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Turn 73: A Farewell to Erky
Chapter
3: The Temple of All-Consumption
Turn
73: A Farewell to Erky
| Date: |
17 Kolovoz (Goodmonth), 592 |
| Location: |
The Temple of All Consumption |
| Players: |
Danton Verbrugge (Rogue 9) |
| |
Luger Gregorus (Cleric 9) |
| |
Sylfaen Trebuchet (Sorcerer 7) |
| |
Sir Peter Sparhawk (Paladin 6) |
| Associates: |
Tenaris Glimmerdawn (Fighter 6)
Erky Timbers (Cleric/Figther) |
“Good
and pitiable gnome,” said Danton, “'tis twice now that I
hath played a role to your detriment. While such wast never mine
intention, I recognize mine hand in what hath passed. And you hath
suffered mightily for it. Thanks to Luger's deft hand -- to say
nothing of incredulous and divine powers which I only dimly conceive
-- you art again amongst the living. Again, I knoweth not how such
miracles be accomplished, but I wilt not gainsay that which is
plainly before mine eyes.”
Looking
at the others, Danton continued, “Friends,
mine feelings art as follows. First and foremost, methinks we must
needs heal Erky to full health, arm him, and then let him leave this
vile place. We cannot take him the hundreds of miles to his village
in the great Gnarley Forest, but we can certainly spare him further
agony in this awful place. In truth, my sense of regret is such that
I propose to escort Erky personally to Rastor, lest he be waylaid
upon the way. And I would do so alone.”
”Beyond
that, 'tis time to rethink our general plans here in the Temple. As I
hath told you, the Fire Temple hath been sacked, but I hath no good
information to impart on the strike force sent by the Water Temple.
Kelashein may well not be with them any further, and, at any rate,
the sound of probable kuo-toa patrol seemeth to me likelier a sign of
protecting a prized redoubt than a precursor to an assault on the Air
Temple.”
”So,”
mused Danton, “as I see it, our best options are twofold.
First, we can attack the Water Temple patrol, both to disrupt and
destroy it, and also to capture one or more of the kuo-toa and
interrogate it. This, of course, presupposes the means to speak their
watery language, but, having witnessed the dead being raised, I must
believe that our spellcasters can surely conjure the means to speak
our enemy's tongue. Such an attack might be worth trying,
particularly if there art likely fewer enemies than once we thought.
It might give us useful information on Kelashein's whereabouts and
designs.”
”Secondly,
we could simply continue on to the Air Temple and explore it, seeking
their altar, as well as these keys to open the Outer Fane. In the
doing, we might be able to have the beauteous -- and increasingly
well-armed -- Ventanarix convince their leadership of another
alliance. P'raps or p'raps not. Much depends on what we find. You all
may have other ideas, and I would hear them. But, mine thought is
that, first, I escort Erky to Rastor; second, we assail the Water
Temple patrol and gain such information as we can; and then, third,
we commence further exploration of the Air Temple.”
“I
don’t know,” said Luger. “I have some concerns
about attacking the Air Temple after what you've discovered and what
Erky has told us. It seems that this Hedrack wants us to go to the
Air Temple. For that reason alone, I am hesitant to go there. Now, I
begin to fear that this Hedrack has rallied the Air and possibly the
Water Temple to wait in ambush of us. I begin to think that we should
work our way back to the Water Temple and assault it first. If the
Water forces are patrolling this area then perhaps they have left
their temple less protected. I think our enemies at least expect us
to attack the Air Temple, so let’s disappoint them.”
While
the others had rejoiced at Erky’s return from the dead,
Sparhawk had been quiet and distant all morning. When he finally
spoke, it was with a bitter tone that none of the others had heard
from him before. “Air
Temple, Water Temple, Air Temple, Water Temple, and so on and so on.
What does it all matter? Let us just think and talk about it
endlessly! Decisions to act, especially those against evil, are
frowned upon by that dissembling liar himself, Heironeous.”
As
the others looked at the paladin in shock, he raised his voice to a
scream, “YES, THE FATHER OF LIES HATH REVEALED HIMSELF AT THE
MOST DIRE HOUR IN THE TEMPLE OF ALL-CONSUMPTION! HEIRONEOUS REWARDS
EVIL AND PUNISHES THE KNIGHTS WHO SOUGHT TO DO HIS WILL AND SLAY
EVIL! 'TIS NOTHING BUT A FALSE GOD!”
Sparhawk
punctuated this tirade by throwing down his lightning bolt holy
symbol onto the dirt floor of the chamber.
”Do
whatever thy will, ‘companionship’,” he muttered,
his voice dropping in volume once again. “For, I careth not. I
wilt join thee for mine own protection, if thou can stand mine
presence. Do not worry about any ‘rash actions’ to slay
‘evil.’ For what is evil after all? Is it any different
from good? It is all relative to me.”
With
this declaration, Sparhawk fell back against the wall and slumped
down to the floor.
Tenaris
flashed Danton a look that said, without words, I
told you so! The Velunese could not help but notice that she had her hand on the
hilt of her sword.
“Think
about what you art saying, Sir Sparhawk!” protested Danton.
“You art a man of honor and courage. If you hath stumbled,
well, you wert not the only one. If you hath been rash to act, well,
I hath helped push you there. I am not a religious man, yet I respect
the gods. I practice no doctrine or dogma, but I respect divine power
when I consider or witness it. And, of late, I hath seen the power of
Heironeous in spades. Witness Erky's resurrection from the dead! That
is no mean parlor trick but a muscular power beyond the ken of man!”
Still
assuming that Sparhawk’s words reflected some sort of guilt at
his killing of Erky, Danton added, ”So
too are a god's prerogatives beyond the ken of mortal men. But your
incapacity to comprehend divine determination, while the source of
understandable frustration, doth not vitiate the rightness of such
determination. You hath chosen the harder path than I. You hath
chosen to hew to the narrowest of ways and to be subject to the
strict lessons of a stern god. That commandeth respect from me,
even as it demandeth rigor, sacrifice, and even blind obedience from you.”
