;
miss), but this shot was even worse than his previous one and it
did not even cause his foe to duck. Instead the massive creature shot
another arrow back at him, but this one slammed into the wooden wall
just above Danton’s head.
Trying
to buy the party some time, Luger cast a spell at the gray-skinned
creature that had yet to enter the fray, hoping to prevent it from
doing so (cast hold person). Unfortunately, the spell seemed
to have no effect and an area of utter darkness suddenly appeared all
around the thing, making it difficult for him to target it with
another spell. However, the area of darkness continued to stalk
towards him, even as the man with the flail and the freakish thing he
had summoned came at him again. The flail dug into Luger’s skin
once more, causing him to cry out in pain (hit for 4 points).
Seconds later, a pair of magic missiles from somewhere above blasted
the fleshy thing again and it, at least, collapsed to the ground.
Farther down the
alley, Karzak called out to Nanoc, “I’d love ta stay an’
fight, but I dinna think the others’re up to it! We gotta go,
an’ I can’t fly, so yer gonna have ta toss me!”
“What do you
mean, toss you?” asked the barbarian, even as he dodged another
strike from the assassin he faced.
Karzak
blocked his own attacker’s blade with his axe and then lifted
one of the potion vials Aseneth had given him to his lips (potion
of levitation).
“Jus throw me
thatta way as hard as ya can!” yelled the dwarf pointing over
the roof of the Stony Gaze towards Eastgate Way beyond it.
Grabbing
the dwarf with his right hand and ignoring the cuts he took from
ahead and behind (hit for 3 and 5 points), Nanoc threw Karzak
over the building with all his strength. While even his incredible
strength would normally have been able to propel the heavily armored
dwarf only a limited distance, with Karzak freed of the effects of
gravity, Nanoc launched him up out of the alley and high over the
Stony Gaze, with the dwarf quickly disappearing from view.
Now
surrounded by three foes, Nanoc was hit again and again (3 hits
for 17 points total) before he was able to regain his balance and
use his newly acquired magic ring to jump right over the heads of his
attackers (jump: 18+38=55), fly twenty feet, and land between
Danton and Luger.
With
arrows slamming into the walls and ground around them, Nanoc hooked
his axe in his belt, tore Danton off his feet with his left hand and
then rushed forward to grab Luger with his right, just as the cleric
was exchanging blows with the flail-wielder (Luger attack:
15+7=22; hit; 11 damage; Luger is hit at the same time for 8 damage).
A
second later, with his momentum still carrying him, Nanoc leaped into
the air again, carrying both Danton and Luger over the head of the
flail-wielding man and far beyond the area of darkness that concealed
the gray-skinned humanoid (jump check: 19+38=57). When the
trio landed at the far end of the alley, they hit the ground running,
turned the corner and continued running until they were back amidst
the crowds on Eastgate Way.
By
this time, Aseneth had landed Syll in the street and Karzak had
managed to control his levitation enough to maneuver awkwardly down
to the ground near the others. Staying amidst the crowds in the hope
of avoiding another attack, the party moved up Eastgate way towards
the bell tower, even as Luger removed arrows and applied healing to
the worst of the injuries the party had suffered (all non-domain
1st-3rd level spells converted to healing:
Aseneth +12, Danton +15, Karzak +13, Luger +36, Nanoc +50 hp).
By the time the
group reached the bell tower square at the center of town, everyone
was in good shape once again, and, with the tower bells still ringing
and trumpets blaring from the direction of the baron’s keep,
the party continued to follow the crowd in that direction. There was
no sign of any of those who had attacked them in the alleyway.
Despite their
relief at the absence of any further assault, as the group approached
the baron’s keep, their sense of foreboding grew. Now that they
were at the higher elevation of the West Hill neighborhood, they had
a clearer view off to the east. Following the pointing fingers of
many in the crowd around them, they were shocked to see that a thick
column of orange fire rose into the cloudy sky from somewhere in the
eastern part of town.
Closer to hand, the
crowd grew dense around the northeastern tower of the baron’s
keep. Although less than half of the town’s nearly five
thousand citizens were here, the crowd looked enormous—and
agitated. The morning sky seemed agitated as well, with the heavy
black clouds blocking the sunlight.
The noisy crowd
began to hush as the heralds’ trumpets sounded again from the
keep, the bells on the tower to the south finally stopped ringing,
and a figure that had to be the baron appeared on a high balcony near
the top of the tower. He looked to be over six feet tall, dressed in
a white tunic and purple cloak and sporting a close-trimmed black
beard. He raised his hands, and silence spread over the crowd.
Another figure lurked in the shadows behind the baron, but his
features were shrouded in a hooded cloak.
“Good people
of Woodstock,” began the baron, “I address you today with
a heavy heart, standing amid the chaos that has befallen our town.
Lawlessness and disorder have reigned since the street fair began,
and even the efforts of a heroic band of adventurers have not put an
end to the madness. While we celebrated these heroes and feasted in
their honor, assassins plotted to end their lives.”
“How doth he
possess such knowledge?” hissed Danton. “The ambush came
not a half hour ago!”
“The guards
of our fair city have been decimated in the chaos,” continued
the baron. “The streets are not safe to walk at night.
Therefore, I am forced to call upon a new force of law, one that will
restore order to Woodstock. Let it be recorded that I, Baron Euphemes
the Second, have decreed this day these new edicts:
First, the street
fair is over. All booths must be removed from Eastgate Way before
sundown tonight. Any booths, carts, or wagons found on Eastgate Way
at sundown will be destroyed.
Second, the gates
of the city are closed. No one shall enter or leave Woodstock until
further notice.
Third, the carrying
of weapons in the city is prohibited. Anyone seen in possession of a
weapon will be arrested on the spot.
Fourth, the temple
of Pelor, whose god has not seen fit to defend our city, is closed,
and its priests are declared outlaws. A warrant is hereby issued for
the arrest of High Priest Forgrim of Pelor and Sun’s Champion
Marith, as well as all acolytes who have served in the temple.
Fifth, in order to
maintain this New Order in our fair city, I summon to duty all
able-bodied citizens who have enrolled in the militia. They are to
report to the barracks immediately.
Let the forces of
lawlessness know that we will brook no disobedience of our law.
Defiance will be punished by death, and justice will be executed
without delay.”
As the baron spoke
these last words, another figure appeared on the keep above, not on
the balcony with the baron and the other shadowy form, but rather on
its roof. The creature was humanoid, about nine feet tall, but gaunt
to the point of being skeletal. A tail like a scorpion’s lashed
around behind it, stinging the empty air, and great leathery wings
extended from its back. As the crowd gasped, the baron turned without
another word, and he and the cloaked figure with him disappeared into
the tower.
With the baron
gone, the agitated crowd panicked at the sight of the creature on the
tower and soon people were bumping and jostling to get away from the
keep as quickly as they could. Literally shoved to the side of the
road, the party members watched as the crowd melted away.
“Something
terrible has happened!” hissed Luger. “That thing on the keep is not of this world—it is a creature of the lower
planes and should not be here.”
As the crowd
continued to push past, the cleric gazed once more off to the east,
and suddenly he realized the source of the column of fire extending
into the cloudy sky.
“That pillar
of flame comes from the Temple of Pelor! Look, the golden dome is
broken and the fire spurts through it!”
When the others
looked to where Luger pointed, they could see that he was correct.
The column of fire spurted from a great hole in the temple’s
golden dome on its path skyward, shooting hundreds of feet into the
air before disappearing into the clouds overhead.
“Well, boys
and girl,” said Syll, “I had thought it was about time to
get out of Woodstock, but now we’ve got a right mess on our
hands. The town is sealed and every one of us is now an outlaw—least
as long as we’re carrying weapons.” The elf motioned
meaningfully towards the longsword he wore at his side. “I
don’t know about you all, but I don’t want to be the last
one standing around here with ol’ Plug-ugly up there on the
roof when the crowd is gone. Let’s make ourselves scarce.”
No one objected. By
the time the group made its way back to the town square below the
bell tower, more horns could be heard from multiple directions as the
streets thinned of people. As some of the horns drew closer, it
became apparent that they announced the arrival of criers repeating
the baron’s address through the town.
However, the criers
the party saw were far from ordinary. While the man carrying the
trumpet, now unfolding a scroll to read, seemed normal enough, the
creatures that flanked him were not Woodstock citizens. They
resembled goblins, though they stood about six feet tall and had
violet skin. Their eyes glowed with unearthly excitement as the crier
read the baron’s words. Like the thing atop the keep, these
creatures seemed like something from another world. However, with
dark clouds overhead, forked lightning crackling the sky, crowds of
people running in terror, and a column of fire rising off to the
east, the violet creatures seemed more at home in the new Woodstock
than did the party.
________________________________________________________________
Notes for turn 48:
Please see my e-mail regarding the
timing of the next turn.
Current date/time/location: 14
Srpanj; approximately 0930; Woodstock
Items
gained this turn: Karzak’s new equipment (see below)
Undivided Loot previously
gained: none
Items
used/lost/destroyed/sold this turn: Karzak’s potion of
levitation
FOES DEFEATED:
Active party
members listed in green.
This Chapter:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Nanoc |
24/48 |
50% |
Gibbering Mouther |
| Danton |
5/48 |
10% |
Gibbering Mouther |
| Luger |
8/48 |
17% |
Were-rat |
| Aseneth |
8/48 |
17% |
Robed Sorcerer |
| Karzak |
2/48 |
4% |
Dire rat |
| Syll |
1/48 |
2% |
Summoned Lemure |
Entire Campaign:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Nanoc |
89/244 |
37% |
Hobgoblin 'King' |
| Telemachos |
51/244 |
21% |
Spellcaster in Inn |
| Danton |
18/244 |
7% |
Ghost (M) Nulb |
| Luger |
23/244 |
11% |
Ghost (M) Nulb |
| Aseneth |
21/244 |
8% |
Young Blue Dragon |
| Karzak |
2/242 |
1% |
Dire Rat |
| Syll |
1/244 |
0% |
Summoned Lemure |
| Xaod |
5/244 |
2% |
Chatrilon Unosh |
| Erky |
6/244 |
2% |
Twig Blight |
| Mauser |
23/244 |
11% |
Shadow |
| Spugnoir |
1/244 |
0% |
Flying Tentacle Beast |
Current Status of the Party:
Note: known magic
items listed in bold.