“Thou
doth not understand anything!”
screamed Sparhawk. “Heironeous the Liar hath stricken me of
mine so-called ‘holy powers!’ I am a paladin no more!”
”I
am no follower of Heironeous,” said Danton placatingly, “so
p'raps Luger can make greater sense of what hath come to pass. But
consider, Sir Sparhawk: you art a man on a mission, if ever I hath
met one. Take away the mission, and you take away the man. Get back
on your horse and face the enemy that you knoweth to be the scourge of all rightful things! Luger, do I not speak
correctly?”
While
Danton was somewhat confused as to what Sparhawk was talking about,
suddenly everything was very clear to Luger, who said, “Sir
Peter, do not despair and do not blame Heironeus for the weakness of
men. You have fallen from grace, but I believe with all my being that
you were deceived. The forces at work in this foul temple have
contrived to weaken us, recognizing you as the force of good driving
back their forces and smiting their minions with every step.”
”Do
not let them accomplish their mission by giving in to the anguish you
feel,” continued the cleric. “Heironeus has punished you
for your weakness in order to humble you. You have vanquished the
evil inhabiting good Erky, and Heironeus has undone the death of the
innocent slain in the process. Heironeus will forgive you and accept
you back into the fold if you atone for your deeds. Heironeus has
granted me the power to offer you atonement, and only your
reaffirmation of your God is required. Will you continue to feel
sorry for yourself and foreswear your God or will you repent and
accept His forgiveness?”
Sparhawk
unstrapped Justice from his back and threw the blade down at Luger’s feet. “Here,
cleric of a false god, take this weapon misaptly named ‘Justice,’
and see what luck thou hath with it. For mine part, I hath found
none, at least from any divine sources.”
Sparhawk
next threw Caladbolg at Danton’s feet. “Mayhaps thou canst fetch a goodly
price for this, good sir. I thought it a gift, but then its powers
wert taken away from me for smiting evil. 'Twas not a divine gift,
but pure coincidence that caused it to fall into mine hands. Mayhaps
thou canst even find a knight that canst somehow live by the
impossible code of uncertainty that his god sets for him. Mayhaps his
church wilt have some dogma to live by that the knights may know what
is required of them.”
”As
for atoning,” he said acidly, “I hath no desire to do so.
I used to question how a man canst have so little faith when I read
the story of Sir Thomas the Dubious, who hath needed proof for his
faith. I accepted the creeds and faith I had been taught, and lived
up to them to the best of mine ability.”
Sparhawk
looked up at the ceiling of the chamber and shook his fist. “MAYHAPS,
IT IS TIME FOR THEE TO ATONE, HEIRONEOUS THE FALSE! I SMOTE EVIL AS
THOU DEMANDS AND HATH PAID DEARLY. YOU MUST ATONE! I MUST HAVE PROOF
THAT THOU WILT REWARD THY KNIGHTS FOR DOING THY WILL, OR THOU WILT NO
LONGER HAVE MY ALLEGIANCE! THINK ON IT!”
“Gee,
why don’t we just tell everybody in the mountain exactly where
we are with all this shouting,” muttered Syll. “That’d
be real helpful.”
”Take
away the mission and you take away the man?" asked Sparhawk
rhetorically, looking at Danton. “Indeed, mine mission hath
been ripped from me in a ploy of trickery. I hath no more god; I hath
no more honor; I hath no more manhood.”
Sparhawk
withdrew a dagger and gripped it tightly in his right hand.
”I
hopeth that you art not thinking of depriving yourself of your
manhood with that knife, Sir Sparhawk! 'Twould be the unkindest cut,
I assure you,” said Danton.
“Put
that dagger away and prithee give yourself some time to meditate and
listen to the words of penance that Luger wilt speak to you. Do not
let failure chasten you beyond reason. You art a man, after all, not
a machine or saint. We all fail. Indeed, mine own life hath been a
series of failings, 'twould seem. Do not be discouraged for you art a
nobler man than I, committed to a strong and stern creed. The man who
fails, and yet conquers still, emerges twice as strong in his faith.
Caladbolg wilt be your blade yet.”
”Now
put that dagger away,” repeated Danton. “Oh, if only I
hath a bottle of Furyondian red to share with you.”
“Ok,
man,” interjected Syll. “Enough with the showgirl
dramatics! Bear in mind that you ended up in this position through
thoughtless action and refusing to listen to the rest of the party. I
obviously can't stop you from doing what you want, but why don't you
sit and chill for a minute, and then chat with Luger about how to
handle this? Prove yourself a man of courage and deal with this, but
whatever you do, no more shouting!”
Tenaris
shot Danton yet another I
told you so look, this one accompanied by her mouthing of the word ‘insane’.
There
was silence for several moments and then Sparhawk threw the dagger
down at Danton’s feet. “I hath not even the courage to
blot out mine sins and take mine life with honor like a man. I . . .
I . . . “
The
Furyondian shook his head and began weeping loudly.
“My
friends, please give Sir Peter and me some privacy,” said
Luger, motioning for the others to move off to the southern end of
the chamber. When he and Sparhawk were alone, Luger held forth his
own lightning bolt holy symbol and touched it to Sparhawk’s
forehead. “Holy Knight of Heironeus: are you prepared to
receive your God? His patience, like mine, is not infinite, and the
fate of the world may rest on the decision before you.”
Sparhawk
only sobbed and muttered, “I doth not know the right path at
the moment, I just do not know.“
While
Luger continued to try to reason with Sparhawk, the others conversed
on other issues, each glancing back at the cleric and fallen paladin
with regularity.
“P'raps,”
said Danton, “while I provide escort to Erky, Luger canst,
through prayer and such divine boons as Heironeous may grant, restore
Sir Sparhawk to his normal, stoic, reliable and doctrinaire self. You
two may then maintain our defenses whilst this spiritual healing is
underway. Plus,” he added with a wink at Syll, “p'raps I
can bring back a more orthodox chess set for our requisite grudge
match.”
”I
stand ready to bring you back something, as well, fair Tenaris, but I
fear that Rastor hath little in the way of anything worthy of your
touch or consumption. Still, if you would have something, ask away.”
“Surprise
me,” said the woman, flashing a mysterious smile that made
Danton’s knees buckle.
“If
you want, Danton,” said Syll, “I can turn you both
invisible for the trip. And, Erky, “if
you want to wait in Rastor, we could escort you all the way home when
we are done with our quest. We could see you right to your door.”
“Thanks,
Syll,” said the gnome, “but I really want to go now. I’ve
been away from home for so long, I just can’t wait any more.”
Off
at the other end of the room, Sparhawk finally raised his head. “I
suppose mine actions were a bit . . . rash,” he conceded to
Luger. “And, that thine friend hath suffered grievously because
of it.”
Suddenly
Sparhawk was on his feet and walking towards Danton, Tenaris, Syll,
and Erky. Once again, Tenaris’ hand went straight to the hilt
of her sword as he approached, even though the paladin was
unarmed—all of his weapons remained scattered about on the
floor where he had thrown them.
Bending
down on one knee in front of Erky, Sparhawk said, “Thou must
know that I acted according to the dictates of mine knowledge and
heart in mine quest to smite all evil from the earth. I am sorry for
mine actions and offer mine neck to thee if thou wishes for just
revenge. If not, I pledge I wilt do whatever thou demandeth to set
this misfortune aright. On whatever honor thou deemest remains in
mine heart.”
When
Erky said nothing and Luger approached, Sparhawk added, “As
for Heironeous, I . . . I . . . I hath questioned and angered mine
God not only with mine precipitious actions, but with mine
unspeakable, unutterable, and entirely regrettable words. Strike me
down Heironeous, after I hath fulfilled mine pledge to this honorable
and good gnome. But, forgiveth mine soul after Thou hast smote me.”
“Well,”
said Danton with a sigh, “I think Sir Sparhawk hath made some
excellent progress today, but I also think it's time we wind down
now. Methinks, Luger, if you spend the day counseling Sparhawk, I can
make a quick trip to Rastor, and then, by morn or so, Erky wilt be on
his way to the Gnarley and the rest of us can continue our piecemeal
assault on this pit of vermin.”
“Perhaps,
if you truly must go alone,” said Luger, “you could seek
out healing potions and herbs such that might be acquired in
Tymerian’s shop. Potions of invisibility and the like are
probably too few and expensive to hope for. I will relinquish all the
gold that I have for this purpose. But I would council you to
carefully reconnoiter Rastor fully before entering it again. We have
dealt a significant blow to the temple, and hopefully its plans, in
our short time here. There is no telling what their response may be
knowing that we likely came to Rastor before entering the mountain.
For all we know, Rastor may be under some sort of martial law or its
inhabitants rounded up and brought back here for questioning or
worse,” he finished with a meaningful glance at Erky.
”If
you are caught by yourself,” said the cleric, “there is
nothing we can do from here to prevent you from being fed into this
diabolical machine Erky spoke of.”
“I
will seek your goods,” said Danton, “but since I shalt be
invisible, I may simply steal them.”
Throwing
up his hands in a false placating gesture to Luger and Sparhawk, he
quickly added, “Naturally, I am only kidding. I always make it
mine point to pay fair market value for any good that I obtain.”
“Of
course,” he added in a whisper to Syll, “what counteth as
‘fair market value’ varies considerably from place to
place....”
“Now
yer talkin’ my language,” said the elf approvingly.
“While
you're sneaking around invisibly, you might give the orc village a
quick look,” suggested Luger. “I would be interested to
know if they have gone to any sort of alert in response to our
actions inside the mountain. I pray that our actions have not
disrupted the tenuous peace Rastor has enjoyed with its neighbors.
Also, if you have to opportunity to acquire some bread and wine, I
would appreciate it. I would like to share communion with Peter
tomorrow morning. All of you are welcome to partake.”
“I…wish
thee, Danton, a safe expedition and speedy return,” said
Sparhawk, his voice unsteady. “And Erky…I wish thee safe
travels all the way to the repose of thy home. I wilt fulfill any
wish thou hath of me as soon as I am able. I suppose I wilt use the
time to make mine atonement to mine angry God whilst the rest of thee
cool thy heels and wait for our spy's return.”
Danton
quickly gathered up all his gear, as well as Luger’s coinage,
and he and Erky made their way to the window looking out on the south
face of the mountain. As Datnon was preparing to depart, Syll
explained that his invisibility spells would only last for an hour or
so, so the pair would likely be visible by the time they actually
reached Rastor, which lay six miles off to the northeast.
While
Syll was casting the first invisibility spell on Erky, Danton had
time for one last conversation with Sparhawk.
”If
a day and a half passes and I hath not returned, do not come looking
for me but, instead, forge on. For I am dead or incapacitated, and
you all wilt best serve mine memory by reducing this awful place to
rubble... and by protecting Tenaris from harm. I knoweth that you and
she hath differences and that all is not on an even keel between you
twain at present. But, believe me, she is a woman of the highest
virtue -- spirited and strong-willed, to be sure -- and her life is
worth a score of mine own. So, prithee, should I fail to return -- as
well as in the interim -- see that no harm comes to her.”
“I
wilt see it done, friend,” said Sparhawk. “I wilt protect
the lady even unto mine own death, though she needeth little of mine
protection from what I hath witnessed. Be at peace whilt thou art
carrying out thy brief mission. It wilt be as thou wishes.”