Nanoc
AC: 17
Hit points: 60/66
New XP: 150
XP total: 19,381
XP needed: 21,000
Equipment:
masterwork great axe, great axe +1, silver-plated short sword,
masterwork studded leather armor, 69 arrows, 2 quivers, backpack,
waterskin, 24 days trail rations, bedroll, 2 sacks, 2 flint &
steel, bearskin, tent, 50’ rope, 1 sap, masterwork mighty
composite shortbow, masterwork shortsword, 6 iron triangles with
inverted ‘Y’, three black cones made of some unknown
substance, a black scepter decorated with a half dozen violet gems, a
bead of force, metal scroll tube, a black cloak, two inverted
ziggurat pendants; potion of bull’s strength, potion of cure
light wounds(X2), potion of cure moderate wounds, potion of water
breathing, potion of spider climbing, Aseneth’s House
Torquann dragon ring, heavy riding horse and riding equipment, spare
light riding horse and equipment, pack mule (mule carries: 3 tents,
most of party’s rations and water, ‘peace offerings’
for gnomes), ring of jumping (+30 to jumping checks), potions of
cat’s grace, cure moderate wounds, invisibility
Gold: 1960
Silver: 1420
Danton
AC: 15 (16 vs. one opponent)
Hit points: 25/26
New XP: 150
XP total: 18,631
XP needed: 21,000
Equipment:
rapier, 6 daggers, light crossbow, studded leather armor, quiver with
33 bolts, bedroll, backpack, flint & steel, thieves picks,
waterskin, 24 days trail rations, hooded lantern, gold ring engraved
with the name Karakas, 1 sap, 1 metal key from Yusdrayl, Everburning
Torch, scrolls with pyrotechnics and melf’s acid arrow,
old journal, 8 iron triangles with upside down ‘Y’
inside, 1 protection from fire scroll, 3 scrolls of cure
light wounds, 2 scrolls of cure moderate wounds, new journal,
notebook, pen, ink, parchment in sealed waterproof box, pipe,
tobacco, metal box, whetstone, six packets of tinder for lighting
fires, gold inlaid dagger, Journal of Geynor Ton, a folded piece of
parchment with a note addressed to someone named Festrath, spider
pendant, a wand, tattered black cloak with burning eye
emblazoned on it, disguise kit, letter to Master Dunrat,
ochre-colored robe, potion of cure light wounds (X2), cure
moderate wounds (X2), scrolls of animal messenger and stone shape,
potion of love, light riding horse and equipment, potion of
spider climb, a dozen vials of lantern oil, masterwork thieves’
tools, scroll with summon monster II, potion of cat’s grace, Rat’s Tail (Rapier +1), scroll with change self,
enlarge, and two sleep spells
Gold: 1667
Silver: 1200
Luger
AC: 20
Hit Points: 43/45
New XP: 150
XP total: 14,081
XP needed: 15,000
Equipment:
longsword, heavy mace, light x-bow, dagger, 20 bolts, chainmail
+1, large steel shield, 3 belt pouches, large bag, 50’
rope, 5 torches, hooded lantern, 3 oil flasks, flint & steel, 24
days rations, silver holy symbol of Heironeus, 3 flasks holy water, 3
healer’s kits, backpack, cleric’s vestment, traveler’s
clothing, waterskin, bedroll, iron triangle with upside down ‘Y’
inside, eight cockatrice feathers, scrolls of cure light wounds
(2), cure disease, neutralize poison, potion of cure moderate wounds; Geistblatt (ghost touch longsword +1), light riding horse
and equipment, 5 vials of Furyondian Fire, cloak of resistance +1
(+1 to all saves), potions of enlarge, reduce, nondetection.
Spell Selection:
Level 0(5): Detect
Magic (x2), Create Water (x2), Light
Level 1(4+1): Domain:
Protection from Evil
Level 2 (3+1):
Domain: Aid
Level 3 (2+1):
Domain: Magic Circle Against Evil
Turn Undead
attempts left on current day: 7 of 7
Gold: 297
Silver: 1200
Karzak
AC: 19
Hit Points: 36/38
New XP: 150
XP total: 3,750
XP needed: 6,000
Equipment: potions of blur and
charisma, backpack, water skin, 7 days rations, aleskin, flint &
steel, heavy crossbow, 4 cases with 40 bolts, 2 daggers, masterwork
dwarven waraxe, large steel shield, banded mail, short sword,
bedroll, sack
Gold: 620
Silver: 1200
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