After
Syll turned Danton invisible as well, the scout approached Tenaris
and, taking advantage of the fact that no one could see him, kissed
her. The elf woman’s eyes widened in surprise, but she did not
react in any way that would give away what Danton had done.
“Be
careful,” she whispered, “…and bring me something
good.”
***
Using
whispers to keep track of one another’s locations, Danton and
Erky made their way down and around the south and eastern sides of
Mount Stalagos. One thing that became obvious fairly quickly was that
the window from which they had emerged, which was protected from
general view by a handful of trees and bushes, was very close to the
large double doors that marked the main south entrance to the Temple
of All Consumption and the path that led up to the doors.
Fortunately,
as far as Danton could tell, no one was about on this morning, so he
and Erky were able to make their way down and around the mountain
undetected. Once they were in the foothills on the northern side of
the peak, the terrain was much easier and they made good time towards
Rastor. When the pair’s invisibility expired when they were
still a mile or two away from the village, Danton pulled Erky into
the trees off the side of the path and rummaged through his pack for
clothing and other items to disguise his and the gnome’s
appearances (Disguise
checks: 20+5 (disguising minor details only) +2 (disguise kit)=27 on
self, and 5+5+2=12 on Erky).
Although
Danton’s efforts were far more effective in concealing his own
appearance and identity than they were with the gnome, it would have
to do. And, after all, Danton was the only one who would actually
enter Rastor, and he judged he had succeeded in making himself look
like an unkempt thug of the worst sort. Not long after returning to
the path, Danton and Erky passed a pair of orcs going the opposite
direction, but the humanoids ignored the Velunese and the gnome, who
reciprocated the gesture.
Twenty
minutes later, Danton left Erky in a copse of trees several hundred
yards northeast of Rastor, the pair having made their way around the
village before splitting up. Danton then made his way into town,
seeking to approach Tymerian’s shop from the back, avoiding the
town and its muddy paths as much as he could. There were a fair
number of people about in the town, but as far as Danton could tell,
nothing obvious had changed since he was last here weeks earlier.
Danton
made it into Tymerian’s general goods shop without event and
began gathering up items for Erky, including two weeks worth of iron
rations, some extra clothing, a backpack, a bedroll, a canteen, and a
shortsword. The scout was unable to find any healing potions or
herbs for Luger, and pretty much all of the gear for sale was of
rather ordinary quality. Much to Danton’s consternation, there
was no chess set to be had either. There were a few bottles of
wine—of a vintage Danton had never even heard of before—and,
holding his nose, he picked up a half-dozen of those as well.
Almost everything
in the store was of a utilitarian nature, and finding a gift for
Tenaris was no small challenge. The Velunese finally settled on fine
cuts of dried beef and cheese, figuring that he could at least offer
the woman something different to eat for a day or two.
When Danton finally
had everything he wanted and made his purchases with Tymerian, the
dark-haired woman gave no sign of recognizing him as ‘Snake
Plissken’, the man who had come through Rastor previously with
a group of companions. Danton’s purchases ended up totaling
eighty gold pieces, which seemed expensive to him, but he had no wish
to draw attention to himself by haggling, so he paid and left.
Once outside the
shop, Danton slipped around back and into the trees surrounding
Rastor once more. He had originally thought he might linger in the
village to gather information, but the place was so small that there
were simply no idle knots of people upon whom he might eavesdrop or
whom he might engage in conversation. He supposed he might make his
way to the Gray Lodge and buy a drink, but now that he had
accomplished his main goal in town, he suddenly felt inclined not to
press his luck. He thus made his way quickly back to Erky and was
relieved to find the gnome right where he had left him. Filling the
newly purchased backpack with most of the items he had acquired,
Danton handed it to the gnome, along with an additional 250 gold
coins.
“Erky, it
brings me joy to see you alive and en route to your home,” he
said. “Though you hath a long way to go, methinks the third
time is the charm and that you wilt not need rescuing again. And
worry not about us in the Temple—I swear that we shalt destroy
those who hath tormented and persecuted you, Hedrack not least.
Indeed, upon the moment his death, I shalt personally
inform him that mine blow is given for your sake.”
“Thanks,
Danton,” said the gnome. “I just wish Nanoc, Mauser, and
Telemachos were here too.”
“As do I,”
said Danton. “Now, hurry to the Gnarley and take all pains and
cares to move secretively, especially in this immediate area.
Finally, do not be surprised if, one day, I appear on your doorstep
with a bottle of Furyondian red and the most beautiful elven lady on
mine arm—for I intend to show the incomparable Tenaris
Glimmerdawn the Oerth after we leave this foul place, and I wilt
start at your door. And if it should happen that Tenaris arriveth
there without me, as a favor to me, treat her as she ought to be
treated—as an elven lady of the very highest quality. Fare thee
well, Erky Timbers.”
Danton
and the gnome shook hands firmly, and then Erky turned and headed off
to the northeast, saying, “I’ll be looking forward to
that visit, Danton. This is two I owe you.”
***
After
Danton left, Luger continued to speak quietly with Sparhawk, while
Syll used the time to identify all of the magic items the party had
accumulated the precise uses for which had yet to be determined (all
‘unknown’ items in the party’s inventory are now
described in the inventory at the end of the turn).
Luger had considered consuming the potion
of nondetection he carried in hopes of preventing hostile forces from scrying the
party or otherwise using magic to determine its location, but when
Syll explained that this would only work for the one who actually
consumed the potion and only for a short time, the cleric decided to
save the potion for later.
When
Danton returned, roughly three and a half hours after he had left,
the scout did so invisibly, having used his own potion
of invisibility to make himself unseen when he approached Mount Stalagos. Thus
shielded from prying eyes, he had re-entered the mountain undetected,
at least as far as he was aware. Once he was back inside the party’s
hidden base and once again visible, the scout explained that all had
gone well with Erky’s departure and that Rastor appeared
unchanged. He noted that he had lacked sufficient time while
invisible to explore the orc village and had not been inclined to go
there alone and visible for all to see.
Although
it was only mid-day, the party planned to rest for the remainder of
the day and then, following Luger’s efforts the next morning to
help Sparhawk atone for his intemperate actions and words, the group
would move out once more.
After
lunch, during which Danton presented Tenaris with the beef and cheese
he had purchased and she shared these items with everyone else, the
group had another discussion of its next steps.
”We
need to find where Kelashein is,” stressed Luger. “I
suspect this Hedrack has coerced the Water and Air Temples to unite
against us and it is both of them who are waiting to trap us at the
Air Temple. This Hedrack is either a Doomdreamer or at least in
league with them, so I believe he has the authority to get these
temples to work together. No doubt, they've taken an interest in us
after our destroying of both the Earth and Fire Temples.”
”Of
course,” he added, “knowing a trap exists may allow us to
overcome it. Marching into the Air Temple, spells blazing, might just
work. They would expect us to move slowly and carefully to be caught
off guard. I do not think they would expect us to open the door and
immediately unleash magical fire. We also have the option of gaining
entrance to the Outer and Inner Fanes. I believe we have the keys to
do so and we only need to find either the Fire or Earth doors. Of
course, we have no idea what awaits us beyond those doors.”
“Luger,
your concerns art well taken,” said Danton. “Given them,
can you think of a reason why we ought not first attack the nearby Water Temple redoubt, with an eye toward not only
slaying whoever lieth within but also with an eye toward capturing
someone for interrogation? If it happens that Kelashein lieth within,
well, so be it. We slay her, or mayhap we capture her and wring some
information from her. But mine sense is that Kelashein is not there.
Though 'tis admittedly pure speculation, methinks she hath either
returned to the Water Temple proper or, in line with your own guess,
she is waiting in the Air Temple to aid them against us.”
”But,
regardless,” pressed the scout, “whether Air Temple or
Water Temple, p'raps we should hit the redoubt first to maximize our
potential well of knowledge. Besides, if we art going to hit the Air
Temple, I'd rather we hath already cleared out those thugs from our
rear ... for safety's sake. Then, depending on what we learn, we can
either hit the Water Temple or Air Temple. How doth that sound?”
Danton
added, “I
liken this move against the Water Temple redoubt to removing the rook
from one's flank as a prelude to chasing down the enemy queen. You
see, dear Tenaris,” he said with a wink and a smirk, “the
game of chess truly is an analogue to actual strategy and tactics.”
“In
that case, I better do the strategizing, Danton,” said Syll
snidely, “since I pretty much mopped the floor with you when we
faced off across the board.”
“That wast
luck and audacity, more than skill,” groused Danton, “and
such luck and bravado inevitably go down to defeat at the hands of
true strategy in the end.”
Before
the debate over chess could go any further, Sparhawk said forcefully,
“I
wilt not ‘wring’ information from anyone. Slay them we
may, but 'tis not permissible to do evil even for good purposes…I
hath learned this lesson with divine wrath.”
“Fair
enough, holy knight,” said Danton, “but we need broach
the topic of ‘wringing’ only when there is a neck to
potentially wring.”
“If
you all want to hit these Water Temple guys, that’s okay by
me,” said Syll, “but just keep in mind, it will probably
let Kelashein know that
we know about that route to her inner sanctum. And, I want to bring
up one other thing. If I remember right, somebody told us Hedrack is
a Doomdreamer and we read somewhere that they can mess with your
head. If we are likely to go toe to toe with him, we need to keep in
mind that he could have some mojo trick up his sleeve, and we need to
be prepared to deal with that. Luger might have some sort of
blessings to help us guard against that, but we need to have them in
place before we get near him. I don’t fancy having a gargoyle
stuck on or in my stomach, thank you very much. I don’t think
the nice folks who make healing potions have anything for dealing
with that one.”
“Oh, yeah,”
added the elf, “there’s also the matter of all those
blank spots and unexplored areas on Danton’s maps. I think we
need to be a bit more thorough in our exploring and loot gathering.
We know there are two other entrances to the Water Temple altar room,
and if we poke around a bit, we may be able to find one and attack
from a direction they don’t expect.”
With an entire
afternoon and evening to be spent in relative relaxation, Danton,
Syll, and Luger engaged in a series of chess matches. Sparhawk
observed quietly, lost in thought, while Tenaris sat nearby cleaning
her weapons and armor and only occasionally paying attention to the
goings-on, mostly urging Syll to defend the honor of Celene by
defeating his two rivals.
In
the first three games, each of the three contestants played the two
others one time (Syll:
12+1=13 versus Luger: 8+0=8; Syll wins; Danton: 13+3=16 versus Luger:
4+0=4; Danton wins; Syll: 15+1=16 versus Danton: 19+3=22; Danton
wins).
Syll and Danton each defeated Luger rather easily, perhaps in part
because the cleric frequently paused to observe and speak with
Sparhawk; Luger’s mind was clearly not fully on the game.
In
the third match, Syll and Danton faced off again, and the Velunese
finally scored his first victory over the elf, after nearly three
hours of back and forth play that dragged on so long it finally
caused Tenaris to lose all interest in the game. Annoyed at
suffering his first defeat, Syll demanded a rematch, but when Danton
agreed, the elf made a key mistake early on that cost him several
pieces, and the Velunese swept the board in short order (Syll:
5+1=6 versus Danton: 20+3=23).
“As I hath
said, Syll,” crowed Danton after his second consecutive victory
over the elf, “strategy—as laid out by Grandmaster Karpov
in this case—shalt always triumph over luck and improvisation
in the end.”
“We’ll
see,” said the elf, “we’ll see. I think this just
ain’t my day…either that or you bought a luck potion
from Tymerian and guzzled it when no one was looking.”
Much to Danton’s
disappointment, rather than joining him for a victory celebration on
the second watch, Tenaris insisted on sharing watch with Sparhawk
again. Since she had made clear that Danton could not influence her
views on the Furyondian, at least not in the short term, he
reluctantly accepted her decision. Instead, after he and Syll had
finished the first watch and he awoke Sparhawk and Tenaris for the
second, Danton said quietly to the former:
“Giveth
her time, and methinks all wilt be well, but if you push things too
quickly, it could go badly. You art a noble man, Sir Sparhawk, and
she wilt see this before the end.”
***
When
morning came, Luger used some of the cheap red wine Danton had
brought back from Rastor as part of a religious ceremony and
breakfast in which he called on Sparhawk to atone for his
transgressions and asked Heironeous to forgive the paladin’s
missteps. After Sparhawk expressed his regret for his actions and his
intemperate words of the previous day, Luger completed the ceremony
by touching his holy symbol to Sparhawk’s forehead once again
and appealing to Heironeous to restore the man’s paladin status (Cast
Atonement—costs Luger 500 experience points).
When
Luger finished, the cleric was visibly drained by the whole
experience. He sat down heavily to rest, while Sparhawk hefted Caladbolg and marveled aloud:
“The blade
doth accept me once again!” he exulted. “And I canst feel
that mine other powers hath returned! Heironeous is merciful!”
“Just
please mind your words and actions in the future, Peter,” said
Luger. “I would prefer not to have to do that again.”
And
so it was that on the morning of the 18th of Kolovoz, after the longest period of sustained rest the party had
enjoyed since entering Mount Stalagos earlier in the month, the group
finally ventured out of its hidden refuge and into the corridors of
the Temple of All-Consumption.
Once the group was
on the stairs, Danton secured the door to the hidden chamber and then
led the others down the stairs and into the long hallway at the
bottom. From there, after Danton had again done his best to erase any
sign of their passing, the party moved quickly down and across the
hall, seeing no one else about, and into the series of abandoned
rooms on the north side of the corridor.
As
far as anyone could tell, these rooms remained unused and the party
had no difficulties reaching the hallway that led to the door where
Danton had now twice eavesdropped on the forces of the Water Temple.
Once there, Syll levitated his feet off the floor and then Danton
pulled the floating elf after him as he snuck lightly down the
hallway to the wooden door at its end (Danton
move silently: 3+22=25).
Although the effort of moving and maneuvering Syll made a lot more
noise than Danton would have liked, at least his enchanted elven
boots silenced his own footfalls. Once the pair reached the door,
Danton sat and listened for any sound that would suggest his and
Syll’s approach had been heard (listen:
18+8=26).
Much
as during his most recent visit to this spot, Danon eventually
overheard sounds of what sounded to him like a patrol of kuo-toa
moving past the door. Waiting until the sounds of their footfalls
faded off to the east, the Velunese set to work on the lock on the
door (open
locks: 2+12=14; failure).
Unfortunately, by the time the patrol could be heard approaching once
again, Danton had made no progress with the lock. With Syll giving
him a dirty look, the scout waited until the sounds of the kuo-toa
drifted off to the west before trying again (open
locks: take ten: 10+12=22; success).
This
time Danton’s efforts were rewarded with a soft click. Once he
knew the door was unlocked, he gave a thumbs-up signal to Syll and
motioned for the others to be ready. When he heard the kuo-toa pass
by once again—this time heading eastward once more—Danton
waited until he judged they were at least thirty feet away from the
door and then slid it inward and open it as quietly as he could (move
silently: 6+ 23=29).
When the door was open, Danton pushed the floating Syll through the
opening.
As Syll floated
through the doorway sideways, the area beyond came into view. The elf
found himself floating in a hallway running west-east. It was twenty
feet wide and approximately twice that in length. There was another
door, this one open, on the north side of the hallway, and some sort
of dock, along with the waters of the dark lake at the center of the
mountain, were visible beyond the second door. As Syll was facing
east, he could not really see what was off to the west, but as he
looked east, he could see six kuo-toa warriors forty feet away
heading into what looked like a larger chamber that the hallway
opened up into at its eastern end.
Because
Syll had floated into the hallway in complete silence, the kuo-toa to
the east had no warning of what was coming their way until the ball
of fire leaped from his fingers (Cast
fireball).
As the projectile flew down the hallway and grew in size, the sound
of its passage through the air reached the ears of the fish-men and
they spun about, but it was too late—the ball of arcane fire
exploded into their midst (33
area-effect damage in a 20 foot radius).
Although the
kuo-toa scrambled and leaped in all directions as the projectile
struck, the force of the blast was such that all six were
incinerated, their bodies sent flying against the walls, floor, and
ceiling of the corridor as a wave of hot air washed over Syll.
Even
as the fireball struck, Danton rushed into the hallway to look for
additional foes and Syll lowered his feet to the floor (Spot
checks: Danton: 4+10=14, Syll: 17+4=21).
Although Danton was
focused on the area to the north with the dock, Syll looked to the
west and spotted a lone kuo-toa entering the hallway.
“We got more
company!” he called out.
[Initiative:
Tenaris: 25, Kuo-toa: 17, Syll: 14, Sparhawk: 6, Luger: 4, Danton: 4]
While
Tenaris led the charge of the remainder of the party down the
north-south hallway towards Syll and Danton’s position, the
sorcerer and the scout turned to face the lone kuo-toa who rushed
towards them. As the fish-man charged, he also cast some sort of
spell at Syll (Syll
will save: 12+8=20; success).
The elf felt himself under some sort of mental attack, but managed to
shake off the effect. However, by the time he had done so, his
kuo-toa attacker was too close to be targeted with a fireball,
and the elf was forced to fall back on magic
missiles.
He launched four of the projectiles at the enemy spellcaster (17
total damage).
Although
Danton had been slow to react, he finally whipped Rat’s
Tail from its sheath and put himself between the kuo-toa and Syll,
slashing at the fishman with abandon (attack:
5+10=15, 17+5=22; one hit; 7 damage).
Seconds later, Tenaris was at Danton’s side. She struck the
kuo-toa once, carving a nasty gash along his side. Between her
arrival and the appearance of Sparhawk and Luger in the doorway, the
lone kuo-toa apparently calculated the odds and decided in favor of
fleeing while he still could.
As
the kuo-toa turned and ran for the doorway leading to the docks, he
left his back exposed to Tenaris and Danton, giving each an easy shot
at him (Danton
attack of opportunity: 4+10=14; miss).
Unfortunately, both failed to connect, and the kuo-toa was through
the door in a flash. The creature ran onto the dock and then leaped
into the air and towards the lake. Four more of Syll’s magic
missiles followed the fleeing kuo-toa; the fishman hit the water
first, but the magic projectiles were right behind him (12
damage).
There was a series
of great splashes as the kuo-toa and the missiles hit the water, but
then only silence and ripples in the water. Danton, Tenaris, and Syll
rushed through the doorway and found themselves on a narrow,
fifty-foot long wooden dock that ran east-west just outside the
doorway. Two large wooden rowboats, each about 15 feet long, were
moored here, tied up to the dock.
While Danton and
the elves looked down on the dark waters of the vast inner lake of
Mount Stalagos for any sign that would tell whether the fleeing
kuo-toa had been killed or had escaped, Luger and Sparhawk surveyed
the two ends of the east-west hallway inside. To the east, they found
a large chamber, roughly forty by fifty feet, that had only one other
exit, a narrow twenty-foot long hallway that ended at a wooden door.
Otherwise the area was empty, save for a certain dampness that
apparently seeped in from the lake outside. The north wall looked as
if it might once have had a mural of some sort, but the paint had
almost all flaked or faded away.
At the western end
of the hallway, Luger and Sparhawk found a single chamber, just over
twenty feet to a side. A large blue-green square had been crudely
painted on the wall above the archway that led into the room, and a
netlike hammock was stretched across the southwest corner. A round
chest, made of wood and metal but fashioned into the shape of a large
clamshell, was in the northwest corner. Seeing no other exits and not
wanting to touch the chest without letting Danton examine it first,
the cleric and paladin rejoined the others at the dock.
“Any sign?”
asked Luger as he joined the others in gazing down at the dark
waters.
“No,”
said Danton, “and I do not particularly fancy a swim to try to
find the body.”
“I’m
pretty sure I got him,” said Syll confidently. “I love it
when a plan comes together!”
“So
now what, ‘Delchin’?” asked Tenaris. “We
smashed the Water Temple garrison here, but there’s no one left
to question. And that last one might have gotten away, so there could be Water Temple reinforcements here before too long…”
________________________________________________________________
Notes for turn 74:
Please send postings for Turn 74 by
the end of Friday, October
19th.
Current date/time/location: 18
Kolovoz; approximately 0900; The Temple of All Consumption
Items gained this turn:
6 bottles of cheap red wine
Undivided Loot previously
gained: none
Items
used/lost/destroyed/sold/left behind this turn:
Danton 330 gold, 2 bottles of cheap red wine, and a potion of
invisibility
FOES DEFEATED:
Active party
members listed in bold.
This Chapter:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Syll |
57/145 |
39% |
Sonic Reptile (CR8) |
| Luger |
22/145 |
15% |
Blade Spirit (CR9) |
| Nanoc |
22/145 |
15% |
Oamarthis (CR8) |
| Tenaris |
11/145 |
8% |
Sonic Reptile (CR7) |
| Sparhawk |
9/145 |
6% |
Elite Fire Temple Fighter (CR8) |
| Aseneth |
9/145 |
7% |
Uskathoth (CR7) |
| Karzak |
8/145 |
6% |
Troglodyte Cleric (CR6) |
| Danton |
7/145 |
5% |
Salamander Blackguard (CR9) |
| Erky |
0/145 |
0% |
None |
Entire Campaign:
| Character |
Foes Defeated |
Percent of Total |
Most Powerful Defeated |
| Nanoc |
112/404 |
28% |
Oamarthis (CR7) |
| Syll |
52/404 |
15% |
Sonic Reptile (CR7 ) |
| Telemachos |
51/404 |
13% |
Spellcaster in Inn (CR7) |
| Luger |
49/404 |
12% |
Blade Spirit (CR9) |
| Aseneth |
34/404 |
9% |
Mind Flayer (CR8) |
| Danton |
28/404 |
7% |
Salamander Blackguard (CR9) |
| Mauser |
23/404 |
6% |
Shadow (CR3) |
| Karzak |
14/404 |
4% |
Troglodyte Cleric (CR6) |
| Tenaris |
11/404 |
3% |
Sonic Reptile (CR7) |
| Sparhawk |
9/404 |
2% |
Elite Fire Temple Fighter (CR8) |
| Erky |
6/404 |
2% |
Twig Blight (CR1/3) |
| Xaod |
5/404 |
1% |
Chatrilon Unosh (CR6) |
| Spugnoir |
1/404 |
0% |
Grell (CR5) |
Current Status of the Party:
Danton
AC: 16 (17 vs. one opponent)
Hit points: 47/47
New XP: 700
XP total: 41,761
XP needed: 45,000
Equipment:
6 daggers, light crossbow, studded leather armor, quiver with 33
bolts, bedroll, backpack, flint & steel, thieves picks, 3
waterskins, 30 days trail rations, hooded lantern, gold
ring engraved with the name Karakas, 1 sap, 1 metal key from
Yusdrayl, Everburning
Torch, old
journal, 8 iron triangles with upside down ‘Y’ inside,1
inverted ‘Y” pendant in a brown triangle, new journal,
notebook, pen, ink,
parchment in sealed waterproof box, pipe, tobacco, metal box,
whetstone, six
packets of tinder for lighting fires, gold inlaid dagger, Journal of
Geynor Ton, a
folded piece of parchment with a note addressed to someone named
Festrath, spider pendant, a disguise kit, letter to Master Dunrat,
ochre-colored robe, potion
of love,
a dozen vials of lantern oil, masterwork thieves’ tools, Rat’s
Tail (Rapier +1), silver
and gold brooches, bracers
of armor +1, potion of hiding,
pouch of unknown dried herbs taken from the home of Tal Chamish,
emerald pendant, a
small ebony troglodyte statuette, a curved dagger, six sticks of
incense, an emerald pendant, boots
of elvenkind, 1/3
of Oamarthis gems, tattered dwarven book, pearl from the Dark Lake, potion
of cure light wounds,
nine inverted Y pendants with blue-green squares behind them, 3 iron
keys from Fire Temple forces, inverted y pendant with red diamond
background, map of Fire Temple area, letter from Hedrack to Tessimon, potion
of blur,
2 vials of unknown liquid #1 and three vials of unknown liquid #2
(Turn 66), healing elixir from the fungal forest man, masterwork
dagger, sack of random bits of metal intended to be used as chess
pieces, 4 bottles cheap red wine
Gold: 872
Silver: 430
Luger
AC: 21
Hit Points: 82/82
New XP: 700-500=200
net gain
XP total: 38,611
XP needed: 45,000
Spell Selection:
Level 0 (6): Detect
Magic (x3), Light (x3)
Level 1 (5+1):
Detect Evil (X3), Bless (x2), Protection from Evil (Domain)
Level 2 (5+1): Hold
Person (x2), Bull's Strength (x1), Silence (x2), Aid (Domain)
Level 3 (4+1):
Searing Light (x3), Dispel Magic (x1), Divine Power (Domain)
Level 4 (3+1):
Restoration (x1), Discern Lies (x2), Holy Smite (Domain as 10th
level)
Level 5 (1+1):
Flame Strike (Domain)
Turn Undead attempts left on
current day: 7 of 7
Gold: 295
Silver: 0
Syll
AC: 14 (15 versus
one opponent)
Hit Points: 43/43
New XP: 700
XP total: 26,280
XP needed: 28,000
Equipment: Ring of Protection
+1, Cloak of Resistance +1, Urrtarr’s spellbook, Masterwork
Longsword, backpack, 3 water skins, 30 days rations, bedroll,
magnifying glass, 2 flint & steel, 10 candles, map/scroll case,
parchment, ink & pen, mirror, oil flask, 40 arrows, clothing,
longbow, 1 dagger, sack, 50’ rope, chalk, 5 torches, storm
whistle, 5 bells, gold brooch, lamp, black cloak, inverted Y pendant,
rose quartz gem, ring of climbing, bracers of health +2,
1/3 of Oamarthis gems, scrolls of Pyrotechnics,
Protection from Fire, Animal messenger and stone shape, Summon
Monster II, Change self, Enlarge, Sleep X2, Wand of Monster Summon I
(8 charges), potion of water breathing, potion of cure light
wounds, potion of lesser restoration, ring of feather falling, wand
of fireballs (13 charges; caster level 6), potion of protection from
elements (fire), suit of chainmail +1
Spells per level
per day:
Level 0: (6) (0 used)
Level 1: (7) (2
used)
Level 2: (7) (1
used)
Level 3: (5) (1
used)
Gold: 3404
Silver: 42
Sparhawk
AC: 17 (19 when
using longsword/shield combination instead of great sword)
Hit Points: 60/60
New XP: 700
XP total: 20,360
XP needed: 21,000
Equipment:
backpack, water skin, 30 days rations, bedroll, tent, 2 daggers,
masterwork great sword (Justice),
longsword, composite longbow, 1 quiver with 20 arrows, ink &
inkpen, 50’ silk rope, whetstone, 1 vial holy water, half plate
mail, masterwork large steel shield, 2 candles, signet ring and
sealing wax, gilded warhorn, chalk, 2 mirrors, flint & steel, 5
pitons, 20 pieces parchment, 2 empty sacks, silver holy symbol of
Heironeous, Everburning
Torch, black cloak,
inverted Y pendant, gauntlets
of dexterity +2, potion of cure light wounds,
pearl from the Dark Lake, gold-inlaid black urn, Tessimon’s
jewelry box, golden orb set with amber, Book of the Dark Eye,
Caladbolg (barbed
great sword +1), potion of cure light wounds,
two dark vision potions and one strength enhancing wafer from the
fungal forest man
Spell Selection:
Level 1 (2):
Protection from Evil, Divine Favor
Turn Undead
attempts left on current day: 6 of 6
Lay on Hands
healing points left on current day: 18 of 18
Smite Evil used
today?: NO
Gold: 0
Silver: 0
Tenaris
AC: 23
Hit Points: 57/57
New XP: 700
XP total: 20,140
XP needed: 21,000
Equipment: longsword, chitin full
plate mail, large steel shield, masterwork morningstar, 5 javelins, 2
troglodyte spears, inverted Y pendant, 30 days rations, potions
of cat’s grace, spider climb,
1/3 of Oamarthis gems, cloak
of resistance +1, black
robe, Bracers of Kord
(strength) +2, potion of cure light woundsX2,
pearl from the Dark Lake, short
sword +1, large steel shield +1,
two strength enhancing wafers and one healing elixir from the fungal
forest man, Masterwork longsword, Maicarya
(flaming short sword +1)
Gold: 174
Silver: 30
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